Open Source Mac Software Development Software - Page 31

Software Development Software for Mac

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    RiCPP

    RiCPP

    C++ Frontend for the RenderMan Interface

    RiCPP is a C++ language binding of Pixar's RenderMan(R) interface. It supports RIB (RenderMan Interface Bytestream) and OpenGL output. It is implemented as DLL and runs on Windows XP platforms. After redesigned it will also run on MacOS and Linux.
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  • 2
    Rickshaw

    Rickshaw

    JavaScript toolkit for creating interactive real-time graphs

    Rickshaw provides the elements you need to create interactive graphs, renderers, legends, hovers, range selectors, etc. You put the pieces together. It's all based on d3 underneath, so graphs are drawn with standard SVG and styled with CSS. Customize all you like with techniques you already know. Rickshaw is free and open source, available under the MIT license. Developed at Shutterstock. Rickshaw relies on the fantastic D3 visualization library to do lots of the heavy lifting for stacking and rendering to SVG. Some extensions require jQuery and jQuery UI, but for drawing some basic graphs you'll be okay without. Rickshaw uses jsdom to run unit tests in Node to be able to do SVG manipulation. As of the jsdom 7.0.0 release, jsdom requires Node.js 4 or newer jsdom changelog.
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  • 3
    Rio - Raw Image Objects

    Rio - Raw Image Objects

    Raw Image Objects for Lazarus/FreePascal

    Rio provides virtual pixel access to any 1, 2, 3 or 4 byte pixel map. ie: You can use Rio with any bitmap type including TBitmap's or TBGRABitmap's. Rio includes a large number of optimized bitmap editing/copying methods. The design of Rio is based on FreePascal generic objects. Therefore once a pixel format is defined, higher level generic objects can be created to edit the pixel maps using the built in generic methods.
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    Robot Controlling System (RCS) - is a .NET-oriented software group for controlling remote mechanical objects, debuging and programming them by .NET-languages
    Downloads: 0 This Week
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  • 5
    RtMidiRouter is a small but powerful command line tool which allows you to route, manipulate and create MIDI messages. For reliable realtime performance RtMidiRouter is based on RtMidi. It is controllable via command line and network (OSC).
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    A complete OpenCascade - OCAF based CAD framework.Note that this is not the original SALOME GEOM project but an effort to create a standalone framework based on the existing one from SALOME project, with the addition of extra functionality.
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  • 7
    A project dedicated to the upkeep of the documentation for the SDL API and its related libraries.
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  • 8
    A light GUI framework designed specifically for use with Simple DirectMedia Layer [SDL] 1.3 and officially maintained support libraries.
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  • 9
    SDL OO is an object oriented access to the SDL (Simple DirectMedia Layer), SDL_image, SDL_mixer, SDL_net, SDL_ttf, ... written in C++. It supports 2D/3D windows and is optimized for game/GUI development.
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  • 10

    SDL_UI

    A GUI library for SDL2

    A GUI library for SDL2 * I've stopped developing this library, at least for now. Please contact me if you are interested in continuing where I left off.
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    The purpose of SDL_Merlin\\\'s project is creating a framework for graphical applications with the SDL\\\'s portability. SDLmerlin cares about positioning, z-order, messages dispatching and inputs so the programmer that use SDLmerlin can focus about app
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  • 13
    SIGE - Simple Imperative Game Engine SIGE is a toolkit for game creation with OpenGL. At the moment suport for menus, textures, keybindings and configuration files is working. The project plans to include audio and video at a later time.
    Downloads: 0 This Week
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  • 14
    SMILE
    Scriptable Multimedial Interactive Locations Engine, is a C++ written multiplatform engine designed to provide simple way to create 2D games and visualisations. SMILE consists of a shared library built upon SDL, data/ script interpret and Qt editor.
    Downloads: 0 This Week
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  • 15
    SMP 4 LiNuX Balls 2 To Wall high performance dual CPU applications.
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    SPACS is an extension for Macromedia / Adobe Flash that automates flash tutorial creation. Using the SPACS panel, users submit a sequence of images, define hotspots which trigger question / answer sets, and outputs a flash file.(http://tinyurl.com/af6og5
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  • 17
    SPADE

    SPADE

    A toolkit for developing and deploying protein structure algorithms.

    The Structural Proteomics Application Development Environment is a Python tool kit for developing and deploying bioinformatics applications. Handles graphics, analysis, and modeling of protein sequence and structure. Source and Win installers available. SPADE source code can be cloned from http://www.github.com/deaconjs/SPADE.
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  • 18
    The SVG Quality Assurance project collects tools that help to improve quality of SVG software and images.
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  • 19
    SvgUP is an open source platform for building interactive Web applications based on SVG components and other web standards like JavaScript, CSS, RDF and DTD. SvgUP allows the separation of concerns by dividing the applications into modules.
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  • 20
    Library to generate SVG primitives from within ASP.net
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  • 21
    Salto framework is an AJAX based framework which makes possible to build a Web application very quickly. Thanks to AJAX mechanism, datas exchanges between client side an server side are reduced. You are able to refresh only a part of the screen.
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  • 22

    Sarcoex's Blender Web Interface

    A simple web interface for Blender, for rendering animations..

    A simple web interface for Blender, for rendering animation with clusters. "Blender is the free open source 3D content creation suite, available for all major operating systems under the GNU General Public License."
    Downloads: 0 This Week
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  • 23
    Scalable Language API (SLAPI) The most comprehensive architecture for conversational natural-language applications including speech recognition/synthesis, semantics, & machine translation. Used on Android & other mobile app platforms.
    Downloads: 0 This Week
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  • 24
    Scale2x
    A real-time graphics effect able to increase the resolution of small bitmaps guessing the missing pixels without blurring the images.
    Downloads: 0 This Week
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  • 25
    Scene.js

    Scene.js

    Scene.js is JavaScript & CSS timeline-based animation library

    Scene.js supports two plays: javascript and css animation. It's perfect to use it in context and not feel the difference. Scene.js have complete control over time. No matter what time you choose, this can show you the right movement for that time. With Scene.js, SVG can be used by CSS animation in Chrome and can also be controlled by point through 'attribute'. Scene.js can control multiple elements at the same time. Even though the time between the start and end of each element is different, it can be repeated. Scene.js supports a variety of value types, such as CSS, and can be handled in JavaScript. Scene.js provides effect presets that can give animation effects or make animation easier. You can view the code and animation of clapperboard, the main logo of scene.js
    Downloads: 0 This Week
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