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  • 1

    LayoutKit

    A descriptive way to create NSLayoutConstraints in iOS 6.0+ and access

    Downloads: 0 This Week
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  • 2
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such...
    Downloads: 0 This Week
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  • 3
    subclass of NSOutlineView so that it can do animations when expanded and collapsed
    Downloads: 1 This Week
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  • 4
    iSDGE
    iSDGE is meant to be a free next generation 3D game engine for mobile devices supporting OpenGL ES 2.0. It is very easy to use, extremely flexible and fast. iSDGE is mostly written in C++ and currently comes with an Objective-C binding for iOS.
    Downloads: 0 This Week
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  • 5
    The TriBar project is a subclass of an NSView that is used in Mac OS X applications to display three views (like scope bars) that rotate like a triangular prism.
    Downloads: 0 This Week
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  • 6
    This project is only to be used by Students enrolled in the CS-471 class at Kettering University.
    Downloads: 0 This Week
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  • 7
    A Graphical User-Interface for Mac-Ports.
    Downloads: 0 This Week
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