8 projects for "scene" with 2 filters applied:

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  • 1
    MediaPipe

    MediaPipe

    Cross-platform, customizable ML solutions for live and streaming media

    MediaPipe offers open-source cross-platform, customizable ML solutions for live and streaming media. Provides segmentation masks for prominent humans in the scene. MediaPipe Face Mesh is a face geometry solution that estimates 468 3D face landmarks in real-time even on mobile devices. It employs machine learning (ML) to infer the 3D surface geometry, requiring only a single camera input without the need for a dedicated depth sensor. Utilizing lightweight model architectures together with GPU acceleration throughout the pipeline, the solution delivers real-time performance-critical for live experiences. ...
    Downloads: 52 This Week
    Last Update:
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  • 2
    Point Cloud Library

    Point Cloud Library

    A standalone, large scale, open project for 2D/3D image processing

    The Point Cloud Library (PCL) is a standalone, large scale, open project for 2D/3D image and point cloud processing. PCL is released under the terms of the BSD license, and thus free for commercial and research use. Whether you’ve just discovered PCL or you’re a long time veteran, this page contains links to a set of resources that will help consolidate your knowledge on PCL and 3D processing. An additional Wiki resource for developers is available too. To simplify both usage and...
    Downloads: 22 This Week
    Last Update:
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  • 3
    SmartRefreshLayout

    SmartRefreshLayout

    Refresh layout framework

    ...Support automatically refresh, automatically pull-up loading (automatically detect list inertance and scroll to the bottom without having to manually pull). Support customizing rebound animation interpolator, to achieve a variety of cool animation effects. Support setting a theme to fit any scene of App, it won't appear a cool but very awkward situation. Support setting a variety of transformations (Translation, stretching, behind fixed, top fixed, full screen view) for Headers and Footers. Support rewrite and extension, internal implementation without private methods and fields. Supports the interchange of Header and Footer.
    Downloads: 0 This Week
    Last Update:
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  • 4
    Mixed Reality Toolkit

    Mixed Reality Toolkit

    Accelerate cross-platform MR app development in Unity

    ...Operates as an extensible framework that provides developers the ability to swap out core components. With the MRTK Examples Hub, you can try various example scenes in MRTK without building and deploying each scene. You can download pre-built app packages for HoloLens(x86), HoloLens 2(ARM), and Windows Mixed Reality immersive headsets(x64) by selecting the "Mixed Reality Toolkit Examples" package in the MR Feature Tool. MRTK provides example scenes that demonstrate how to use MRTK's features. You can find the example scenes under Assets/MRTK/Examples/Demos folder.
    Downloads: 1 This Week
    Last Update:
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  • Build Agents and Models on One Platform Icon
    Build Agents and Models on One Platform

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    Gemini Enterprise Agent Platform is Google Cloud's comprehensive platform for developers to build, scale, govern, and optimize agents and models. Choose from Google's most advanced models and third-party models like Anthropic's Claude Model Family.
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  • 5
    SoloPi

    SoloPi

    SoloPi Automated Testing Tool

    ...You can observe the real-time updated data in the floating window, and you can also record the performance data and view the chart after the recording. , memory and network environment to limit, reproduce the performance of the application in the scene of poor performance and poor network environment.
    Downloads: 5 This Week
    Last Update:
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  • 6
    utymap

    utymap

    Highly customizable library for procedural world generation

    ...Also, first-time loading takes time, just wait a little bit and restart the scene again.
    Downloads: 0 This Week
    Last Update:
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  • 7
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format.
    Downloads: 0 This Week
    Last Update:
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  • 8
    Cocos2D-ObjC

    Cocos2D-ObjC

    Cocos2d for iOS and OS X, built using Objective-C

    Cocos2D-ObjC is a framework for building 2D games, demos, and other graphical/interactive applications for iOS, Mac and tvOS. It is based on the Cocos2D design, but instead of using Python it uses Swift and / or Objective-C. Integrated with Chipmunk physics engine (Served as an extension). Tile Map support. Orthogonal, Isometric and Hexagonal. Parallax scrolling (Served as an extension). Motion Streak (Served as an extension). Render To Texture (Served as an extension). Touch/Accelerometer...
    Downloads: 0 This Week
    Last Update:
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