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... messages;
* recast - converts unicast to multicast (and vice-versa) packets;
* cancom - communicate over CAN bus (generate/send/receive messages, ping other nodes).
Real-time audio synthesis engine and music programming language
N.B. SuperCollider is now hosted at GitHub, and the most recent versions can be downloaded from there. http://supercollider.github.io
A real time audio synthesis engine, and an object-oriented programming language specialised for music.
SuperCollider was created in 1996 by James McCartney, now (since version 3) released as free software.
This mod of Scratch (scratch.mit.edu) will add several new features, including an extensive plugin API.
It is currently developed by the Scratch user SJRCS_011.
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A Lisp multilanguage design implemented on Smalltalk. Featuring an OOP macro system that works across all the languages. Contains all other languages as Lisp dialects. Fully OOP. Fully documented guided tour. language specs too. assembler, prolog, C#...
Self is a prototype-based dynamic object-oriented programming language, environment, and virtual machine centered around the principles of simplicity, uniformity, concreteness, and liveness.
Susie (Scripting Using a Smalltalk Interpreter Engine) is an attempt to provide a light weight scripting engine using Smalltalk as the language. it is based on Public Domain SmallTalk (PDST).
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Squeak is an open, highly-portable Smalltalk-80 implementation providing platform-independent 2d and 3d graphics, sound, and network access. Active development of Squeak is going on elsewhere than SourceForge now, meet us at squeak.org.
STaPLe is a library for interconnecting VisualWorks Smalltalk and SWI-Prolog. The library will allow Smalltalk program\'s to evaluate Prolog logic queries, these queries in turn will be able to interact with the objects in the Smalltalk imag
Attempt of a portable cross-language object-oriented benchmark . So far supporting C++, Objective-C, and Java. Support for Smalltalk, CLOS, CSharp, and Eiffel is in development.