Showing 24 open source projects for "c obj"

View related business solutions
  • $300 Free Credits for Your Google Cloud Projects Icon
    $300 Free Credits for Your Google Cloud Projects

    Start building on Google Cloud with $300 in free credits. No commitment, no credit card required until you're ready to scale.

    Launch your next project with $300 in free Google Cloud credits—no strings attached. Test, build, and deploy without risk. Use your credits across the entire Google Cloud platform to find what works best for your needs. After your credits are used, continue with always-free tier services. Only pay when you're ready to scale. Sign up in minutes and start exploring.
    Start Free Trial
  • MongoDB Atlas runs apps anywhere Icon
    MongoDB Atlas runs apps anywhere

    Deploy in 115+ regions with the modern database for every enterprise.

    MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
    Start Free
  • 1
    ios-cmake

    ios-cmake

    A CMake toolchain file for iOS, macOS, watchOS & tvOS C/C++/Obj-C++

    A CMake toolchain file for iOS (+ Catalyst), watchOS, tvOS and macOS development with full simulator support and toggleable options!
    Downloads: 0 This Week
    Last Update:
    See Project
  • 2
    glslViewer

    glslViewer

    Console-based GLSL Sandbox for 2D/3D shaders shaders

    GlslViewer is a flexible console-based OpenGL Sandbox to display 2D/3D GLSL shaders without the need of a UI. You can definitely make your own UI or wrapper using the Python Module (include) or any other tool that communicates back/forth with the GPS viewer through the standard POSIX console In/Out or OSC. Default vert/frag shaders for 2D shader and 3D material shaders with PBR lighting model. Hot reload of files on changes. One default light and one default camera. Interactive commands...
    Downloads: 11 This Week
    Last Update:
    See Project
  • 3
    Gideros

    Gideros

    Gideros Release version

    ...Apart from supporting multiple platforms, Gideros also provides automatic screen scaling and automatic selection of proper image resolution, which makes supporting different screen resolutions, aspect ratios, and universal projects an easy task. You can easily extend the core with plugins. Import your existing (C, C++, Java or Obj-C) code, bind to Lua, and interpret them directly. Dozens of open-source plugins are already developed and ready to use: ads, in-app purchases, physics for 2d or 3d, Steam integration, and many more.
    Downloads: 2 This Week
    Last Update:
    See Project
  • 4
    LÖVR

    LÖVR

    Lua Virtual Reality engine

    An open-source framework for rapidly building immersive 3D experiences. You can use LÖVR to easily create VR experiences without much setup or programming experience. The framework is tiny, fast, open-source, and supports lots of different platforms and devices. Runs on Windows, Mac, Linux, Android, WebXR. Supports Vive/Index, Oculus Rift/Quest, Pico, Windows MR, and has a VR simulator. Simple VR scenes can be created in just a few lines of Lua. Writen in C99 and scripted with LuaJIT,...
    Downloads: 2 This Week
    Last Update:
    See Project
  • Enterprise-grade ITSM, for every business Icon
    Enterprise-grade ITSM, for every business

    Give your IT, operations, and business teams the ability to deliver exceptional services—without the complexity.

    Freshservice is an intuitive, AI-powered platform that helps IT, operations, and business teams deliver exceptional service without the usual complexity. Automate repetitive tasks, resolve issues faster, and provide seamless support across the organization. From managing incidents and assets to driving smarter decisions, Freshservice makes it easy to stay efficient and scale with confidence.
    Try it Free
  • 5
    ReactiveCocoa

    ReactiveCocoa

    Cocoa framework and Obj-C dynamism bindings for ReactiveSwift

    Reactive extensions to Cocoa frameworks, built on top of ReactiveSwift. ReactiveSwift offers composable, declarative and flexible primitives that are built around the grand concept of streams of values over time. These primitives can be used to uniformly represent common Cocoa and generic programming patterns that are fundamentally an act of observation. ReactiveCocoa wraps various aspects of Cocoa frameworks with the declarative ReactiveSwift primitives. Interactive UI components expose...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 6
    PMHTTP

    PMHTTP

    Swift/Obj-C HTTP framework with a focus on REST and JSON

    PMHTTP is an HTTP framework built around URLSession and designed for Swift while retaining Obj-C compatibility. We think URLSession is great. But it was designed for Obj-C and it doesn't handle anything beyond the networking aspect of a request. This means no handling of JSON, and it doesn't even provide multipart/form-data uploads. PMHTTP leaves the networking to URLSession and provides everything else.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 7
    IVCon-TL 3D scene conversion tool

    IVCon-TL 3D scene conversion tool

    Converts between many 3D data formats

    IVCon-TL can read and write a variety of 3D graphics file formats, converting from one to the other. Supported formats include 3DS, ASE, BYU, DXF, GMOD, HRC, IV, OBJ, OFF, POV, SMF, STL/STLA/STLB, TEC, TRI/TRIA/TRIB, UCD, VLA, WRL/VRML, XGL and more.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 8
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 1 This Week
    Last Update:
    See Project
  • 9
    Importer library to import assets from different common 3D file formats such as Collada, Blend, Obj, X, 3DS, LWO, MD5, MD2, MD3, MDL, MS3D and a lot of other formats. The data is stored in an own in-memory data-format, which can be easily processed. www.open3mod.com/ is a 3D model viewer and exporter based on Assimp that is also Open Source.
    Downloads: 28 This Week
    Last Update:
    See Project
  • Our Free Plans just got better! | Auth0 Icon
    Our Free Plans just got better! | Auth0

    With up to 25k MAUs and unlimited Okta connections, our Free Plan lets you focus on what you do best—building great apps.

    You asked, we delivered! Auth0 is excited to expand our Free and Paid plans to include more options so you can focus on building, deploying, and scaling applications without having to worry about your security. Auth0 now, thank yourself later.
    Try free now
  • 10
    LeetSocket is an easy to use Socket Component, built on TCP, written in c# .net 2.0 Example Usage: Build a chat in 5 mins http://www.youtube.com/watch?v=Tm2jS6mQjRs Developers: Ahmet Yüksektepe Nick Russler
    Downloads: 0 This Week
    Last Update:
    See Project
  • 11
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 12

    GLWaveLoad

    OBJ Load & Display Library

    A library to simplify loading and rendering .OBJ models with OpenTK.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 13
    GLC_lib
    GLC_lib is a C++ library for high performance 3D application based on OpenGL and QT4 GUI. Some GLC_lib features : Supported file format : 3DS, OBJ, COLLADA, 3DXML, OFF, STL. Easy view manipulation, Level of detail, shaders...
    Downloads: 1 This Week
    Last Update:
    See Project
  • 14
    Portable makefile generator. Generates project files for MSVC, XCode, Carbide, Eclipse, GNU make and more with support for C/C++/Obj-C files, assembly files, C# projects and Android projects.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 15
    Graphical library focused on tridimensional rendering with OpenGL standards. High performance and scalability are the goal of this project.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 16
    Flexible ANSI C 3DS and OBJ trimesh loader.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 17
    Simple T9/TAP-9 support lib/obj for alpha-numeric input with phone keypad. Supports 4 modes: Upper, Lower, Initials, Numeric. Input matrix is programmable at compile time. Tested on Linux, WinCE, and Symbian S60.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 18
    This is a project to create a native cocoa Programmers Text Editor, code named Oscar. This goal of this project is to create a full blown Obj-C Text Editor that contains many of the features such as extensions and scriptability that BBEdit contains.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 19
    TacitPixel is a scalable C++ framework for building application prototypes for interactive collaborative VR/AR applications. It provides a number of features that make prototyping fast and portable. TacitPixel is the successor of the TAP and Twisted Pair engines.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 20
    SimpleScript is a simple programming tool for scripting languages (Perl, PHP, Python, Ruby, TCL) written in Obj-C/Cocoa. It can be used by experienced developers to write and test on the fly small routines, and is a good solution for educational purposes.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 21
    Finch is a package dependency graph management engine with interfaces in many programming languages (C, Obj-C, Perl, etc). The goal for this project is to provide a robust replacement for the current dependency engine in Fink (fink.sourceforge.net)
    Downloads: 0 This Week
    Last Update:
    See Project
  • 22
    Polyglot is a command-line tool written in Obj-C/Cocoa for use on Mac OS X. It is designed to smooth the process of localizing Cocoa applications to other languages, by providing checks and optimizations that it can apply to other Cocoa applications.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 23
    Developping for MacOS X, you needed a XML parser while you're programing using the Cocoa (Objective-C) environement?? We thought of you, here comes some frameworks to do the job!!!
    Downloads: 0 This Week
    Last Update:
    See Project
  • 24
    The aim of the project is to write an distributed object compiler/interpreter. Object reside on special server and can be accessed in a java/c++ style programming language through a network. This project is currently being renamed please check http://obj
    Downloads: 0 This Week
    Last Update:
    See Project
  • Previous
  • You're on page 1
  • Next
Auth0 Logo