Showing 11 open source projects for "opentk"

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  • 1
    vivid

    vivid

    Vivid3D is an open-source 3D engine with powerful 2D UI.

    Vivid3D is a full 3D engine with open-source code, which also includes a full 2D UI. This UI is combined with the engine for the "Vivid3D" tool - which is similar in usage to Unity3D, in some regards.
    Downloads: 0 This Week
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  • 2
    Scrolling Game Development Kit 2
    All-in-one program for creating 2D scrolling games. Compile your games into stand-alone .NET executables or customizable C# source code. The IDE and framework are build on OpenTK, which wraps OpenGL, so generated games can be cross-platform.
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    Downloads: 11 This Week
    Last Update:
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  • 3
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a weekly or twice-weekly basis (or faster if there are urgent issues).
    Downloads: 1 This Week
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  • 4
    ...It is especially suitable to RAD development and can be used in games, GUIs (WinForms, WPF, GTK#) and scientific applications. The official repository can be found in github: https://github.com/opentk/opentk The sourceforge repository will no longer be updated, but will remain online for posterity.
    Downloads: 11 This Week
    Last Update:
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  • 5

    Algeo#

    A class library to use conformal geometric algebra in C#

    ...A lot of operators are overloaded so that you can write your calculations in C# source code almost like you would do in a math software. There is also an extension library providing a control which can visualize multivectors. Visualization is based on OpenGL through the OpenTK library. At the moment I'm working on improvements of the functionality of this library.
    Downloads: 0 This Week
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  • 6

    GLWaveLoad

    OBJ Load & Display Library

    A library to simplify loading and rendering .OBJ models with OpenTK.
    Downloads: 0 This Week
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  • 7
    C# Wrapper for OpenAL via OpenTK allowing the playing of Ogg Vorbis files on any platform supporting Mono/.Net & OpenAL. Incorporates csvorbis & TagLibSharp from the Mono SVN.
    Downloads: 0 This Week
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  • 8
    GLPlusPlus is a C++ version of gl.h and glext.h. It provides proper namespaces, automatic extension loading, function overloads, strongly-typed enumerations and enhanced debugging capabilities. Built using the OpenTK binding generator.
    Downloads: 1 This Week
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  • 9
    A 3D engine for virtual globes designed to illustrate engine design and rendering techniques described in our upcoming book. OpenGlobe is written in C# and uses OpenGL 3.3 core profile (via OpenTK). OpenGlobe is now also on GitHub: https://github.com/virtualglobebook/OpenGlobe
    Downloads: 0 This Week
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  • 10
    GLWidget is a cross-platform GTKSharp widget that supports OpenGL using the OpenTK library inside a GTK# application using C#.
    Downloads: 0 This Week
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  • 11

    The Tao Framework

    Superseded by OpenTK: https://sourceforge.net/projects/opentk/

    The Tao Framework for .NET is a collection of bindings to facilitate cross-platform game-related development utilizing the .NET platform. Superseded by OpenTK: https://sourceforge.net/projects/opentk/
    Downloads: 12 This Week
    Last Update:
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