Showing 531 open source projects for "3d linux"

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  • 1
    A 3D engine for virtual globes designed to illustrate engine design and rendering techniques described in our upcoming book. OpenGlobe is written in C# and uses OpenGL 3.3 core profile (via OpenTK). OpenGlobe is now also on GitHub: https://github.com/virtualglobebook/OpenGlobe
    Downloads: 0 This Week
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  • 2
    Gander
    Take a gander with Gander! Gander is a lightweight scene renderer for prototyping and viewing GLSL shaders. It makes tying together OpenGL and GLSL easy by using XML scene graphs. Plus, it supports some advanced features like multiple render passes.
    Downloads: 0 This Week
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  • 3
    This project allows to read 3D Studio ".3DS" files. Support for other formats coming soon.
    Downloads: 0 This Week
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  • 4
    Pi
    Pi combines a programming language (comparable to 'R') with an advanced GUI including 3D and 2D visualizations and a highly flexible interface to analyse, visualize and manipulate data. It is extendible by C++ librarys as well as by Pi-scripts
    Downloads: 0 This Week
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  • 5
    Ray3d is a multi-platform 3d game engine with an entire FPS game for it's techdemo. It's based on Irrlicht and other open source libraries, and written in C/C++. It is in pre-alpha and under HEAVY development.
    Downloads: 0 This Week
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  • 6
    ColladaLoader is a free open source C# Library that enables developers to load and display Collada 3D Model files (.DAE) in DirectX 10 using the SlimDX SDK. Partitial .X file support. More info: http://www.tomsdevshack.be/projects/colladaloader
    Downloads: 6 This Week
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  • 7
    OpenGDK is short for Open Game Development Kit. It's supposed to be a plug-in BASED (it's different from OGRE. OGRE is plug-in friendly), cross-platform, open source, general purpose (2D, 3D, client, server, editor), game development kit.
    Downloads: 0 This Week
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  • 8
    SubrScene is an open source visualization toolkit and application based on OpenSceneGraph.
    Downloads: 0 This Week
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  • 9
    Jadeite Engine is a free cross-platform 3D game development framework. It provides rendering, sound, networking and physics. Please visit the project homepage!
    Downloads: 0 This Week
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  • 10
    BZK is a set of tools to help creating games for mobile devices. Graphics are simple but enough to create good games. This suit maybe not be suitable for very intensive games or near-photorealistic graphics. For everything else, welcome.
    Downloads: 0 This Week
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  • 11
    Spring3D enables the object-oriented creation and manipulation of 3D geometry running on top of most 3D API (i.e. JOGL or Android's OpenGL). The reference engine is based on Java3D and is in the application process for being made a Spring Extension.
    Downloads: 0 This Week
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  • 12
    wozgonon
    At an early stage of development. Application/middleware usage monitoring/reporting. Focus on business transactions/use cases to help communicate with users. Small footprint, easy to use GUI and a level of statistical analysis to summarise the data.
    Downloads: 0 This Week
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  • 13
    STEROBIL
    Sterobil is a project used to build a 3D model from photographic pictures, based on the principle of photogrammetry. This project was developped by ECE students, in collaboration with the C2RMF.
    Downloads: 0 This Week
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  • 14
    Motor de Jogos 2D/3D para programadores C++, baseado em OpenGL e SDL. MotorJIP está com boa parte dos recursos implementados, dando suporte a elementos de GUI estáticos ou animados, terrenos, modelos personalizados ou importados (.obj), entre outros.
    Downloads: 0 This Week
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  • 15
    Graphical library focused on tridimensional rendering with OpenGL standards. High performance and scalability are the goal of this project.
    Downloads: 0 This Week
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  • 16
    Dependency Injection framework for Java3D using Spring. The goal is to provide fast, easy examples of setting up Java3D with Spring.
    Downloads: 0 This Week
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  • 17
    Initial Project is a new multi-platform 3D engine for next gen games using OpenGL and wxWidget (for tools). Include a vectorial font render using Freetype, shader syntax embedded in C++ and Material system.
    Downloads: 0 This Week
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  • 18
    Hinge3D is an component based message system developed for rapid game prototyping, game development and game design testing. Is has semi automated multithreading and uses different open source projects as codebase, like Ogre3D,OIS,Lua and Boost.
    Downloads: 0 This Week
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  • 19
    Exposes OpenAL functionality via c# in an object oriented way. The end result will be a framework that allows developers to create audio solutions in .NET and Mono languages for various uses, such as 3D audio in games, audio players/recorders, etc.
    Downloads: 0 This Week
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  • 20
    GUIH (Graphics User Interface in Header files) is a simple, light-weight, and cross-platform visualization library for images and 2D/3D OpenGL graphics, implemented entirely in C++ header files.
    Downloads: 0 This Week
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  • 21
    An open source game engine written in C++. This game engine will let you create games in no-time. With the toolset we're providing, creating games becomes easy and fun to do!
    Downloads: 0 This Week
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  • 22
    An implementation of the OpenGL API.
    Downloads: 29 This Week
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  • 23
    Pogolyn is a cross-platform 3D graphics engine intended to be easy-to-use and high performance, which also supports the features for game development. Pogolyn has been renamed to Catcake and moved to http://code.google.com/p/catcake/.
    Downloads: 0 This Week
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  • 24
    The X Beam ("the cross beam") is a cross platform C++ 3D world simulation engine with powerful customization support. It is currently being developed for Linux, Mac OS X, and Windows.
    Downloads: 0 This Week
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  • 25
    Vector math library for 3D Graphics
    Downloads: 0 This Week
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