13 projects for "game creation software" with 2 filters applied:

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  • 1
    Free Pascal Compiler

    Free Pascal Compiler

    Free 32/64/16-bit multi-platform Pascal and Object Pascal compiler

    A 32/64/16-bit Pascal compiler for Win32/64/CE, Linux, Mac OS X/iOS, Android, FreeBSD, OS/2, Game Boy Advance, Nintendo NDS and DOS; semantically compatible with Delphi, Borland Pascal and Mac Pascal (partially) with extra features, e.g. operator overloading.
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    Downloads: 4,209 This Week
    Last Update:
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  • 2

    VIDGUI

    A simple, friendly framework for Free Pascal text mode GUI creation.

    A framework for creating Free Pascal text mode GUIs, it aims to be simple and friendly. Not as powerful as Free Vision but much easier to use.
    Downloads: 0 This Week
    Last Update:
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  • 3

    Wheefun Ingeniously Retro Engine

    Low-Level Game Engine for Retro Platforms

    WFIRE is a low-level game engine which provides a portable library allowing for writing video games for multiple classic targets. Originally written for a game called the Crypts of Eldor, WFIRE aims to provide compatibility with a number of constrained environments, such as DOS and the Amiga. It also aims for "new-retro" computers such as the Commander X16 and the Neon816. Of course, modern operating environments such as Windows NT and GNU/Linux are also planned. WFIRE is meant to reduce...
    Downloads: 0 This Week
    Last Update:
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  • 4
    MASkinG is an addon library for the Allegro game programming library intended for building GUI applications in C++. An allegro-5 port is currently under development.
    Downloads: 8 This Week
    Last Update:
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  • 5
    Tiny BASIC for Character Screen
    BASIC interpreter for the standard (SUS) character screen handling library, which fully corresponds to the Tiny BASIC standard. The code is thread-safe and can be embedded into other code. Can be used as a game or a minimalist challenge.
    Downloads: 1 This Week
    Last Update:
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  • 6

    Almake

    makefile scripts and templates for Allegro 4 game library

    This is a group of makefile scripts and templates that helps the developer and end-user to configure, update, and build Allegro/AllegroGL/etc projects, on many platforms, and with different compilers, in a easy way (just type "make" and it will work).
    Downloads: 1 This Week
    Last Update:
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  • 7
    STDNOJ - Faster tool creation in C++

    STDNOJ - Faster tool creation in C++

    Over 600 classes for Web, RFC & File Management

    Develop cross-platform tools faster using a C++ Framework proven in commercial software. Classes support logging, sockets, RFC servers (NNTP, SMTP, POP, HTTP), object indexing, ini, tagged databases, file systems, and more. The STDNOJ Namespace, by R.A. Nagy
    Downloads: 0 This Week
    Last Update:
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  • 8
    Snack combines a high-level object oriented language (think JavaScript) with a bytecode execution engine. An example air traffic control game (a port of the classic ATC) and a text adventure framework are included.
    Downloads: 0 This Week
    Last Update:
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  • 9
    This is a complete set of Turbo Pascal 7 softwares (zelda, graphic code generator) and powerfull Console/Graphical UI SDK for MSDOS These applications and framework was developped during the 1998-2001 period (when I was 18 years old) and are now frozen.
    Downloads: 5 This Week
    Last Update:
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    Skip the Kubernetes configs. Cloud Run handles HTTPS, scaling, and infrastructure automatically. Two million requests free per month.
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  • 10
    MegaZeux (MZX) is a simple but powerful game creation system. It currently officially builds on Windows (9x, 2k, XP), Linux (multiplatform), and MacOS X. Versions prior to 2.80 are available only for MS-DOS.
    Downloads: 8 This Week
    Last Update:
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  • 11
    zzt++ is a game creation system, inspired by Tim Sweeney's 1991 shareware hit zzt. zzt++ is an exact recreation of zzt using C++ in an open source project. zzt++ is supposed to run on DOS, Windows and Linux under X using SDL. Welcome to zzt++.
    Downloads: 0 This Week
    Last Update:
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  • 12
    A RPG (Role Playing Game) design system with game engine. Will be extensible through Javascript or XML
    Downloads: 0 This Week
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  • 13
    BGL is 100% assembler game library coded with NASM and linked with DJGPP (for the moment). This library will be compatible with DOS and Windows and maybe Linux (if someone want's to port it).
    Downloads: 0 This Week
    Last Update:
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