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The 'Nameless Allegro Engine' is a several layers of C++ abstraction. It is intended to abstract the entire game development process all the way from Allegro to the finished game.
Robot Controlling System (RCS) - is a .NET-oriented software group for controlling remote mechanical objects, debuging and programming them by .NET-languages
PHP Media is a wrapper of Allegro library for PHP. It is multiplatform and allows fast graphics development with PHP. This project has continued for PHP5. This is the new address: http://code.google.com/p/phpmedia
IIM4J is a Java library for accessing IPTC Information Interchange Model (IIM). IIM is industrial standard file transmission format used by all major news agencies around a world. More info at www.iptc.org
ModuleFair is a generic, module-based framework upon which to quickly build anything from data analysis programs to game level editors. This project is no longer maintained.
A mini cross-platform IDE to cooperate with GCC, GDB, VIM.
Programming Language: Python, Vim script.
OS: OS independent.
Graphics libraries: Use just vim native UI functions.
The project goal is to develop an Eclipse plugin for the Apache SVG framework 'Batik'. The plugin adds editors, views and wizards to deal with scaleable vector graphics.
Narya is a forum/incubator software, based on a Python/Zope/MySQL platform. Emphasis on graphics support and collaboration for space and technology development. Compare PHP/MySQL forums.
This project originally was about a megaman clone called "Game Developer Man". Game Developer Man, the game, has long since tanked. However this project has moved on to the KRGP.
Java n-tier Framework and GUI Screen builder/designer, supporting 1, 2 and 3 tier mixed architectures to databases, application servers or local persistent data in files. Extensive documentation including launching from a Web Server.
XSWT is an XML-based GUI-description language for SWT. The XSWT engine uses Java reflection to actually construct a user interface, so it is automatically compatible with current and future SWT controls. An Eclipse editor for XSWT files is included.
A game developement library for the Gamepark32 handheld console.
The project goal is to provide a full C++ API that will provide Sprite, Tile, and Layer graphics functionality, as well as Music, Input, File and GUI APIs in the future.
VOpenCHR is an Open Source VERGE CHR Editor that aims to edit CHR (sprite) files for all VERGE versions. VERGE is a role playing game creation engine and can be found at www.verge-rpg.com
Hexagraph is a lightwork Java framework for graphic applications.
It support easy developpement of complex mouse based graphic editors,
currently on AWT and Swing. Use a MVC paradigm, with a modular and incremental controller.
Cvsplot is a perl script which analyses the history of a CVS-managed project. The script executes on a set of files, analyses their history, and automatically generates graphs that plot lines of code and number of files against time.
Comic Creation CMS will be an integrated CMS/Groupware/Portal webapplication for creating Comics/Graphic Novels fit for web and electronic publishing. Ambitions also to create an generic XML file format for active multimedia content comics (and more...)