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This library uses OpenCV to perform head tracking and feature tracking to let you have 3d control over your developed 3d world with the aid of your head and a webcam. Uses Irrlicht as its rapid development 3d engine. Developed by www.nighsoft.com
The Metaphor Game Engine is a component-based game engine. Goals include a simple, efficient workflow for game development and fast integration of other open source or proprietary middleware.
Alternative approach to minimum redundancy coding (fixed-length) without using tree data structures. The main advantages are simplicity and flexibility.
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FUnit is the first generation xUnit testing tool to leverage the custom metadata capabilities of the Flex mxmlc compiler. The tag-based attribute model of FUnit makes it the most intuitive unit-testing framework ever created for the Flex platform.
XSL-FO Formatting markup WYSIWYG editor & PDF tree BookMark. XML document which is most often used as PDFs or RTF generator. It can read and edit 95% from Apache fop sample. Export to fo,pdf,rtf,tif fax, page, Import fo,html,page,odt OpenOffice 1-2
This is an XML-Parser for Java ME based on the work of Marc De Scheemaecker (original NanoXML-Parser) and Eric Giguère (ported NanoXML to the J2ME platform).
It was extended with helpful methods to parse and navigate in RDF and OWL files.
LibZXE2 is a (legal) API hack to allow low-level I/O and some device control on the Motorola ROKR E2, A910, A1200, and possibly other untested Gen2 EZX phones. APIs included for framebuffer, buttons/keys, audio, power mgt, touchscreen, and some others.
ExprEval pre-3.0 is a C based expression evaluation library. ExprEval 3.0 and later is a C++ based expression evaluation library. Features: 1. POEM - Parse once, evaluate many 2. Direct variable access 3. Support for custom functions 4. Seperate func/var
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A realistic real-time sound simulation usable in games and other interactive applications.
It will include effects like echo's, HRTF's, Doppler, sound occlusion and other effect.
Offered as an easy high level library that can be used from C and C++.
C++ command line arguments parser with flexible end-user syntax and simple API. Eg, a copy command could be run as "copy TO dest.txt src.txt" or "copy src dest" or "copy FROM src TO dest" etc. Supports special prefixes eg copy -f src -t dest
Irrlicht .NET CP is a .NET wrapper of the famous Irrlicht rendering engine. It provides a full, entirely cross-platform 3d rendering engine working with any .NET language. Moreover it has an extensions library which adds a lot of features to the engine.
MoteDaemon is a lightweight server that enables applications to receive Nintendo Wii remote input data as XML over a TCP socket. It includes a Flash application to demonstrate its capabilities.
The Game Texture Loader is Free Library to faciliate the easy loading of textures and presenting them in a standardised way. It currently supports BMP, JPG, PNG, TGA (compressed and uncompressed) and DDS formats.
pyGLFW is a set of python bindings to the successful cross-platform GLFW. It is intended as a powerful and lightweight alternative to pygame for python OpenGL application development.
A translator that converts Qt Designer UI files into SWT java classes. Use the power of Qt Designer to generate your user interface and then automatically generate SWT java source code.
Small footprint C++ library to extract an XPath 1.0 expression from an XML tree. Uses the TinyXML project to parse XML trees and store intermediate results. Runs on any platform. Optional use of STL. Overhead less than 100KB, including TinyXML.