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It's a simpler clone of RoboCode. It's a game which simulates tanks war. The focus is artificial intelligence AI, evolutive algorithms and neural networks. It's implemented in Java.
lightJacc is a small but strong grammar parser generator. It adopts a parsing strategy of its own: dynamic concurrent parsing -- which made it much stronger than LR or LL family CCs (YACC, ANTLR, etc), but still keep good performance.
Transform your applications and workflows into powerful agentic systems at global scale.
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Auxiliary tools for Boost uBLAS library. Has several strategy-driven functors for:
1) random-generating of vectors & matrices
2) Nice & suitable stream output of them
3) Equality-compare capacibility for vectors and matrices and approximate comparing.
The Oracle Warehouse Builder (OWB) Slowly Changing Dimension Type II (SCDII) is an OWB expert that creates mappings. These mappings implement a Kimball SCDII load strategy. You can read more about it on owbexpert.blogspot.com
A platform which hosts battles between Fruit War robots - special java programs. The platform accepts source code as robot, and ranks all robots according to battle result. This project has been totally refined and is now hosted at http://robotypo.appspot.com
A Java framework for writing sprite based games (turn-based, card, and arcade games.) Provides: Sprite management, rendering (Java2d or OpenGL), Collision Detection, Sprite widgets (buttons etc...), visual editor for layout of game widgets.
The Gamebook Engine is the first free, cross-platform engine for writing gamebooks, such as the "Choose Your Own Adventure" series, or the "Lone Wolf" series. TGE can interpret scripts that use the "Hyena" gamebook format.
Locality Sensitive Hashing is an improved indexing method for high dimensional data. lshtools provides indexing with LSH and an intelligent non supervised subsampling strategy using this indexing method.
The central aim of OrkAPI is to be an interface to any kind of Ork-related data within Java. It also features a GUI that can assist in creating a move and inspecting the collected data. There are many points to extend OrkAPI with "Plugin" classes.
DeadZone is a total rework of the popular web based space trading game BNT the new GUI incorporates Ajax technology and is totally 'skinnable' DeadZone is now in the release candidate phase and many new features have been added and are being finalised
The PBEM Engine is a server application and toolset to run Play-By-E-Mail games. It enables people to run multiple PBEM games of multiple rulesets simultaniously.
XLattice is a communications infrastructure for server-assisted peer-to-peer networks.
Initial implementation is Java (and so platform-independent) with C/C++ for Linux and then Windows to follow.
Robot Warfare is a real-time strategy game that gives the user an opportunity to manage and program a team of battling robots that autonomously face opposing teams in a network-enabled environment.
JMill is the java-based game of "Nine Men's Morris".
This project is son of the greater parent SourceForge project "JGames", that realizes the real game environment...
Dynamic Treeview Tag Library is a custom tag for tree view presentation. The feature is to provide a flexible architecture for developer. You can define your own tree output strategy and use it in jsp with JSTL to customize its style,layout,content...etc.
JOthi is the java-based game of "Othello". This project is son of the greater parent SourceForge project "JGames", that realizes the real game environment: JOthi only defines the "Othello" game rules and its specific AI players.
Emergent Mercenary is a 3D FPS with strategy overtones, and an excerise in emergent gaming. It should be easy to setup a scenario (e.g. hunt criminal) just by placing characters with certain AI into the game and see them interact.
Formicidae is the official simulator and visualizer for the Ant-Wars competitive programming site, written in Java and SISC. The site is hosted at www.ant-wars.net.
Framework for Ufo Clones (FUC) is a cross-platform library for constructing multi-player isometric team warfare games. The platform enables developers to forget tedious programming and focus on, e.g., audio and the graphics, AI, and the game dynamics.
A number of PHP-scripts and other website related files (html, css, ...) to act as libraries for adding dynamic content to websites. K.I.S.S. (keep it small and simple) strategy, OO (object-oriented) approach. Standalone solution.
Educational game framework supporting board games, strategy games, and other grid-based game boards. Currently uses Python/wxPython as the application language/library. C++ libs included to help create AI for the various games.