Showing 6 open source projects for "game source editor"

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  • 1
    Orx: Portable Game Engine

    Orx: Portable Game Engine

    Orx: Portable Game Engine

    Orx is a portable, lightweight, plugin-based, data-driven and extremely easy to use 2D-oriented game engine. As orx is data driven, it allows users to create games with a small number of lines of code and reduces drastically the development time.
    Downloads: 3 This Week
    Last Update:
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  • 2
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such...
    Downloads: 1 This Week
    Last Update:
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  • 3

    XVim

    XCode plugin for Vim keybindings

    This project has moved to https://github.com/JugglerShu/XVim This plugin enables you to control XCode source editor as if you are using Vim inside there. ### How to Install the Plugin ### Download the zip file from above and extract the file into "$(HOME)/Library/Application Support/Developer/Shared/Xcode/Plug-ins" directory. Make the directory if there is not. ### For XVim lite users ### Delete XVim_lite.xcplugin directory after or before installing XVim. ...
    Downloads: 0 This Week
    Last Update:
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  • 4
    iSDGE
    iSDGE is meant to be a free next generation 3D game engine for mobile devices supporting OpenGL ES 2.0. It is very easy to use, extremely flexible and fast. iSDGE is mostly written in C++ and currently comes with an Objective-C binding for iOS.
    Downloads: 0 This Week
    Last Update:
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  • 5
    The Objective-C Game Library(ObjCGL) is a set of Objective-C classes that use SDL to provide a way for programmers to implement a basic set of components into their games quickly and easily.
    Downloads: 0 This Week
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  • 6

    XVim

    XCode plugin for Vim keybindings

    This plugin enables you to control XCode source editor as if you are using Vim inside there.
    Downloads: 0 This Week
    Last Update:
    See Project
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