Showing 41 open source projects for "pc windows games"

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  • 1
    FSAL

    FSAL

    Full Screen Assistant for LÖVE

    FSAL is "Full Screen Assistant for LÖVE". For all game creators with LÖVE. FSAL provides a function to easily handle full screen mode when creating games with the LÖVE framework. (LÖVE: https://love2d.org/) With FSAL you can easily implement full screen mode in your own games. You will also be able to easily implement the ability to switch between full screen mode and window mode. Furthermore, FSAL makes it very easy to create games that support freely resizable windows. It's beautiful! ...
    Downloads: 0 This Week
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  • 2
    Roact

    Roact

    A declarative UI library for Roblox Lua inspired by React

    Roact is a declarative view management library for Roblox that is similar to Facebook’s React. You can use Roact to create dynamic graphical user interfaces in Roblox games. Combine with Rodux for optimal syncing with game data when creating GUIs. Roact has many similarities with React: it exposes an API much like React’s, implements nearly identical semantics, and is made out of elements.
    Downloads: 0 This Week
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  • 3
    Gideros Mobile

    Gideros Mobile

    Cross platform SDK

    Develop your app in Lua language and export it to most popular platforms, from desktop PC and Mac to mobile (Android, iOS, Windows Phone) and even Web. While Gideros is mainly dedicated to game development, it is also a good fit for professional apps. Code once, run everywhere! Intro documentation: http://docs.giderosmobile.com/ Reference documentation: http://docs.giderosmobile.com/reference/ Forum: http://giderosmobile.com/forum Full source code: https://github.com/gideros/gideros
    Downloads: 1 This Week
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  • 4
    PECS

    PECS

    Entity Component System (ECS) for PICO-8 & Picotron

    PECS is a lightweight Entity Component System (ECS) framework tailored for PICO-8 and Picotron, implemented in just 567 tokens. Based on KatrinaKitten's Tiny ECS Framework v1.1, PECS allows developers to manage game entities and their behaviors efficiently within the token limitations of PICO-8.
    Downloads: 0 This Week
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  • 5

    RPi-64

    computer simulation for my raspberry pi

    Pi64 is not an emulator, it just mimics the 80's classic 8bit computers with SDL based graphics and RtAudio based sound. The fullscreen editor for shell and the built-in program editor help you create your own programs and games. Programming language is LUA, but Pi64 is open for any library plugins written in your favourite language. Source was written in pure C, so should compile on Windows, Mac OS X and Linux without issues.
    Downloads: 0 This Week
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  • 6

    ComputerCraft Chris Programs

    Programs for ComputerCraft mods of Minecraft

    ComputerCraft Chris Programs, is an open-source programs for a Minecraft mod: ComputerCraft.
    Downloads: 0 This Week
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  • 7
    Scrupp is a cross-platform 2D engine which uses SDL and OpenGL for visualization. It is controlled by external Lua scripts. The core supports various image, sound, music and font formats. The hard work is done by plugins written in Lua.
    Downloads: 0 This Week
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  • 8
    lxgui

    lxgui

    A Lua and XML Graphical User Interface

    Note: this project has been migrated to github: https://github.com/cschreib/lxgui lxgui is an open source, portable, and data driven GUI. It is fully extensible, and supports caching through render targets. It is meant to be used by real time applications (such as games). The GUI can be created either by C++ code, or by using the integrated "add-on" system, where the GUI is parsed from XML and Lua files. It relies on keyboard and mouse input (support for other controllers is not...
    Downloads: 0 This Week
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  • 9
    Jumper

    Jumper

    Fast and easy-to-use pathfinding library for grid-based games

    Jumper is a pathfinding library designed for grid-based games. It aims to be fast and lightweight. It features a wide range of search algorithms, built within a clean interface with chaining features which makes it very friendly and easy to use. Jumper is written in pure Lua. Thus, it is not framework-related and can be used in any project embedding Lua code.
    Downloads: 0 This Week
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  • 10
    Mac OS X and Windows OpenGL 3D Engine tools, content and code to create games and applications. Newton physics, OpenAL sound with OGG Vorbis, Lua, Revolution, written in C.
    Downloads: 0 This Week
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  • 11
    !!! Albion 2 has moved to http://albion2.org !!!
    Downloads: 0 This Week
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  • 12
    Reality Factory 2 is a next-generation game authoring suite. It combines a flexible, fully scripted game development environment powered by Python with the Ogre3D engine, and supports all major desktop operating systems.
    Downloads: 0 This Week
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  • 13
    Universal, platform independet, scriptable, networking game engine with physics and sound support.
    Downloads: 0 This Week
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  • 14
    OpenGDK is short for Open Game Development Kit. It's supposed to be a plug-in BASED (it's different from OGRE. OGRE is plug-in friendly), cross-platform, open source, general purpose (2D, 3D, client, server, editor), game development kit.
    Downloads: 0 This Week
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  • 15
    Lunar aims to be a cross-platform engine geared towards developing two-dimensional video games. In addition to Lua-based scripting, planned features include support for interchangeable graphics, image and audio libraries, and a fully-featured editor.
    Downloads: 0 This Week
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  • 16
    LOVE is a free 2D game engine which enables easy game creation in Lua.
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    Downloads: 3 This Week
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  • 17
    Framework and set of object-oriented and/or generic libraries designed for games and virtual reality simulations. Abstracts interfaces of APIs and provides additional general and high-level functionality for rapidly creating solid applications.
    Downloads: 2 This Week
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  • 18
    Zen Worlds is an object oriented C++ virtual worlds / MMO game engine framework. This project includes Zen Engine game engine client, Zen Enterprise, an Enterprise Service Bus, and a C++ Application Server, and Zen Studio, a game development IDE.
    Downloads: 1 This Week
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  • 19
    The Gamebook Engine is the first free, cross-platform engine for writing gamebooks, such as the "Choose Your Own Adventure" series, or the "Lone Wolf" series. TGE can interpret scripts that use the "Hyena" gamebook format.
    Downloads: 0 This Week
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  • 20
    hiperGL - Is a 2D OpenGL hardware accelerated blitter, graphic loader, frame manager, a DIV like sprite system, and more utilities for creating video games. It works under SDL. It's portable, and easy to use.
    Downloads: 0 This Week
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  • 21
    OpenFrag is an Open Source, multi-platform game. It plays in a medieval environment where Orcs and Humans fight to the death in a multiplayer session. Compile instructions and dependencies can be found on the following wiki page: http://wiki.openfrag.org
    Downloads: 5 This Week
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  • 22
    This project explores the unproven concept of a "game browser", which attempts to bring what we have with current websites into the game world.
    Downloads: 1 This Week
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  • 23
    A open dynamic 3d game engine based around Ogre3d, Ageia PhysX, OpenAL, scriptable in the LUA language. The FPS demo game Monkeys in the Dark presenting the engine power with use of deferred shading, normal mapping and the new technic of dynamic sound.
    Downloads: 0 This Week
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  • 24
    This project is created to permit the usage of a more-stable, easy to use MaNGOS object-oriented Massively Multiplayer Online Role-Playing Game Server (MMORPGS). It doesn't include unreviewed changes, so it may look more feature-less than MaNGOS.
    Downloads: 0 This Week
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  • 25
    NaN3D is a real-time 3d software rendering engine for the C++ programming language. This project is relased under the LGPL License.
    Downloads: 0 This Week
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