Showing 14 open source projects for "https c lib"

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  • 1
    Expo

    Expo

    An open-source platform for making universal native apps with React

    Expo is an open source framework and platform for creating universal React applications that run on Android, iOS, and the web. It includes a set of tools, services, universal runtime and libraries that let you develop, deploy and iterate on Android, iOS, and the web with the same JavaScript/TypeScript codebase. Expo is where client software is developed, and contains the client apps, modules, templates and more; while the Expo development tools are contained in the Expo CLI repository. Try...
    Downloads: 21 This Week
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  • 2
    TDM-GCC Compiler

    TDM-GCC Compiler

    GCC for 32-bit and 64-bit Windows with a real installer & updater

    TDM-GCC is now hosted on Github at https://jmeubank.github.io/tdm-gcc/. The most recent stable releases from the GCC compiler project, for 32-bit and 64-bit Windows, cleverly disguised with a real installer & updater.
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    Downloads: 1,290 This Week
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  • 3

    FFmpeg iOS

    FFmpeg libraries for iOS

    This is FFmpeg libraries compiled for iOS. If you want to build it yourself, see https://github.com/kewlbear/FFmpeg-iOS-build-script.
    Downloads: 6 This Week
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  • 4
    iOS9AdaptationTips

    iOS9AdaptationTips

    iOS9 Adaptation Tutorial Series

    ...It explains practical compatibility issues that developers faced when Apple introduced stricter networking and platform requirements. A major topic is App Transport Security, including the shift toward HTTPS and TLS 1.2 for network requests. The repository is useful as a historical migration guide for Objective-C and iOS developers maintaining older apps. It collects notes, examples, and adaptation strategies rather than functioning as a single reusable library. Its main value is helping developers understand what changed in iOS 9 and how those changes affected existing application code.
    Downloads: 0 This Week
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  • 5
    Examples.Cocoa

    Examples.Cocoa

    Shows how to use macOS AppKit Cocoa controls by programming code

    Shows how to use macOS AppKit Cocoa controls without StoryBoard only by programming code (objective-c) * Github repository : https://github.com/gammasoft71/Examples.Cocoa * Homepage : https://gammasoft71.wixsite.com/gammasoft/cocoa
    Downloads: 0 This Week
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  • 6
    Build system and integration libraries allows automatic building of GTK+-2 & 3 applications on OSX using the native Quartz display system, the Mac menubar, and familiar key bindings. This project is now part of Gnome, see https://wiki.gnome.org/action/show/Projects/GTK+/OSX for more information.
    Downloads: 21 This Week
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  • 7
    Project 2306 IDE Rad MacOS MCU DeveR

    Project 2306 IDE Rad MacOS MCU DeveR

    Electronic design and programming tools suite like Eagle, MpLab

    Currently Only MacOS is Present, PreAlpha means not Ready to use, Application is provided Without Strict Garantee, License not OSI. All others platform Windows, Linux, HaikuOS STILL under TEST, Dummy "Hello world" is provided instead Project2306 IDE : Application pour la programmation de Microcontroleurs et d' Application Electronique Project2306 IDE : for All whom want to Create and Develop on Embed Platform Software as Programming Tools suite and PCB Design Planned...
    Downloads: 0 This Week
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  • 8
    Lightweight Java Game Library
    The Lightweight Java Game Library (LWJGL) is a solution aimed directly at professional and amateur Java programmers alike to enable commercial quality games to be written in Java. LWJGL provides developers access to high performance crossplatform libraries such as OpenGL (Open Graphics Library), OpenCL (Open Computing Language) and OpenAL (Open Audio Library) allowing for state of the art 3D games and 3D sound. Additionally LWJGL provides access to controllers such as Gamepads, Steering...
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    Downloads: 261 This Week
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  • 9
    PonyDebugger

    PonyDebugger

    Remote network and data debugging for your native iOS app using Chrome

    PonyDebugger is a remote debugging toolset. It is a client library and gateway server combination that uses Chrome Developer Tools on your browser to debug your application's network traffic and managed object contexts. To use PonyDebugger, you must implement the client in your application and connect it to the gateway server. There is currently an iOS client and the gateway server. PonyDebugger sends your application's network traffic through ponyd, PonyDebugger's proxy server. You use...
    Downloads: 0 This Week
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  • 10
    PNChart

    PNChart

    A simple and beautiful chart lib used in Piner and CoinsMan for iOS

    A simple and beautiful chart lib with animation used in Piner and CoinsMan for iOS. PNChart works on iOS 7.0+ and is compatible with ARC projects. If you need support for iOS 6, use PNChart <= 0.8.1. Note that 0.8.2 supports iOS 8.0+ only, 0.8.3 and newer supports iOS 7.0+. It depends on the following Apple frameworks, which should already be included with most Xcode templates, Foundation.framework, UIKit.framework, CoreGraphics.framework, and QuartzCore.framework. You will need LLVM 3.0 or...
    Downloads: 0 This Week
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  • 11
    Platinum UPnP
    NOTE: Source code is now hosted on github at https://github.com/plutinosoft/Platinum. A cross-platform C++ library for discovering, controlling or implementing UPnP devices. Contains sample code for a UPnP AV Media Server, Media Renderer & Control Point. (Platinum is copyrighted by Plutinosoft, LLC. http://www.plutinosoft.com)
    Downloads: 7 This Week
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  • 12
    This is a set of asynchronous libraries that allow you to perform normally blocking operations (such as IP address lookups, DNS lookups, and GPS location) without blocking your application.
    Downloads: 0 This Week
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  • 13
    Please visit: https://github.com/cocoadialog/cocoadialog This project is no longer being hosted on SourceForge. CocoaDialog allows the use of common GUI controls such as file selectors, text input, progress bars, yes/no confirmations and more with a command-line application. It requires no knowledge of Cocoa, and is ideal for use in shell and Perl scripts.
    Downloads: 0 This Week
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  • 14
    The Coconut Library is an Objective-C class library for PC-UNIX systems and MacOS X. This library is designed to develop software which works unix systems and MacOS X. And depends on Cocoa library for MacOS or Cacao library for unix systems.
    Downloads: 0 This Week
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