Showing 233 open source projects for "gpu"

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  • 1
    NVIDIA GPU Operator

    NVIDIA GPU Operator

    NVIDIA GPU Operator creates/configures/manages GPUs atop Kubernetes

    ...However, configuring and managing nodes with these hardware resources requires the configuration of multiple software components such as drivers, container runtimes or other libraries which are difficult and prone to errors. The NVIDIA GPU Operator uses the operator framework within Kubernetes to automate the management of all NVIDIA software components needed to provision GPU. These components include the NVIDIA drivers (to enable CUDA), Kubernetes device plugin for GPUs, the NVIDIA Container Runtime, automatic node labeling, DCGM-based monitoring, and others.
    Downloads: 2 This Week
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  • 2
    nviwatch

    nviwatch

    A blazingly fast rust based TUI for managing and monitoring NVIDIA GPU

    NviWatch is an interactive terminal user interface (TUI) application for monitoring NVIDIA GPU devices and processes. Built with Rust, it provides real-time insights into GPU performance metrics, including temperature, utilization, memory usage, and power consumption.
    Downloads: 0 This Week
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  • 3
    Beta9

    Beta9

    Run serverless GPU workloads with fast cold starts on bare-metal

    beta9 is a platform that enables running serverless GPU workloads with fast cold starts on bare-metal servers globally. It allows developers to deploy and scale GPU-accelerated applications without managing underlying infrastructure, offering flexibility and efficiency for AI and high-performance computing tasks. beta9 supports various frameworks and provides tools for monitoring and managing deployments effectively.
    Downloads: 2 This Week
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  • 4
    cuda-oxide

    cuda-oxide

    cuda-oxide is an experimental Rust-to-CUDA compiler

    ...Its main value is giving Rust developers a more direct path into NVIDIA GPU kernels while preserving familiar Rust syntax and tooling concepts.
    Downloads: 1 This Week
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  • 5
    ProtoMotions

    ProtoMotions

    ProtoMotions is a GPU-accelerated simulation and learning framework

    ProtoMotions 3 is a GPU-accelerated framework for training physically simulated digital humans and humanoid robots. It provides modular environments and learning components for animation, robotics, and reinforcement learning research. Large motion datasets such as AMASS and BONES can be divided across multiple GPUs for scalable policy training. A built-in PyRoki workflow retargets human motion data to different robot bodies with a single command.
    Downloads: 6 This Week
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  • 6
    Numba CUDA Target

    Numba CUDA Target

    The CUDA target for Numba

    Numba CUDA Target is NVIDIA’s maintained CUDA backend for the Numba JIT compiler, enabling developers to write GPU-accelerated code directly in Python. It allows users to define CUDA kernels using Python syntax, which are then compiled into efficient GPU code at runtime using LLVM-based toolchains. This approach significantly lowers the barrier to entry for GPU programming by eliminating the need to write CUDA C++ while still delivering high performance.
    Downloads: 0 This Week
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  • 7
    TypeGPU

    TypeGPU

    A modular and open-ended toolkit for WebGPU

    TypeGPU is a modular TypeScript toolkit for working with WebGPU in a more type-safe and developer-friendly way. It lets developers define GPU logic with advanced type inference while still targeting WebGPU and WGSL-based execution. The project is designed for graphics, compute shaders, GPU programming, and high-performance browser or React Native experiments. It can generate WGSL from TypeScript-style functions, helping developers keep GPU code closer to the rest of their application logic. ...
    Downloads: 0 This Week
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  • 8
    jamesob's guide to running SOTA LLMs

    jamesob's guide to running SOTA LLMs

    Everything I know about running LLMs locally

    jamesob's guide to running SOTA LLMs is a practical guide and configuration repository for running high-end language models on local hardware. It documents one developer’s local LLM setup, including hardware choices, GPU layout, storage, PCIe switches, kernel settings, and serving workflows. The repository compares budget levels ranging from dual RTX 3090 systems to high-end multi-GPU workstations with very large VRAM pools. It includes ready-to-run serving configurations for selected models and local speech-to-text workloads. The guide focuses on real deployment details such as Docker containers, model weight storage, GPU peer-to-peer behavior, and agentic workload performance. ...
    Downloads: 0 This Week
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  • 9
    Numbast

    Numbast

    Build an automated pipeline that converts CUDA APIs into Numba

    Numbast is an automated toolchain that bridges CUDA C++ and Python by generating Numba-compatible bindings directly from CUDA header files. Its primary goal is to eliminate the manual effort required to expose CUDA libraries to Python, enabling developers to use GPU-accelerated functionality in Python environments more easily. The system parses CUDA C++ declarations and converts them into Python bindings that can be used within Numba, allowing seamless integration with Python-based GPU workflows. This approach significantly improves developer productivity by reducing boilerplate code and ensuring consistency between C++ and Python interfaces. ...
    Downloads: 0 This Week
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  • 10
    waifu2x ncnn Vulkan

    waifu2x ncnn Vulkan

    waifu2x converter ncnn version, run fast GPU with vulkan

    ncnn implementation of waifu2x converter. Runs fast on Intel/AMD/Nvidia/Apple-Silicon with Vulkan API. waifu2x-ncnn-vulkan uses ncnn project as the universal neural network inference framework.
    Downloads: 14 This Week
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  • 11
    Triton

    Triton

    Development repository for the Triton language and compiler

    ...The project leverages LLVM and MLIR to compile code into efficient GPU instructions, supporting both NVIDIA and AMD hardware. It is widely used in research and production environments where custom tensor operations are required, offering both high performance and developer-friendly syntax.
    Downloads: 4 This Week
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  • 12
    CuPy

    CuPy

    A NumPy-compatible array library accelerated by CUDA

    CuPy is an open source implementation of NumPy-compatible multi-dimensional array accelerated with NVIDIA CUDA. It consists of cupy.ndarray, a core multi-dimensional array class and many functions on it. CuPy offers GPU accelerated computing with Python, using CUDA-related libraries to fully utilize the GPU architecture. According to benchmarks, it can even speed up some operations by more than 100X. CuPy is highly compatible with NumPy, serving as a drop-in replacement in most cases. CuPy is very easy to install through pip or through precompiled binary packages called wheels for recommended environments. ...
    Downloads: 2 This Week
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  • 13
    Khronos KTX

    Khronos KTX

    KTX (Khronos Texture) Library and Tools

    KTX-Software is a suite of tools and libraries for working with Khronos Texture (KTX) files, designed and maintained by the Khronos Group. KTX is a container format for storing textures that are optimized for GPU upload, supporting modern formats like Basis Universal and ASTC. This repository includes tools for creating, validating, inspecting, and converting KTX and KTX2 files, making it essential for developers working in 3D engines, games, and visualization tools where texture streaming and compression are key.
    Downloads: 32 This Week
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  • 14
    SwissGL

    SwissGL

    SwissGL is a minimalistic wrapper on top of WebGL2 JS API

    SwissGL is a compact JavaScript library that provides a streamlined abstraction layer over the WebGL2 API, designed to minimize boilerplate when building GPU-accelerated graphics, simulations, and procedural visualizations. Acting as a "Swiss Army knife" for WebGL2, it simplifies shader, texture, and framebuffer management into a single, expressive interface that enables developers to write complex GPU workflows in just a few lines of code. The library centers around one main function that unifies rendering and compute operations, allowing the creation of particle systems, GPGPU effects, and real-time simulations entirely on the GPU. ...
    Downloads: 1 This Week
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  • 15
    Lapce

    Lapce

    Lightning-fast and Powerful Code Editor written in Rust

    Lapce is a GUI-based, next‑generation code editor written in Rust, using native GPU-accelerated rendering (via Floem and wgpu). It aims to deliver VS Code–level productivity with minimal latency, built-in LSP support, modal editing, remote development capabilities, and WASI‑based plugin extensibility.
    Downloads: 7 This Week
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  • 16
    cuDF

    cuDF

    GPU DataFrame Library

    ...The RAPIDS suite of open-source software libraries aims to enable the execution of end-to-end data science and analytics pipelines entirely on GPUs. It relies on NVIDIA® CUDA® primitives for low-level compute optimization but exposing that GPU parallelism and high-bandwidth memory speed through user-friendly Python interfaces.
    Downloads: 0 This Week
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  • 17
    CubeCL

    CubeCL

    Multi-platform high-performance compute language extension for Rust

    CubeCL is a low-level compute language and compiler framework designed to simplify and optimize GPU programming for high-performance workloads, particularly in machine learning and numerical computing. It provides an abstraction layer that allows developers to write portable, hardware-efficient compute kernels without directly dealing with complex GPU APIs such as CUDA or OpenCL. CubeCL focuses on delivering predictable performance and composability by exposing explicit control over memory layouts, parallelism, and execution patterns while still maintaining a developer-friendly syntax. ...
    Downloads: 0 This Week
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  • 18
    CUDA Core Compute Libraries (CCCL)

    CUDA Core Compute Libraries (CCCL)

    CUDA Core Compute Libraries

    ...By unifying these components, CCCL reduces duplication and improves developer productivity while maintaining performance across different GPU architectures.
    Downloads: 0 This Week
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  • 19
    NVIDIA device plugin for Kubernetes

    NVIDIA device plugin for Kubernetes

    NVIDIA device plugin for Kubernetes

    The NVIDIA device plugin for Kubernetes is a Daemonset that allows you to automatically Expose the number of GPUs on each node of your cluster. Keep track of the health of your GPUs. Run GPU-enabled containers in your Kubernetes cluster.
    Downloads: 0 This Week
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  • 20
    Zoo Design Studio

    Zoo Design Studio

    The Zoo Design Studio app

    ...Users can interact with the system through a familiar point-and-click interface, but every action is translated into code in the underlying modeling language, ensuring consistency between visual and programmatic representations. The application is powered by a GPU-first geometry engine that streams rendered output as video frames, enabling high-performance modeling even when heavy computation is offloaded to remote infrastructure. It uses WebSockets for real-time communication between the client and the modeling engine, allowing immediate feedback and interactive design updates.
    Downloads: 11 This Week
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  • 21
    CUDA Python

    CUDA Python

    Performance meets Productivity

    CUDA Python is a unified Python interface for accessing and working with the NVIDIA CUDA platform, enabling developers to build GPU-accelerated applications entirely in Python. It acts as a metapackage composed of multiple submodules that provide both high-level and low-level access to CUDA functionality, including runtime APIs, driver APIs, and JIT compilation tools. The project is designed to simplify GPU programming by offering Pythonic abstractions while still exposing the full power of CUDA for advanced users. ...
    Downloads: 0 This Week
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  • 22
    libplacebo

    libplacebo

    Official mirror of libplacebo

    libplacebo is a flexible, high-performance graphics library built on top of Vulkan, designed to provide reusable GPU-accelerated components for media applications. It originated as a core part of the rendering pipeline for the mpv media player and has since grown into a standalone library used for tone mapping, dithering, color space conversion, and more. libplacebo is ideal for developers looking to integrate sophisticated video rendering and post-processing into their own applications with full control over shaders and rendering stages.
    Downloads: 6 This Week
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  • 23
    Zed

    Zed

    High-performance, multiplayer code editor from the creators of Atom

    Zed is a next-generation code editor designed for high-performance collaboration with humans and AI. Written from scratch in Rust to efficiently leverage multiple CPU cores and your GPU. Integrate upcoming LLMs into your workflow to generate, transform, and analyze code. Chat with teammates, write notes together, and share your screen and project. Multibuffers compose excerpts from across the codebase in one editable surface. Evaluate code inline via Jupyter runtimes and collaboratively edit notebooks. Support for many languages via Tree-sitter, WebAssembly, and the Language Server Protocol. ...
    Downloads: 22 This Week
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  • 24
    Faiss

    Faiss

    Library for efficient similarity search and clustering dense vectors

    ...It also contains supporting code for evaluation and parameter tuning. Faiss is written in C++ with complete wrappers for Python/numpy. Some of the most useful algorithms are implemented on the GPU. It is developed by Facebook AI Research. Faiss contains several methods for similarity search. It assumes that the instances are represented as vectors and are identified by an integer, and that the vectors can be compared with L2 (Euclidean) distances or dot products. Vectors that are similar to a query vector are those that have the lowest L2 distance or the highest dot product with the query vector. ...
    Downloads: 2 This Week
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  • 25
    NVIDIA AI Cluster Runtime (AICR)

    NVIDIA AI Cluster Runtime (AICR)

    Tooling for optimized and reproducible GPU-accelerated AI runtime

    ...Based on its positioning within NVIDIA’s repositories, it is designed to support scalable AI runtime environments, potentially addressing challenges related to orchestration, resource management, or reproducible AI execution. The project likely aligns with NVIDIA’s broader strategy of building modular infrastructure layers that integrate with GPU-accelerated workloads and cloud-native systems. It appears to emphasize automation, consistency, and performance optimization across AI pipelines, potentially targeting enterprise and research use cases. Given NVIDIA’s ecosystem, it may also integrate with containerized environments, Kubernetes, or other orchestration frameworks.
    Downloads: 0 This Week
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