Showing 300 open source projects for "browser game engine"

View related business solutions
  • Ship Agents Faster Icon
    Ship Agents Faster

    Transform your applications and workflows into powerful agentic systems at global scale.

    Gemini Enterprise Agent Platform lets you rapidly build, scale, govern and optimize production-ready agents grounded in your organization's data. The platform enables developers to build custom or pre-built agents for virtually any use case. New customers get $300 in free credits.
    Start Free
  • Cut Data Warehouse Costs by 54% Icon
    Cut Data Warehouse Costs by 54%

    Easily migrate from Snowflake, Redshift, or Databricks with free tools.

    BigQuery delivers 54% lower TCO with exabyte scale and flexible pricing. Free migration tools handle the SQL translation automatically.
    Start Free
  • 1
    KAREL 3D WebGL

    KAREL 3D WebGL

    Children's learning programming language Karel the Robot in 3D

    ...Include ZIP with original historical manuals in Slovak language from years 1987 - 1990 Writen in HTML for fast universal use, including JavaScript code with Three engine. After download and unzip, runable (run html file) without installation in internet browser. Tested in EDGE and Chrome. Version without WebGL, and just as one file (+ include examples in text file): https://sourceforge.net/projects/karel-3d/ C++ version: https://sourceforge.net/projects/karel-3d-cpp/
    Downloads: 0 This Week
    Last Update:
    See Project
  • 2
    art-template

    art-template

    High performance JavaScript templating engine

    art-template is a simple and superfast templating engine that optimizes template rendering speed by scope pre-declared technique, hence achieving runtime performance which is close to the limits of JavaScript. At the same time, it supports both NodeJS and browser. art-template simultaneously supports two syntax of template. Standard syntax allows templates to be easier to read and write.
    Downloads: 2 This Week
    Last Update:
    See Project
  • 3
    Magic Lantern

    Magic Lantern

    Build Cross-platform Applications

    Magic Lantern is a framework for developing multimedia applications. It is designed to be a cross-platform solution for multiple targets such as desktops, game consoles, mobile devices and set-top boxes.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 4
    MMORPG

    MMORPG

    MMORPG

    This MMORPG project is a Flash-based multiplayer online role-playing game engine designed for browser gameplay. It includes core components such as character movement, chat, map transitions, and simple combat systems, serving as a foundation for developing 2D online games. The codebase is suitable for learning how multiplayer mechanics work in ActionScript and supports socket-based networking.
    Downloads: 1 This Week
    Last Update:
    See Project
  • Paessler: Easy to Use With Enterprise Power. Free Trial Icon
    Paessler: Easy to Use With Enterprise Power. Free Trial

    A low-code dashboard makes monitoring intuitive for any admin, while scripting and custom sensors give experts full control.

    You shouldn't have to choose between a monitoring tool that's easy to use and one that's powerful enough for a complex environment. PRTG's low-code interface lets any admin build dashboards, set alerts and monitor devices without scripting, while custom sensors and full API access are there when your team needs deeper control. One platform, no compromise. Download a free 30-day trial now.
    Get Free Download
  • 5
    Keypress

    Keypress

    A keyboard input capturing utility

    Keypress is a JavaScript utility (Apache‑2.0) for defining keyboard combos, sequences, and custom modifiers. Popular in game development and interactive web apps, it supports keydown/keyup, multiple modifiers, sequence combinations, and offers ~9 KB footprint with zero dependencies.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 6
    JavaScript Tracker

    JavaScript Tracker

    A chrome extension tracks front-end JavaScript that uses DOM

    A chrome extension tracks front-end JavaScript that uses DOM or jQuery APIs to manipulate html dom elements (e.g., change style, attach event listener) on web page at runtime.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 7
    PhantomCSS

    PhantomCSS

    Visual/CSS regression testing with PhantomJS

    CSS regression testing. A CasperJS module for automating visual regression testing with PhantomJS 2 or SlimerJS and Resemble.js. For testing Web apps, live style guides, and responsive layouts. PhantomCSS takes screenshots captured by CasperJS and compares them to baseline images using Resemble.js to test for rgb pixel differences. PhantomCSS then generates image diffs to help you find the cause. Screenshot based regression testing can only work when UI is predictable. It's possible to hide...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 8

    geeny

    scriptable game engine with built-in support for 2D graphics and sound

    Geeny is a scriptable game engine with built-in support for 2D graphics and sound. The scripting language is object oriented, high performance is attainable by using vector and array operations. Win32 C++, full portability planned in the future.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 9
    Shoestring

    Shoestring

    A lightweight, simple DOM utility made to run on a tight budget.

    Shoestring is a lightweight, modular DOM framework intended for developers who need their code to download and run as fast as possible. It is intended to be "just enough" of a tool to efficently write maintainable cross-browser JavaScript. The API is modeled after jQuery but we intentionally implement a tiny subset of the API to cover only the methods we commonly need in our projects. Each feature is built as an optional extension to a minimal core so each can be removed from the production build (dependencies between extensions are rare). The selector engine delegates to modern browsers' native document.querySelectorAll (IE8) and addEventListener (IE9), which means it requires browsers that support those features. ...
    Downloads: 0 This Week
    Last Update:
    See Project
  • Build Data Resilience - Take the Assessment Today Icon
    Build Data Resilience - Take the Assessment Today

    Can you recover when it matters most? Take this quick assessment to identify gaps and build greater recovery confidence.

    Is your recovery strategy as strong as you think? Take this quick self-assessment to check your recovery readiness and gain tailored insights. In only 2 minutes, you'll learn where you fall on the recovery readiness scale.
    Take the Assessment
  • 10
    Greasemonkey
    Remote repository and documentation for user.js engine
    Downloads: 8 This Week
    Last Update:
    See Project
  • 11
    RAPTOR Game Engine

    RAPTOR Game Engine

    Game engine allows you to create own MMORPG

    Game engine allows you to create own MMORPG
    Downloads: 0 This Week
    Last Update:
    See Project
  • 12
    Ultima Realidad - RPG Development Engine
    Roll Playing Game development environment, made with PyGame, Ogre, wxPython.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 13
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 4 This Week
    Last Update:
    See Project
  • 14
    NW.js

    NW.js

    Call all Node.js modules directly from DOM/WebWorker

    NW.js (formerly node-webkit) is a desktop runtime that combines Chromium with Node.js, allowing developers to build native applications using web technologies. It gives web pages direct access to Node modules and system resources from within the browser context, simplifying tasks like file I/O, process spawning, and OS integration. Apps are packaged with the runtime, ensuring consistent behavior across Windows, macOS, and Linux. The project supports custom window controls, tray menus, and...
    Downloads: 22 This Week
    Last Update:
    See Project
  • 15
    Cux Bomberman

    Cux Bomberman

    JAVA websocket implementation for a bomberman-like game

    This application uses JAVA and Glassfish server to provide an active and simple webSocket server for an online, multiplayer bomberman-like game. It only requires a running glassfish server to deploy the application on and a MySQL database server. After deployment and first run, anyone can access your webserver, register and play the game, using only a web browser that has built-in support for webSockets
    Downloads: 0 This Week
    Last Update:
    See Project
  • 16
    ChromiumFX

    ChromiumFX

    .NET bindings for the Chromium Embedded Framework

    ChromiumFX is a .NET-based framework that embeds the Chromium browser engine into desktop applications, allowing developers to integrate modern web technologies into native software environments. It acts as a bridge between the Chromium Embedded Framework (CEF) and .NET applications, providing a managed interface that simplifies interaction with browser components. The project enables developers to render web content, execute JavaScript, and build hybrid applications that combine native performance with web-based interfaces. ...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 17
    BLUI

    BLUI

    Rich HTML UI engine for UE4

    Rich HTML UI engine for UE4. A user widget (UMG) blueprint which embeds a BLU texture as an image brush. Contains various utility functions to allow loading and parsing urls easily. Call InitBluEye with starting url and browser window size to start this widget. See BluiWorldWidgetActorExample for an example of how it's used in practice. Encapsulated BluiWidget user widget in an actor.
    Downloads: 3 This Week
    Last Update:
    See Project
  • 18

    D Game Engine

    A game engine written in the D programming language

    An implementation of a game engine in the D programming language. It is currently in an early pre-alpha state. The goal is to make a flexible, reasonably efficient engine with a simple API.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 19
    ND2D

    ND2D

    A Flash Molehill (Stage3D) GPU accelerated 2D game engine

    ND2D is a 2D game framework for Flash that uses Stage3D / Molehill (i.e. the GPU acceleration in newer Flash Player versions). It allows game developers to build 2D games with lots of sprites, leveraging GPU for better performance. It includes display tree constructs, sprite sheets, particle systems, cameras, post-processing etc., made to simplify building high-performance 2D content in Flash. ND2D was built to make an ease use of hardware accelerated 2D content in the Flashplayer. The aim...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 20
    New Terrain and 3D Map System

    New Terrain and 3D Map System

    a very lightweight advanced terrain-rendering and 3D map rendering sys

    A very lightweight advanced terrain-rendering and 3D map rendering system. Minimal dependencies: OpenGL, SDL. It's distrib in 2-3 separate modules: 1. the C++ implementation of the terrain- and/or surface- rendering Algorithms I have developed: both a multithread and a non-multithread variant is relaeased. 2. Seme as at point 1. , but with a road-network rendering and collision-detection module I wrote before. It also adds some trees at the top of the terrain. (multitread vesion not...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 21
    Downloads: 0 This Week
    Last Update:
    See Project
  • 22
    GSS Engine

    GSS Engine

    GSS engine

    GSS is a JavaScript layout engine based on Grid Style Sheets (constraint CSS) using Cassowary constraint solver. It enables declarative relational layouts—expressing 'item A aligned to the right of item B'—and compiles these constraints into standard styles at runtime or build-time. Though experimental and labeled unstable, it showcases advanced layout paradigms beyond traditional CSS.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 23
    Debvi

    Debvi

    Plugin based multi-purpose dev tool.

    Debvi is Java based, stand alone, and is based on plugins for unlimited features. Planned Features: - Interactive scene creation (Games / Animation) - Private game engine editor - Themes - Depola language (A programming language with similar syntax to the other languages to exported to such as JavaScript) - GIT, SVN or others similar
    Downloads: 0 This Week
    Last Update:
    See Project
  • 24
    New CTruck3D Rally

    New CTruck3D Rally

    Free-roaming 3D racing game featuring advanced terrain rendering

    It's a free-roaming 3D racing game featuring advanced terrain rendering. For small file-size, a 4k x 4k terrain is available, sampled meter-by-meter so it's very smooth. Lightweight program. This is the form in which I wished to do the first release of the terrain rendering Algorithm I have developed throughout almost 2 years. Written in C++, featuring multithreading (2 threads): a total remake of the first 3D game I did years ago, CTruck3D_Simplex and sequels. This works better,...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 25
    Wizapply

    Wizapply

    Cross-platform C framework very compact libraries and tools.

    Project is Freeze. Wizapply is a coined word which it consists of "Apply for application wizard.", and it means "Using the expert of an application".An expert absorbs all of study of the API group according to the device and operating system which are a part of problems which a programmer has, and study of the various programming methods. It isn't cool to rewrite a code repeatedly, to create the same program which carries out the same opereation right? The source code that is once...
    Downloads: 0 This Week
    Last Update:
    See Project