Showing 139 open source projects for "platform game"

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  • 1
    ImGui Java

    ImGui Java

    JNI based binding for Dear ImGui

    imgui-java is a comprehensive Java binding for Dear ImGui, the popular immediate-mode GUI library used for real-time tools and debug interfaces. This binding allows Java applications—including those using LWJGL or JOGL—to leverage ImGui’s fast and flexible GUI features without switching languages. With support for native backends and OpenGL rendering, imgui-java is perfect for game engines, development tools, and editors that need an intuitive GUI system. It includes integrations for...
    Downloads: 7 This Week
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  • 2
    p5.js

    p5.js

    Client-side JS platform for artists, designers and students to express

    p5.js is a JavaScript library for creative coding, with a focus on making coding accessible and inclusive for artists, designers, educators, beginners, and anyone else! p5.js is free and open-source because we believe software, and the tools to learn it, should be accessible to everyone. Using the metaphor of a sketch, p5.js has a full set of drawing functionality. However, you’re not limited to your drawing canvas. You can think of your whole browser page as your sketch, including HTML5...
    Downloads: 18 This Week
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  • 3
    Drogon

    Drogon

    Drogon: A C++14/17/20 based HTTP web application framework

    Drogon is a C++14/17-based HTTP application framework. Drogon can be used to easily build various types of web application server programs using C++. Drogon is the name of a dragon in the American TV series "Game of Thrones" that I really like. Drogon is a cross-platform framework, It supports Linux, macOS, FreeBSD, OpenBSD, HaikuOS, and Windows. Use a non-blocking I/O network lib based on epoll (kqueue under macOS/FreeBSD) to provide high-concurrency, high-performance network IO, please visit the TFB Tests Results for more details. Provide a completely asynchronous programming mode. ...
    Downloads: 11 This Week
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  • 4
    SFML.Net

    SFML.Net

    Official binding of SFML for .Net languages

    SFML.Net is the official .NET binding for the Simple and Fast Multimedia Library (SFML), providing C# developers with access to a powerful multimedia and game development framework. It wraps SFML’s C++ API into a user-friendly .NET interface, making it easy to build 2D games, multimedia apps, and simulations with graphics, sound, windowing, and input support. SFML.Net keeps the design idiomatic to C#, maintaining SFML's performance and portability while providing seamless integration with...
    Downloads: 1 This Week
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    Allegro.pas

    Allegro.pas

    Game library for Pascal

    Allegro.pas is a wrapper to use the Allegro Game Library with Pascal compilers (Delphi, Free Pascal, etc). Allegro is a cross-platform library intended for use in computer games and other types of multimedia programming. * Graphics: 2D and 3D, OpenGL and D3D. * Controls: Keyboard, mouse, joystick, gamepad... * Sound and music.
    Downloads: 4 This Week
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  • 6
    [OFFICIAL] tinyfiledialogs C C++ v3.21.5

    [OFFICIAL] tinyfiledialogs C C++ v3.21.5

    inputbox password WIN OSX GTK QT Console VCPKG C# Lua R Fortran Pascal

    one C/C++ file & header ==> 8 functions: - beep - tray notify popup - message & question - input & password - save file - open file(s) - select folder - color picker complements OpenGL Vulkan GLFW GLUT GLUI VTK SFML TGUI SDL Ogre Unity3d ION OpenCV CeGui MathGL GLM CPW GLOW Open3D ImGui MyGui GLT NGL STB Nuklear Fenster MicroUi & head-less programs NO INIT NO MAIN LOOP NO LINKING NO INCLUDE win (XP to 11) ASCII MBCS UTF-8 UTF-16 (wchar_t) - native dialogs osx/unix...
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    Downloads: 110 This Week
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  • 7
    Agar

    Agar

    Cross Platform GUI Toolkit

    Agar provides a base GUI framework and a standard set of widgets from which graphical applications can be built which run natively under X11, Windows, MacOS, SDL and others. It takes advantage of texture and GPU acceleration wherever available. Agar can also attach to an existing framebuffer, SDL or OpenGL context and operate as a self-contained window-manager. It includes a standard library of general-purpose widgets, and is also designed to be extended externally. New widgets can be...
    Downloads: 1 This Week
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  • 8
    CrossBrowdy

    CrossBrowdy

    JavaScript framework to build game engines, games, emulators and apps

    CrossBrowdy is a free and open-source JavaScript framework that allows to create multimedia apps, emulators, game engines and games that will be compatible with any device. Any software developed with CrossBrowdy should be able to be used in any JavaScript compatible web client (including browser plug-in, add-on, extension, app...) which supports "document.getElementById". This framework allows any developer to manage easier many different things, such as audio (with Flash fallback,...
    Downloads: 2 This Week
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  • 9
    Phaser Editor 2D

    Phaser Editor 2D

    A web-based IDE for HTML5 game development. Powered by Phaser

    Phaser Editor 2D v3 is a lightweight, multi-platform IDE for HTML5 game development using the Phaser framework. It combines visual tools and code editing capabilities, helping developers design scenes, UI, and game logic in an efficient and organized workflow.
    Downloads: 9 This Week
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  • 10
    cerberuscms2

    cerberuscms2

    Cerberus Content Management System

    Cerberus Content Management System is a dynamic, secure and infinitely expandable CMS designed after a Unix-Like model. It is a custom written Web Application Framework ( W.A.F. ) with a consistent and custom written Pre-Hyper-Text-Post-Processor Programming Code Framework ( P.C.F. ). This Web Application Software Project' aim is to be the fastest and most secure Web Application Framework, Web Application Programming Code Framework, Text, Voice and Video Communications Platform and Content...
    Downloads: 13 This Week
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  • 11
    Enu

    Enu

    A Logo-like 3D environment, implemented in Nim

    Enu is a game engine written in Nim, designed for simplicity and ease of use, enabling developers to create games with minimal setup.
    Downloads: 0 This Week
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  • 12
    Atri Framework

    Atri Framework

    Open-source full-stack web development framework built on top of React

    ...This also has other benefits as well such as reducing compliance breaches. Use our powerful visual builder to create frontend or write React code. Write backend using our Python API that is inspired from Unity's game engine. Use our CLI to deploy at your platform of choice such as AWS, GitHub Pages, etc. or Atri cloud.
    Downloads: 0 This Week
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  • 13
    Homebrew App Store

    Homebrew App Store

    GUI for downloading/managing homebrew apps for video game consoles

    A Chesto-based graphical frontend to the get package manager for downloading and managing homebrew on video game consoles, such as the Nintendo Switch and Wii U. This is a replacement to the older Wii U Homebrew App Store. To run this program, a Nintendo Switch with access to the Homebrew Menu is required. This can be done on most Switches manufactured before July 2018, for compatibility check your serial number at ismyswitchpatched. Download and extract the latest hb-appstore to...
    Downloads: 85 This Week
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  • 14
    Veldrid

    Veldrid

    A low-level, portable graphics library for .NET

    Veldrid is a low-level, portable graphics library for .NET, providing a unified API over multiple graphics backends such as Direct3D, Vulkan, OpenGL, and Metal. It enables developers to write high-performance, cross-platform graphics applications without being tied to a specific graphics API. Veldrid is suitable for game development, simulations, and other applications requiring advanced graphics capabilities.
    Downloads: 1 This Week
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  • 15

    pd_sound

    A c++ public domain audio output class

    A public domain example of how to use portaudio or SDL2 to output mixed audio from .ogg and .wav files. Usable in a game for example where you have control over what files to play.
    Downloads: 0 This Week
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  • 16
    EmbedIO

    EmbedIO

    A tiny, cross-platform, module based web server for .NET

    A tiny, cross-platform, module based, MIT-licensed web server for .NET Framework and .NET Core. Written entirely in C#, using our helpful library SWAN. Network operations use the async/await pattern: Responses are handled asynchronously. Multiple implementations support: EmbedIO can use Microsoft HttpListener or internal Http Listener based on Mono/websocket-sharp projects. Cross-platform: tested on multiple OS and runtimes. From Windows .NET Framework to Linux MONO. Extensible: Write your...
    Downloads: 0 This Week
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  • 17
    space-shooter.c

    space-shooter.c

    A cross-platform, top-down 2D space shooter written in C

    space-shooter.c is a cross-platform, top-down 2D space shooter game implemented entirely in standard C11, designed as a low-level exploration of game development without relying on external frameworks. The project deliberately uses only platform-native libraries, such as Win32 on Windows, Xlib on Linux, and Emscripten for web builds, to demonstrate how games can be built directly on system APIs.
    Downloads: 2 This Week
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  • 18
    Free Pascal Compiler

    Free Pascal Compiler

    Free 32/64/16-bit multi-platform Pascal and Object Pascal compiler

    A 32/64/16-bit Pascal compiler for Win32/64/CE, Linux, Mac OS X/iOS, Android, FreeBSD, OS/2, Game Boy Advance, Nintendo NDS and DOS; semantically compatible with Delphi, Borland Pascal and Mac Pascal (partially) with extra features, e.g. operator overloading.
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    Downloads: 8,193 This Week
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  • 19
    Gideros Mobile

    Gideros Mobile

    Cross platform SDK

    Develop your app in Lua language and export it to most popular platforms, from desktop PC and Mac to mobile (Android, iOS, Windows Phone) and even Web. While Gideros is mainly dedicated to game development, it is also a good fit for professional apps. Code once, run everywhere! Intro documentation: http://docs.giderosmobile.com/ Reference documentation: http://docs.giderosmobile.com/reference/ Forum: http://giderosmobile.com/forum Full source code: https://github.com/gideros/gideros
    Downloads: 0 This Week
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  • 20
    MetalANGLE

    MetalANGLE

    OpenGL ES to Metal API translation layer

    metalangle is a Metal-backed implementation of ANGLE (Almost Native Graphics Layer Engine), allowing OpenGL ES applications to run on Apple platforms by translating their calls into Metal, Apple’s proprietary low-level graphics API. This makes it possible to run cross-platform OpenGL ES content on iOS and macOS with high performance and compatibility. It is particularly valuable for developers porting games and engines to Apple devices, where OpenGL is deprecated and no longer hardware-accelerated.
    Downloads: 0 This Week
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  • 21
    GroIMP

    GroIMP

    Growth-grammar related Interactive Modelling Platform

    Important: Groimp migrates to Gitlab. You can find the latest code at "https://gitlab.com/grogra/groimp/". The version on Sourceforge will not be updated anymore. The modelling platform GroIMP is designed as an integrated platform which incorporates modelling, visualisation and interaction. It exhibits several features which makes itself suitable for the field of biological or ALife modelling: The “modelling backbone” consists in the language XL. It is fully integrated, e.g., the user can interactively select the rules to be applied. ...
    Downloads: 2 This Week
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  • 22
    Nim Game Library

    Nim Game Library

    NimGL is a Nim library that offers bindings for popular libraries

    NimGL (Nim Game Library) is a collection of bindings for popular libraries, mostly used in computer graphics. A library of libraries. This collection of bindings is heavily inspired by LWJGL3. It enables low-level access and it is not a framework, so we highly encourage you to use a game engine if you do not have experience in working with low-level graphics development. These bindings contain several optional helper procedures to help with development and to better suit it to the language.
    Downloads: 0 This Week
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  • 23
    Pixel Vision 8

    Pixel Vision 8

    Teach retro game development with streamlined workflows

    Pixel Vision 8's core philosophy is to teach retro game development with streamlined workflows. PV8 is also a platform that standardizes 8-bit fantasy console limitations built on top of a fork of MonoGame, called MonoVision. This engine provides a standard set of APIs to create authentic-looking 8-bit games with modern programming languages and workflows. It also allows you to define specific limitations for the resolution, colors, number of sprites on screen, and more. ...
    Downloads: 0 This Week
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  • 24
    Cocos2d-x

    Cocos2d-x

    Open-source, cross-platform, game-development tools

    Cocos2d-x is a mature, free, open-source, cross-platform C++ game development framework—derived from cocos2d-iPhone—for building 2D games, interactive media, and demos across major platforms. Fast and compressed textures: PVR compressed and uncompressed textures, ETC1 compressed textures, and more. Language: C++, with Lua and JavaScript bindings. Android Studio 3.0.0+ to build Android games(tested with 3.0.0).
    Downloads: 15 This Week
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  • 25
    KonsolScript: Automate and Orchestrate

    KonsolScript: Automate and Orchestrate

    Embeddable scripting runtime for live behavior, AI, and automation.

    KonsolScript is an embeddable scripting runtime for games, tools, automation, and AI-driven applications. Add a live scripting layer to any C++ application. Hot-reload behavior, patch running apps, and orchestrate AI workflows - without rebuilding or redeploying the binary. Ship once. Evolve forever. Key capabilities: - Embed into any C++ app with a single header - Hot-reload scripts at runtime without restarting - AI-safe: validate or reject scripts before execution -...
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    Downloads: 8 This Week
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