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LBP implementation in multiple computing platforms (ARM,GPU, DSP...)
The Local Binary Pattern (LBP) is a texture operator that is used in several different computer vision applications and implemented in a variety of platforms. When selecting a suitable LBP implementation platform, the specific application and its requirements in terms of performance, size, energy efficiency, cost and developing time has to be carefully considered.
This is a software toolbox that collects software implementations of the Local Binary Pattern operator in several...
This project is an API I have created over the years and ported to several languages. It contains tools, structures, and algorithms I have found useful in graphics, robotics, and machinevision applicaitons. Points, Lines, Vectors, etc.