Showing 1102 open source projects for "graphics software"

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  • 1
    JBean3D project aims to develop JavaBeans components representing classes in Java3D.
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  • 2
    Java Tiny Gfx Library (JTGL) is a graphic fundation framework (a graphics/gaming api) that will allow easy deployment/porting of applications/games on many environments: J2SE,J2ME/MIDP(Nokia,Siemens,BlackBerry),SuperWaba(Palm,PPC,Symbian),ExEn,DoJa,etc..
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  • 3
    TacitPixel is a scalable C++ framework for building application prototypes for interactive collaborative VR/AR applications. It provides a number of features that make prototyping fast and portable. TacitPixel is the successor of the TAP and Twisted Pair engines.
    Downloads: 1 This Week
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  • 4
    This is a Java application to aid in creating language files for localized Flash-solutions. You are able to see the original text while you provide a localized version. All files are XML-based.
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  • 5
    DMBrowser (Digital Media Browser) is a client browser for Apple's iPhoto and iTunes and other DMAP (Digital Media Access Protocol) servers that support DPAP (Digital Photo Access Protocol) or DAAP (Digital Audio Access Protocol).
    Downloads: 0 This Week
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  • 6
    Inverse Kinematics using ANalytical Methods (IKAN) is a complete set of inverse kinematics algorithms suitable for an anthropomorphic arm or leg.
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  • 7
    SDL OO is an object oriented access to the SDL (Simple DirectMedia Layer), SDL_image, SDL_mixer, SDL_net, SDL_ttf, ... written in C++. It supports 2D/3D windows and is optimized for game/GUI development.
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  • 8
    LibAX is a skeletal animation library designed for use with Unreal Tournament PSK/PSA and Doom 3 md5mesh/md5anim. Optimized for use with vertex shaders and OpenGL VBOs, supports external memory management, no platform-specific code.
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  • 9
    Essential Data is data-aware SWT controls with a twist. The twist is that we don't replace the standard SWT controls with proprietary ones. Rather we supply generic MVC controllers that make standard SWT controls data-aware and that work with any model
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  • 10
    Built from ground up using Objective-C and Mac OS X's Quartz Compositing Engine (now using Open GL for blitting), Cocoa Sprite Kit is a framework designed to make powerful 2D graphics applications with ease.
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  • 11
    A modular audio programming language, designed to write applications quickly. Its main goal is real time audio processing, but it should be used for any kind of development.
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  • 12
    AllegroPro is a cross-platform 2D game programming library that provides access to powerful hardware accelerated features, including OpenGL acceleration, for 2D graphics, input, audio, and file access.
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  • 13
    Squeak is an open, highly-portable Smalltalk-80 implementation providing platform-independent 2d and 3d graphics, sound, and network access. Active development of Squeak is going on elsewhere than SourceForge now, meet us at squeak.org.
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  • 14
    The Jiggle project aims to provide a lightweight Java-centric OO framework for the development of high-performance OpenGL apps based on the JOGL API. The Jiggle projects encompasses production and experimental components to aid the JOGL developer.
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  • 15
    Alvyn is a free and open source re-implementation of Amos Pro Basic (Amiga) a Basic interpreter used for game developing. Alvyn is multiplatform and written in C++, with aim to preserve max compatibility with AmosPro. It use SDL library for graphics and
    Downloads: 1 This Week
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  • 16
    Yapuka is a multiplatform RADTool for NUI/NGL (ngl.sf.net), a GUI toolkit based on an OpenGL rendering layer. (Mac, Win32, Linux, FreeBSD).
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  • 17
    NeoEngine is an Open Source platform independent 3D game engine written in C++
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  • 18
    A highly accesible JUnit GUI - esp. for the color-blind. The initial goal of this project, is to alter the JUnit GUI to allow the user to select preferred colors, or perhaps even to display different graphics when tests pass, fail, or errors occur.
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  • 19
    SuperAlbum is a java based digital photo album creation and deployment tool. It allows for easy management and viewing of your digital photos thru deployment on the web. The Viewer can be customized and extended to create a unique viewing experience
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  • 20
    MATHLIB3D: MATHLIB3D is a Vector/Matrix/Quaternion/Plane/Polynomial C++/Java library targeting either precision or fast mathematical operations executed on vectors, matrices and quaternions.
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  • 21
    VtkFLTK is a small library of C++ classes for development of FLTK event-driven interfaces for use with VTK. VtkFLTK attempts to transparently bridge disparities between FLTK and VTK event and windowing system handling.
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  • 22
    The J2MEGL (Java 2 Micro Edition Game Library) is a high-customizable library to speed up the development process involved in games when dealing with repainting, sprites and movement. It is based on the MIDP-1.0 specification.
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  • 23
    This project has moved to RubyForge; please visit http://www.fxruby.org for more information.
    Downloads: 2 This Week
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  • 24
    PDFLib-free PDF creation using PHP. It has interface compatible with php pdf creator (pdf-php library). Implements most of Adobe recommended features like PageTrees, Outlines, and so on.
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  • 25
    JCGrid is an easy-to-use tools for real-world grid-computing. It requires only to install Java Runtime and you can easy split your cpu-intensive task among several Workstations/PC/Mac/etc. It includes support for POVRay and MandelGrid as usage examples.
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