Showing 25 open source projects for "ms-sys"

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  • 1
    Harbour MiniGUI Extended Edition.
    Harbour MiniGUI Extended Edition. HARBOUR MINIGUI SOURCE WITH HMGS-IDE (IDE VISUAL TO MAKE WIN32 APLICATIONS WITH HARBOUR) UNNOFICIAL BUILD WITH EXTENDED NEW FEATURES.
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    Downloads: 20 This Week
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  • 2
    QuakeForge
    QuakeForge is a set of 3D graphics game engines based on id Software's legendary Quake series of game engines. Our purpose? To improve the state of the game by improving the engines and making them accessible to as many people as we can.
    Downloads: 7 This Week
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  • 3

    DJGPP cross-compiler with POSIX threads

    Linux to DJGPP cross-compiler with pthread library and std::thread.

    CMake build script for a GNU/Linux to DJGPP cross-compiler with POSIX threads (and std::thread). Please see the README file in the 'Files' section for more details.
    Downloads: 3 This Week
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  • 4
    Agar

    Agar

    Cross Platform GUI Toolkit

    Agar provides a base GUI framework and a standard set of widgets from which graphical applications can be built which run natively under X11, Windows, MacOS, SDL and others. It takes advantage of texture and GPU acceleration wherever available. Agar can also attach to an existing framebuffer, SDL or OpenGL context and operate as a self-contained window-manager. It includes a standard library of general-purpose widgets, and is also designed to be extended externally. New widgets can be...
    Downloads: 3 This Week
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  • 5
    Escape Towards The Unknown GPL

    Escape Towards The Unknown GPL

    General Purpose Engine for Graphic Adventures.

    Escape Towards The Unknown is a graphic adventure (like Monkey's Island) written in C with SDL support. Main feature are: brand new user command language interface; support for digitalized dialogues in many languages.
    Downloads: 0 This Week
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  • 6
    smooth is an object oriented class library for Win32 and Linux written in C++. It's meant to become an alternative to toolkits like Qt.
    Downloads: 5 This Week
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  • 7
    SuperCollider

    SuperCollider

    Real-time audio synthesis engine and music programming language

    N.B. SuperCollider is now hosted at GitHub, and the most recent versions can be downloaded from there. http://supercollider.github.io A real time audio synthesis engine, and an object-oriented programming language specialised for music. SuperCollider was created in 1996 by James McCartney, now (since version 3) released as free software.
    Downloads: 19 This Week
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  • 8
    Debug Assistant Library (DAL)
    The Debug Assistant Library (DAL) is an assistant library for debugging, across platforms with uniform interface.
    Downloads: 0 This Week
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  • 9
    Ships Clock will ring a bell on every half-hour in the style of the standard ship's clock used for centuries on sailing ships around the world and still used in the world's navies today.
    Downloads: 0 This Week
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  • 10
    BDK
    BDK: XBERRY DEVELOPMENT KIT CONICSOFT(NINGBO) CO,.LTD. This project moved to FreeBDK.sf.net
    Downloads: 0 This Week
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  • 11
    LIEL (Language Independent Extension Library) is a language-agnostic library containing solutions to various programming problems and extending the capabilities of existing frameworks and code libraries.
    Downloads: 0 This Week
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  • 12

    Ekushey

    Bangla Computing and Localization Project

    Bangla Computing and Localization Project for the Bangla speaking people.
    Downloads: 60 This Week
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  • 13
    CocoaGUIDGen is a uuid generator with Aqua UI. It mimics the feature of the GUID generator add-in of the Visual C++ to generate MS style macros and formats for GUID routines. However, it also has one format for the CFPlugIn architecture for the Mac.
    Downloads: 0 This Week
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  • 14
    This program is a simple tool for displaying maching character encoding methods among NSString, IANA, MS code page, and so on.
    Downloads: 0 This Week
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  • 15
    Exegraph is a visual, object-oriented, dataflow-driven programming language environment for the Windows and Macintosh platforms.
    Downloads: 0 This Week
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  • 16
    1337writer is a converter for 'normal' text to 1337 / l33t text (leetspeech). simply input your text and the programm will output the 1337 version. (hardcore 1337 or simple 1337).
    Downloads: 0 This Week
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  • 17
    Common utility methods, classes and algorithm library for general use. Although this library focuses on common utility algorithms, main goal of this library is ease of use by trading some flexibility.
    Downloads: 0 This Week
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  • 18
    Lixoo is a extensible, fast and small 2D point'n'click adventure game engine. It features the engine itself and an IDE that let you create full-featured games just by writing the essential code of the game.
    Downloads: 0 This Week
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  • 19
    A library written in Objective-C for linux or others gcc-enabled systems that brings support of slots and signals ŕ-la Qt in the language, and a windowing toolkit made in OpenGL or X11. Other useful tools may also be included such as XML.
    Downloads: 0 This Week
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  • 20
    GLipKit (GL Image Processing Kit) is a collection of image processing and computer vision algorithms performed on current programmable 3D graphics hardware for faster execution. The main focus is currently computational stereo.
    Downloads: 0 This Week
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  • 21
    Win32ObjC - An ObjectiveC Win32api wrapper
    Downloads: 0 This Week
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  • 22
    ASM is the Santa Fe Institute "Artificial Stock Market" simulation model. This page is mainly aimed to the revision/updating of ASM using the Swarm Toolkit, which is provided by Swarm Development Group (http://www.swarm.org).
    Downloads: 0 This Week
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  • 23
    Pangaea will be a robust and feature filled game engine built using Allegro (http://alleg.sourceforge.net) It will be similar to Final Fantasy 1-3, etc., complete with map editor/world builder.
    Downloads: 0 This Week
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  • 24
    With CapApbility you take your Web Application and create a Desktop Application that can run offline on Linux, Windows and MacOSX.
    Downloads: 0 This Week
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  • 25
    The Java Desktop Management Interface provides Java API access to native desktop components. JDMI supports the manipulation of local native desktop components, including listing, moving, resizing and capturing screen shots of native desktop windows, via
    Downloads: 0 This Week
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