Open Source Lua Software Development Software - Page 5

Lua Software Development Software

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  • 1
    CppLua is an object oriented framework to deal with Lua objects and functions in C++. Member functions can be registered into Lua and Lua functions and tables can be used in C++ code with a very simple and intuitive syntax.
    Downloads: 0 This Week
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  • 2
    A make like tool which consists mainly of a C++ engine and a Lua interpreter which processes the build scripts.
    Downloads: 0 This Week
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  • 3
    Scripting languages for the D language.
    Downloads: 0 This Week
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  • 4
    I think it will be the brother of dogengine.
    Downloads: 0 This Week
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    Doom Nvim

    Doom Nvim

    A Neovim configuration for the advanced martian hacker

    Doom Nvim is a Neovim interpretation of the doom-emacs framework, adapted to Vim philosophy. Our goal is to provide a configurable, extensible, performant and stable basis for any neovim configuration.
    Downloads: 0 This Week
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  • 6
    Create Web Appliaction by XML Script for JAVA.
    Downloads: 0 This Week
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  • 7

    Empact Foundation Class Library

    Cross-platform C++ library for use as a default application framework.

    A mature cross-platform C++ library for use as a default application framework. Features include: * Threading & synchronization * Socket programming: SSL, NanoMsg & ZMQ * File I/O utilities: zlib, ini, yaml * Native Database access: MySQL, SQLite, BerkleyDB, Postgre, REDIS and ODBC * Built-in mini XML parser; optional EXPAT, LIBXML and MSXML support * Network protocol stack: HTTP, FTP, SMTP, POP3, SOAP, XMLRPC * Scripting languages: Perl, Python, JavaScript, VBScript, Java, Lua, TCL, Squirrel * Cloud Computing: AWS * Encryption: OpenSSL * Platforms: Linux/Posix, Windows, Arduino * Over 500+ highly reusable classes. 4000+ fully documented functions. Follow the 'Wiki' link above to explore everything about the framework.
    Downloads: 0 This Week
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  • 8
    This is a game engine that helps game developer to produce game easier.It is writen in C++ and all of the functions are fixed into classes as the engine is designed in the method of Object-Oriented.
    Downloads: 0 This Week
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  • 9
    FSAL

    FSAL

    Full Screen Assistant for LÖVE

    FSAL is "Full Screen Assistant for LÖVE". For all game creators with LÖVE. FSAL provides a function to easily handle full screen mode when creating games with the LÖVE framework. (LÖVE: https://love2d.org/) With FSAL you can easily implement full screen mode in your own games. You will also be able to easily implement the ability to switch between full screen mode and window mode. Furthermore, FSAL makes it very easy to create games that support freely resizable windows. It's beautiful! Try this!!!
    Downloads: 0 This Week
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  • 10
    Fennel

    Fennel

    Lua Lisp Language

    Fennel is a programming language that brings together the speed, simplicity and reach of Lua with the flexibility of a lisp syntax and macro system. Full Lua compatibility: Easily call any Lua function or library from Fennel and vice-versa. Zero overhead: Compiled code should be just as efficient as hand-written Lua. Compile-time macros: Ship compiled code with no runtime dependency on Fennel. Embeddable: Fennel is a one-file library as well as an executable. Embed it in other programs to support runtime extensibility and interactive development. Anywhere you can run Lua code, you can run Fennel code. Fennel is a lisp that compiles to Lua. It aims to be easy to use, expressive and has almost zero overhead compared to writing Lua directly. Building Fennel from source allows you to use versions of Fennel that haven't been released, and it makes contributing to Fennel easier.
    Downloads: 0 This Week
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  • 11
    The name stands for "General Purpose Abstraction Layer". GPAL is a set of C++ classes which are used to represent any kind of data and to manipulate them. Thanks to SWIG, it is usable in many programming languages.
    Downloads: 0 This Week
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  • 12
    Gideros Mobile

    Gideros Mobile

    Cross platform SDK

    Develop your app in Lua language and export it to most popular platforms, from desktop PC and Mac to mobile (Android, iOS, Windows Phone) and even Web. While Gideros is mainly dedicated to game development, it is also a good fit for professional apps. Code once, run everywhere! Intro documentation: http://docs.giderosmobile.com/ Reference documentation: http://docs.giderosmobile.com/reference/ Forum: http://giderosmobile.com/forum Full source code: https://github.com/gideros/gideros
    Downloads: 0 This Week
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  • 13
    GitHub themes for Neovim

    GitHub themes for Neovim

    Github's Neovim themes

    Github's Neovim themes. GitHub Theme's palettes and specs can be extended with your own values. This is useful for users who want to distinguish a spec value being used for multiple group definitions. GitHub Theme is a highly customizable and configurable color scheme. This does however come at the cost of complexity and execution time. GitHub Theme pre-computes the result of your configuration and saves the lua bytecode in a cache to be used on the next load. This significantly speeds up Github theme's execution time. Changes to your configuration will be re-computed and cached automatically.
    Downloads: 0 This Week
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  • 14
    Gojo is a 2D game engine that permits rapid game development, like FENIX, but uses Lua. The engine is written completely in C and uses SDL for graphics, sound, input, and networking. It comes with standard libraries for common game needs such as sprites.
    Downloads: 0 This Week
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  • 15
    Gruvbox Material

    Gruvbox Material

    Gruvbox with Material Palette

    gruvbox-material is a modern, refined re-implementation of the popular gruvbox color palette designed for Vim and Neovim. It preserves gruvbox’s earthy tones and retro feel but adds cleaner contrasts, smoother gradients, and improved readability across terminals and GUIs. The theme includes multiple contrast levels—soft, medium, and hard—as well as light and dark variants to fit different lighting conditions. It supports true color, Treesitter highlighting, and plugin-specific integrations for a consistent UI. The color scheme aims to balance aesthetic warmth with functional legibility, making syntax stand out naturally without harsh saturation. With its thoughtful design, gruvbox-material has become a go-to for developers who want a cozy yet modern coding atmosphere.
    Downloads: 0 This Week
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  • 16
    HTTP library for Lua

    HTTP library for Lua

    HTTP Library for Lua. Supports HTTP(S) 1.0, 1.1 and 2.0

    HTTP Library for Lua. Supports HTTP(S) 1.0, 1.1 and 2.0; client and server.
    Downloads: 0 This Week
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  • 17
    Headlines.nvim

    Headlines.nvim

    This plugin adds horizontal highlights for text filetypes

    This plugin adds highlights for text file types, like markdown, orgmode, and neorg.
    Downloads: 0 This Week
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  • 18

    HexMUD

    A generic C++ MUD server featuring a strategy-style hexagon map

    Sourceforge is no longer being updated! While not specifically a MUD project, this project's basic concept has merged into another that can be found here: https://github.com/nicrohobak/Toolbox Along with an additional, related project of extreme interest: https://github.com/nicrohobak/AnsiGL ------------------------------------------------------------ HexMUD aims to be a fully-featured, game-system agnostic MUD server with a centrally focused feature of an added top-down hexagon-based map (dynamically generated and drawn in ANSI/ASCII art) giving a basic visual representation of your immediate surroundings in addition to traditional descriptions. Many (most?) MUD servers hard-code a specific game system, or a specific game setting within their code, but HexMUD strives to be as generic as possible in this area, allowing each separate administrator to easily build a custom code base while also gaining access to all of the core features HexMUD provides.
    Downloads: 0 This Week
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  • 19
    This is a package of addons for World Of Warcraft created by Json and Gauss of the EU Grim Batol server.
    Downloads: 0 This Week
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  • 20
    Jumper

    Jumper

    Fast and easy-to-use pathfinding library for grid-based games

    Jumper is a pathfinding library designed for grid-based games. It aims to be fast and lightweight. It features a wide range of search algorithms, built within a clean interface with chaining features which makes it very friendly and easy to use. Jumper is written in pure Lua. Thus, it is not framework-related and can be used in any project embedding Lua code.
    Downloads: 0 This Week
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  • 21
    LDoc

    LDoc

    LDoc is a LuaDoc-compatible documentation generator

    LDoc is a LuaDoc-compatible documentation generator which can also process C extension source. Markdown may be optionally used to render comments, as well as integrated readme documentation and pretty-printed example files.
    Downloads: 0 This Week
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  • 22

    LEE_FSM

    Finite State Machine; PHP; LUA;

    The software resents an executable specification language based on deterministic finite automata, this allows the user to perform tests of word recognition in the state machines that are defined by it. Moreover, it’s possible for the user to assign snippets of code to be executed every transition automaton, these snippets can be described in Lua or PHP programming language. To test that were conducted in the language, was developed a compiler that recognizes words and generates object code.
    Downloads: 0 This Week
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  • 23
    Lapis

    Lapis

    A web framework for Lua and OpenResty written in MoonScript

    Lapis is a framework for building web applications in Lua (or MoonScript) that primarily targets OpenResty, a high-performance web platform that runs on a customized version of Nginx. Lapis can also be used in other server environments, being compatible with any modern version of Lua. With OpenResty, Lua is run directly inside of the Nginx worker using LuaJIT, giving you the smallest barrier between the webserver and your code. Have a look at Web Framework Benchmarks just to see how OpenResty stacks up against other platforms. Utilizing the power of Lua coroutines, you can write clean code that looks synchronous but can achieve high throughput by automatically running asynchronously without blocking. Networking operations like database queries and HTTP requests will automatically yield to allow for handling concurrent requests, all without all that callback spaghetti seen in other asynchronous platforms.
    Downloads: 0 This Week
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  • 24
    Launch.nvim

    Launch.nvim

    Launch.nvim is modular starter for Neovim

    This config will provide a modular starting point for anyone looking to use Neovim as their IDE. It is meant to be simple and easy to understand and extend. Use it as a base for your own config or just take individual pieces. All the included plugins are pinned to a version that ensures they are compatible and will not update potentially introducing errors into your config. For every Neovim release, I will update this repo along with the community to keep it up to date with the newest versions. As I mentioned, this config is meant as a starting point for people new to Neovim who want a familiar IDE experience. The config has a very simple structure that makes it easy to add new plugins.
    Downloads: 0 This Week
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  • 25
    Leadwerks Arena is an open source first-person/third-person arena game for online play between players. It is a community created tech demo for the Leadwerks Engine 2.1 and showcase of Phoenix.Framework.
    Downloads: 0 This Week
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