Showing 12 open source projects for "modding"

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  • 1
    REFramework

    REFramework

    Scripting platform, modding framework and VR support for RE Engine

    A mod framework, scripting platform, and modding tool for RE Engine games. Inspired by and uses code from Kanan. Supports Resident Evil 2, Resident Evil 3, Resident Evil 7, Resident Evil Village, Devil May Cry 5, Monster Hunter Rise. Lua Scripting API (All games), VR, Generic 6DOF VR support for all games, motion controls for RE2/RE3 (RE7 and RE8 motion controls are still WIP!)
    Downloads: 314 This Week
    Last Update:
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  • 2
    Fabric API

    Fabric API

    Essential hooks for modding with Fabric

    Essential hooks for modding with Fabric. Fabric API is the library for essential hooks and interoperability mechanisms for Fabric mods. Examples include exposing functionality that is useful but difficult to access for many mods such as particles, biomes and dimensions. Adding events, hooks and APIs to improve interoperability between mods. Essential features such as registry synchronization and adding information to crash reports.
    Downloads: 40 This Week
    Last Update:
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  • 3
    Quake3e

    Quake3e

    Improved Quake III Arena engine

    ...It includes numerous technical improvements while preserving the core gameplay and mod compatibility of the original. Focused on performance, security, and extended modding capabilities, it has become a popular base for competitive tournaments and engine forks. With its updated rendering path and support for high refresh rates, Quake3e offers a slick and responsive gameplay experience for old-school FPS fans.
    Downloads: 15 This Week
    Last Update:
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  • 4
    Librelancer

    Librelancer

    A re-implementation of Freelancer

    ...Written in C# and powered by OpenGL and modern game development practices, Librelancer faithfully replicates the original gameplay while providing a flexible codebase for modding, analysis, and future enhancements. It supports original assets and is designed to be both a preservation project and a foundation for new space simulation games inspired by Freelancer’s legacy.
    Downloads: 5 This Week
    Last Update:
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  • 5
    BepInEx

    BepInEx

    Unity / XNA game patcher and plugin framework

    Unity / XNA game patcher and plugin framework. BepInEx is a plugin / modding framework for Unity Mono, IL2CPP, and .NET framework games (XNA, FNA, MonoGame, etc.) Stable builds are released once a new iteration of BepInEx is considered feature-complete. They have the least bugs, but some newest features might not be available. Bleeding edge builds are available on BepisBuilds. Bleeding edge builds are always the latest builds of the source code.
    Downloads: 736 This Week
    Last Update:
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  • 6
    adventure

    adventure

    A user-interface library, formerly known as text, for Minecraft

    ...The Adventure documentation should be used alongside the Javadocs. If you have further questions, feel free to join our Discord. Most users will want to use Adventure as a component of an existing modding platform. The best integrated are our Native Support, but we also support other platforms via adapters.
    Downloads: 0 This Week
    Last Update:
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  • 7
    Botcraft

    Botcraft

    Botcraft is a cross-platform C++ library to create bots

    Botcraft is an advanced Minecraft bot framework that provides a full client implementation in Node.js, enabling bots to join Minecraft servers, interact with the world, and perform tasks like mining, fighting, and building. It leverages the mineflayer ecosystem to provide a highly programmable interface for automation and AI experimentation in Minecraft. Botcraft is particularly useful for AI researchers, game modders, and automation enthusiasts who want to explore pathfinding, environment...
    Downloads: 0 This Week
    Last Update:
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  • 8
    Blueprint Framework

    Blueprint Framework

    Modding platform for the Pterodactyl panel.

    Blueprint is an open-source extension framework/manager for Pterodactyl. Developers can create versatile, easy-to-install extensions that system administrators can install within minutes (usually even seconds!) without having to custom-code compatibility across multiple panel modifications. We aim to introduce new developers to Blueprint with easy to understand guides, documentation, developer commands, community support and more.
    Downloads: 0 This Week
    Last Update:
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  • 9
    Amnesia CLI

    Amnesia CLI

    Modding CLI tool kit for Amnesia: The Dark Descent

    A CLI tool kit for creation and management of Amnesia: The Dark Descent mods / custom stories. Manages game/engine log files, creates templates of mods, validates and cleans script files, assets, and more.
    Downloads: 0 This Week
    Last Update:
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  • 10
    Shockolate

    Shockolate

    A minimalist and cross platform System Shock source port

    SystemShock is the open-source reimplementation of System Shock, a groundbreaking 1994 cyberpunk FPS/RPG hybrid originally developed by Looking Glass Studios. This project reverse-engineers the original DOS game, porting it to modern systems while preserving gameplay, visuals, and audio as authentically as possible. It uses SDL2 and modern C++ to bring the classic experience to new platforms, with options for widescreen support and quality-of-life enhancements. SystemShock’s open codebase...
    Downloads: 5 This Week
    Last Update:
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  • 11
    3D render engine cross platform written from scratch using c++11 standard features. With the approach to create a high scalable, flexible 3D engine with full modding support. Using flexible configs to include common technologies without the lack of massive extension coding
    Downloads: 0 This Week
    Last Update:
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  • 12
    The Modding Table

    The Modding Table

    A software to craft easily your own Minecraft mod, without coding

    NOTE: THIS PROJECT HAS BEEN DISCONTINUED FOR MONTHS AND IS NO LONGER AVAILABLE FOR THE LATEST VERSIONS. The Modding table is a free software by CraftYourMod, to craft easily your own Minecraft mod without writing a line of code. Just configure your mod, add blocks/items, export it, compile it and run it ! The Modding table is also Cross Platform, so you can run on every recent OSes. There is also a WYSIWYG crafting recipe editor.
    Downloads: 0 This Week
    Last Update:
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