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ChIPOTle 2.0 is a user friendly tool for performing peak detection in ChIP-chip signal. The tool also has functions for probe sorting, signal normalization, replication merging, and multiple correction testing in a windows interface or *nix command line.
BoomBot is a developer's framework for writing a bot connecting to the AIM network. It manages the network communication for the bots so that they can be easily written without worrying about AIM itself at all. Bots can be written in Objective-C or Lua.
This project is a continuation of the existing SkinDoc project. The aim is to create a number of programs aimed to simplify the creation of media player skins. Aimed primarily at Windows Media Player, support for Winamp and others will be added.
This is a library using SDL and FMOD libraries, that help managing SDL's surfaces and FMOD's sounds. It also include a process, a state manager and a internal window maker (using some sort of skins).
Depends implements a generic dependency tracker written in C++ and comes with extensive documentation on how to implement a dependency tracker (and, thus, how this one is implemented).
It is very simple to use and provides the tools to "roll your own"
This is an avl tree implementation. It is implemented in very optimized way and easy to use. It does not force you to use any specific way of memory allocation. It does not use recursive call. It is implemented with emphasis on speed and simplicity.
spdict is a library of dictionary algorithms written in C++. It has support for sorted array, binary search tree, red-black tree, skip list, and balanced tree algorithms. Also include a cache class.
AppSignal's MCP server hands Claude, Cursor, or Zed your real errors, traces, and the deploy that shipped them. AI writes the fix; you review the diff.
BlackSMS is a project to build a very accurate Sega Master System's emulation core without depending on any specific plataform. This is achieved by spliting the plataform-dependable code from the core and providing it as a separated interface.
GhostEngine is a game engine coded in C++, available for Windows, Linux, and MacOS. It is currently in heavy development, only fully available for Windows and partially for Linux, but work is being done to allow portability.
The Distributed Real-time Embedded Analysis Method (DREAM) is a tool and method for the real-time verification and performance estimation of distributed real-time embedded (DRE) systems. Publications: http://www.ics.uci.edu/~gabe/publications.html.
Adventure Develop would be a free and open alternative to AdventureMaker, providing an user-friendly interface and a complete environment for develop point&click game. ********** Development has been stopped because the engine is too distant to be compli
Set of plugins for jQuery JavaScript library: (1) Pingchange plugin for observing changes: DOM-element properties, css, even calculated values. Plus cross-browser IE-like CSS expressions.
A portable C++ library of multi-threaded STL algorithms (transform, accumulate...) using standard containers and iostreams. Thread, mutex, spinlock are templatized. Close to Intel Threading Building Blocks, HPC++ or PSTL. Idea of A.Stepanov and M.Austen.
CSSTidy is a program that optimises, formats and fixes CSS code. It is both available as executeable file (written in C++) and as script for webpages (written in PHP). CSSTidy is currently maintained at: https://github.com/Cerdic/CSSTidy
The FrameCode.NET project is a collection of articles and sample code in all kinds of programming languages that point out hints, tips, tricks, samples, and much more. Articles are community driven and are provided by the public!
The Biomolecule Toolkit is a library for modeling biological macromolecules such as proteins, DNA and RNA. It provides a C++ interface for common tasks in structural biology to facilitate the development of molecular modeling, design and analysis tools.
A framework for abstract access to CM / SCM / SCCM / ALM systems (Bugzilla, ClearCase, Mantis, StarTeam, etc.). The project offers one SDK for Bugzilla, ClearCase, Mantis, StarTeam, etc.
Subxml provides a very lightweight C++ pull parser for parsing a subset of XML. It is intended for use in utility applications where the ability to parse XML-like configuration files is advantageous, but a fully compliant XML parser would be overkill.