Showing 13 open source projects for "web-based"

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  • Build Agents and Models on One Platform Icon
    Build Agents and Models on One Platform

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    Custom VMs From 1 to 96 vCPUs With 99.95% Uptime

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  • 1
    Orx: Data-Driven Game Engine

    Orx: Data-Driven Game Engine

    Orx: Data-Driven Game Engine

    Orx is a portable, lightweight, plugin-based, data-driven and extremely easy to use 2D-oriented game engine. As orx is data driven, it allows users to create games with a small number of lines of code and reduces drastically the development time.
    Downloads: 0 This Week
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  • 2
    leopard-webkit

    leopard-webkit

    WebKit for OS X Leopard

    builds of current WebKit frameworks for Mac OS X 10.5 (PowerPC G4, PowerPC G5). In order to revive the Snow Leopard builds at least one volunteer with skills in building open source software is needed!
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    Downloads: 27 This Week
    Last Update:
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  • 3

    DTDS

    Data Type Definition System

    DTDS is a system of definition of data types for unification of information exchange with use of different Samond Classes Library functions and for generation of source texts based on the completed data type definition
    Downloads: 0 This Week
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  • 4
    GPUImage

    GPUImage

    iOS framework for GPU-based image and video processing

    The GPUImage framework is a BSD-licensed iOS library that lets you apply GPU-accelerated filters and other effects to images, live camera video, and movies. In comparison to Core Image (part of iOS 5.0), GPUImage allows you to write your own custom filters, supports deployment to iOS 4.0, and has a slightly simpler interface. However, it currently lacks some of the more advanced features of Core Image, such as facial detection. GPUImage uses OpenGL ES 2.0 shaders to perform image and video...
    Downloads: 0 This Week
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  • Stop vibe-debugging. Icon
    Stop vibe-debugging.

    Plug Claude into your app's actual errors.

    AppSignal's MCP server hands Claude, Cursor, or Zed your real errors, traces, and the deploy that shipped them. AI writes the fix; you review the diff.
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  • 5
    NumberArt

    NumberArt

    Graphical interpreter

    Graphical interpreter specially suited to quickly developing and deploying application from touch screen mobile phones and tablets.
    Downloads: 0 This Week
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  • 6
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml.
    Downloads: 1 This Week
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  • 7
    http://sugartin.info http://gamedev.sugartin.info
    Downloads: 1 This Week
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  • 8
    Loid is used to work with Java and Objective-C to simplify data exchange bindings. Loid can generate meta-information available at run-time. Requesting clients or applications can inference on the meta-information for data binding.
    Downloads: 0 This Week
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  • 9
    A growing set of complete classes that ease iOS development. S4iOSLibraries provide an application framework for iOS development.
    Downloads: 0 This Week
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  • Fully Managed MySQL, PostgreSQL, and SQL Server Icon
    Fully Managed MySQL, PostgreSQL, and SQL Server

    Automatic backups, patching, replication, and failover. Focus on your app, not your database.

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  • 10
    A date-time framework for Cocoa based on the Joda-Time Java library.
    Downloads: 0 This Week
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  • 11
    cocoa.php

    cocoa.php

    Cocoa framework for PHP

    ...My initial motivation was to provide enough functionality to read and write property list files - the aim being to make it very trivial to exchange data between a real Cocoa application and a web-based API. Code in the project was written from scratch and the only the names of the classes and methods are the same as the real Cocoa framework. Feel free to use/modify/distribute as you wish, but leave this notice intact. It would be cool to know how people are putting it to use and any improvements contributed back to the project would be appreciated. ...
    Downloads: 0 This Week
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  • 12
    Pomodoro Time

    Pomodoro Time

    Gestión de tareas utilizando la técnica Pomodoro

    Gestión de tareas utilizando la técnica Pomodoro
    Downloads: 0 This Week
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  • 13

    DOSpad SeparatePackage

    DOSBOX for IOS modify.

    This is designed to issue DOS software to run independently in the IOS. based on DOSPad and dosbox 0.74.
    Downloads: 0 This Week
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