78 projects for "source engine" with 2 filters applied:

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  • 1
    JSPatch

    JSPatch

    JSPatch bridge Objective-C and Javascript using Objective-C runtime

    JSPatch is an Objective-C runtime bridge that enables calling Objective-C classes and methods from JavaScript code within iOS apps—commonly used for hotfixes by injecting scripts to patch app behavior at runtime. JSPatch bridges Objective-C and JavaScript using the Objective-C runtime. You can call any Objective-C class and method in JavaScript by just including a small engine. Easy script loading via JavaScriptCore framework integration. That makes the APP obtaining the power of script...
    Downloads: 0 This Week
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  • 2
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format.
    Downloads: 2 This Week
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  • 3
    DanmakuFlameMaster

    DanmakuFlameMaster

    Open source barrage analysis and drawing engine project

    Use multiple methods (View/SurfaceView/TextureView) to achieve efficient drawing. Analysis of xml barrage format at station B. The basic barrage accurately restores the drawing. Supports mode7 special barrage. Multi-core model optimization, efficient pre-caching mechanism. Supports multiple display effect options for real-time switching. Real-time barrage display support. Wrap Barrage Support/Sport Barrage Support. Supports custom fonts. Supports multiple barrage parameter settings. Supports...
    Downloads: 0 This Week
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  • 4
    Cocos2D-ObjC

    Cocos2D-ObjC

    Cocos2d for iOS and OS X, built using Objective-C

    ...Fast textures, PVR compressed and uncompressed textures. Point-based, RetinaDisplay mode compatible. Open Source Commercial Friendly, compatible with open and closed source projects. Image assets support, TVOS support, App thinning support, 3D touch support.
    Downloads: 0 This Week
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  • 5
    NxEngine

    NxEngine

    Increase your android performance

    NxEngine 9.2 build 2.6.0 RC4 |Increase Your Android Performance| Changelog : -Xreality engine -Unninstaller script for easy unninstal this mod -Open Vpn script -NxEngine -Eco Dynamic Power saving -Hibernate feature -High Sound Quality [Optimized For Rakun Optimizer] -Full easy configuration with aroma installer -Full I/O and Governor Optimalization -Batery Tweaks -Multitasking-RamManagement-Performance Optimalized -DarkZipalign-Zipalign -Entropy and cpu&Ram checker via...
    Downloads: 0 This Week
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  • 6

    jWAM

    A 100% Java Warren Abstract Machine implementation.

    jWAM is a 100% Java Warren Abstract Machine implementation. Currently it is still under development though all the basic functionalities (compiling, resolution) are working. As far as I know this is the only open source Java based implementation out there that does not simplify Warren's design. I have done some comparison's with other Java based Prolog engine's and jWAM does seem to outperform them all quite well (tuProlog, JLog, JIP, jTrolog). However, if you need a Java based Prolog engine for your project I recommend tuProlog and jTrolog as they are at the moment way more mature than jWAM. ...
    Downloads: 0 This Week
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  • 7

    Simplest Android Web Suite

    Free and simple build toolkit for HTML5-based Android apps

    SAWS: Simplest Android Web Suite SAWS is an open-source build engine that allows you to turn a HTML5-based client web application into a mobile application for Android OS. Given the folder with your web app (HTML, JS, CSS) and its title, it outputs ready-to-use APK file with this application. Requirements: - Linux or other Unix-based OS with Bash shell - Java SDK (sun-java6-sdk or the latest openjdk version) - Ant - Android SDK installed with Android 2.1 (android-7) available as a target Configuration After unzipping, you must specify the exact path to your Android SDK folder (without last slash) in sdk.ini that resides in SAWS root folder: sdk.dir=/path/to/android-sdk Usage: /path/to/saws-build [application name] [webapp folder] [output apk file] e.g. ...
    Downloads: 0 This Week
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  • 8
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such...
    Downloads: 0 This Week
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  • 9
    Linderdaum Engine
    Linderdaum Engine is an open source purely object-oriented 3D gaming engine written in C++. It is designed to be an integrated solution for the development of interactive 3D applications, for game, industrial and scientific visualization.
    Downloads: 0 This Week
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  • 10
    SIPF - Simple Intelligent PHP Framework

    SIPF - Simple Intelligent PHP Framework

    This is a base PHP framework for making simple websites with clean URL

    SIPF: Simple Intelligent PHP Framework Simeon Ivaylov Petrov Framework SEO Ideological PHP Framework (SEO - Search Engine Optimization) This is a base PHP framework for making simple websites with clean URLs. It is absolutely free! It's developed for advanced php web developers but if you are a beginner in php programming, I think you can also understand how does it work. SIPF is not a CMS (Content Management System) and it doesn't use the MVC (Model View Controller) logic as...
    Downloads: 0 This Week
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  • 11
    Look! AR for Android
    Framework of Augmented Reality for Android. With Look! you can create an app in minutes. Its features are 3D, 2D, camera, remote services, Location Indoor.
    Downloads: 0 This Week
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  • 12
    MARGE is Mobile Augmented Reality Game Engine for iPhone, Android and Symbian Platforms. Currently developed for iPhone platform only. The MARGE developed by Mobile Interactive Media and Entertainment Group of NUS. www.mimelab.com
    Downloads: 0 This Week
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  • 13
    baphomet is a cross-platform game engine written in C++ using SDL
    Downloads: 0 This Week
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  • 14
    iSDGE
    iSDGE is meant to be a free next generation 3D game engine for mobile devices supporting OpenGL ES 2.0. It is very easy to use, extremely flexible and fast. iSDGE is mostly written in C++ and currently comes with an Objective-C binding for iOS.
    Downloads: 0 This Week
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  • 15
    RockScript is the world's smallest Java-based JavaScript interpreter, runs smoothly in any J2ME phones. The binary size of core engine including native objects/methods is less than 25K (obfuscated & JAR'ed). It can be integrated into any J2ME apps.
    Downloads: 1 This Week
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  • 16
    BZK is a set of tools to help creating games for mobile devices. Graphics are simple but enough to create good games. This suit maybe not be suitable for very intensive games or near-photorealistic graphics. For everything else, welcome.
    Downloads: 0 This Week
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  • 17
    Spring3D enables the object-oriented creation and manipulation of 3D geometry running on top of most 3D API (i.e. JOGL or Android's OpenGL). The reference engine is based on Java3D and is in the application process for being made a Spring Extension.
    Downloads: 0 This Week
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  • 18
    WeaselGui
    WeaselGui is middleware aimed at game developers to assist the creation of GUI and presentation layers. Simple, extendable, drop-in code with few dependencies for trivial integration. WeaselGui features in the book Game Engine Gems I © Weaseltron 2010.
    Downloads: 0 This Week
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  • 19
    bbv.Common.Mobile is a hybrid porting of bbv.Common library which contains components and functionalities including: (a)synchronous notification component with thread switching, enum based state machine, programmatic context based rule engine. For docu
    Downloads: 0 This Week
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  • 20
    Open Source Symbian Game Engine written in C++.
    Downloads: 0 This Week
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  • 21
    Janus Symbian Engine is a local http server (for Flash Lite) for Smartphones (S60), which allows developers to create engaging Flash Lite applications. It allows you to extend Flash Lite functionalities using simple local http calls (es. loadvariables)!
    Downloads: 0 This Week
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  • 22
    A Set of work done by Giovanni Giorgi: BWolf, Squeak SmallTalk utilities, Java Novocaine prototyping engine
    Downloads: 0 This Week
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  • 23
    JFrog is a free distributed components-oriented framework created to develop multiplatform game engines with high source code reusability. It’s possible to create game engines for personal computers and handhelds. Before this project was Amphibian.
    Downloads: 0 This Week
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  • 24
    LucidEngine is a simple layer over MIDP compatible phones that will let you write simple and old fashioned games using a specific language. Every game you'll develop will basically work on all the devices (even not phones) LucidEngine as been ported.
    Downloads: 0 This Week
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  • 25
    Razor! for Palm devices is a development framework for games. It can be used with both CodeWarrior and PRC Tools. It supports sprites, music, hard keys, timing, events... Check it out!
    Downloads: 0 This Week
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