Luxor is an open-source XML UI Language (XUL) toolkit in Java that lets you build UIs using XML and includes a web server, a portal engine (supporting RSS), a template engine (Velocity), a scripting interpreter (Python) and more.
VOpenCHR is an Open Source VERGE CHR Editor that aims to edit CHR (sprite) files for all VERGE versions. VERGE is a role playing game creation engine and can be found at www.verge-rpg.com
XSWT is an XML-based GUI-description language for SWT. The XSWT engine uses Java reflection to actually construct a user interface, so it is automatically compatible with current and future SWT controls. An Eclipse editor for XSWT files is included.
JFrog is a free distributed components-oriented framework created to develop multiplatform game engines with high source code reusability. Its possible to create game engines for personal computers and handhelds. Before this project was Amphibian.
BSFPerl is a Bean Scripting Framework (BSF) engine implementation that can be used to run Perl scripts from within Java, with no native code required. Java objects can be referenced transparently from Perl, and arbitrary Perl expressions are supported.
VxDevelopSuit is a powerful develop suit which supports embed system development based on some normal embeded cpu, such as ARM,mips.
it will provied a powerful cpu emulation engine and is developed using
C++/Python and will run on windows/linux.
JavaMatch is an engine that can search inside a runtime Java data structures, and look for objects that best match the criteria that you specify. The extensive query mechanism allows for highly customizable tuning of your match queries.
Lixoo is a extensible, fast and small 2D point'n'click adventure game engine. It features the engine itself and an IDE that let you create full-featured games just by writing the essential code of the game.
Built from ground up using Objective-C and Mac OS X's Quartz Compositing Engine (now using Open GL for blitting), Cocoa Sprite Kit is a framework designed to make powerful 2D graphics applications with ease.
LucidEngine is a simple layer over MIDP compatible phones that will let you write simple and old fashioned games using a specific language.
Every game you'll develop will basically work on all the devices (even not phones) LucidEngine as been ported.
This project is an off-shoot of the EGADSS project. The nature of the changes made to the PD CLIPS code means a separate project would be best. This is an FOSS version of the PD CLIPS Engine to include such features as backwards chaining and more....
ATTENSION!! WE HAVE MOVED!
This project is no longer supported. We have renamed our project and moved it to the Platonos Project. Please visit this site for the latest on the plugin engine and other projects.
The OpenEmcee Microflow engine is a Java framework designed to encourage development of modular, reusable, and independent units of business logic. XML is used to define program flow. This framework drafts from the MC of the MVC pattern.
RuleWorks is a rules-based application development tool providing the convenience of cross-platform development combined with one of the most powerful high level rules-based languages and fastest inference engine.
xjeez is a light framework with peer lib system, almost plays
role as a expansion of php behavior. Have usable solutions
to improve and simplify development in php.
A Portable 2D Role Playing Game Engine designed to allow non-programmers to create customized 2D role playing games using a platform independant development kit.