Showing 19 open source projects for "3d engine map editor"

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  • 1
    Earth Engine API

    Earth Engine API

    Python and JavaScript bindings for calling the Earth Engine API

    The Earth Engine API provides Python and JavaScript client libraries for Google Earth Engine, a planetary-scale geospatial analysis platform. With it, users compose lazy, server-side computations over massive catalogs of satellite imagery and vector datasets without handling raw files locally. The API exposes functional operators for map algebra, reducers, joins, and machine learning that scale transparently on Earth Engine’s backend.
    Downloads: 1 This Week
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  • 2
    Blade UI Kit

    Blade UI Kit

    A set of renderless components to utilise in your Laravel Blade views

    Blade UI Kit is a set of renderless components to utilize in your Laravel Blade views. In all essence, it's a collection of useful utilities, connect the dots between different parts of the TALL stack. It was made for Blade, Laravel's powerful templating engine.
    Downloads: 0 This Week
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  • 3
    HARFANG 3D engine

    HARFANG 3D engine

    HARFANG 3D source code public repository

    HARFANG 3D builds real-time 3D tools for industry professionals. Its software suite is tailored to developers, designers and engineers aiming to efficiently and seamlessly develop, implement & deploy 3D solutions (HMI, VR/AR, simulation, interactive 3D), regardless of development language or platform constraints. HARFANG Studio is the ideal 3D editor for creating real-time scenes & animations that match your design vision.
    Downloads: 3 This Week
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  • 4
     Estrela Editor
    Estrela Editor is a wxLua based IDE. It supports multiple fileformats, "api" for autocompletion and tooltips, and custom commandline tools. Focus is extensibility for target applications using Lua. Its main purpose is as IDE for the 3D engine Luxinia.
    Downloads: 0 This Week
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  • 5
    Vivid3D-Sharp

    Vivid3D-Sharp

    Modern 3D engine and IDE written using C# and C++.

    ...It offers two scripting solutions: C# and a custom language called VividScript, which is an OOP style language. The Editor is based on other modern IDES of the same type, but is unique enough to stand on it's own two feet. The engine is open source, and will be funded via public funding.
    Downloads: 0 This Week
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  • 6
    XML Editor/Validator/Designer with CAMV

    XML Editor/Validator/Designer with CAMV

    CAM XML Editor for XML+JSON+Hibernate+SQL Open-XDX sponsored by Oracle

    The CAM editor is the leading open source XML Editor/Validation/Schema toolset for rapidly building / deploying XML /JSON /Hibernate /SQL data /Forms applications. Visual WYSIWYG data design, rule entry wizards + drag & drop dictionary components. Will import, analyze / refactor from XML Schema / JSON. Oracle is a proud enterprise sponsor; with NIEM.gov support.
    Downloads: 10 This Week
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  • 7
    UIWidgets

    UIWidgets

    UIWidget is a Unity Package which helps developers to create apps

    UIWidget is a Unity Package that helps developers to create, debug and deploy efficient, cross-platform Apps. UIWidgets is a plugin package for Unity Editor which helps developers to create, debug and deploy efficient, cross-platform Apps using the Unity Engine. UIWidgets is mainly derived from Flutter. However, taking advantage of the powerful Unity Engine, it offers developers many new features to improve their Apps as well as develop workflow significantly. Using the latest Unity...
    Downloads: 0 This Week
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  • 8
    New Terrain and 3D Map System

    New Terrain and 3D Map System

    a very lightweight advanced terrain-rendering and 3D map rendering sys

    A very lightweight advanced terrain-rendering and 3D map rendering system. Minimal dependencies: OpenGL, SDL. It's distrib in 2-3 separate modules: 1. the C++ implementation of the terrain- and/or surface- rendering Algorithms I have developed: both a multithread and a non-multithread variant is relaeased. 2. Seme as at point 1. , but with a road-network rendering and collision-detection module I wrote before. It also adds some trees at the top of the terrain. (multitread vesion not...
    Downloads: 0 This Week
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  • 9

    GeoWeb 3D Globe

    Geospatial Web 3D Globe Project(To consider S.Korea market)

    The goal of "GeoWeb 3D Globe" is developing 3D visualization and utilization module for geospatial data. We are conveniently wide range of developers hope to take advantage of geospatial information. Using three-dimensional spatial information service developed for web-based 3D "GeoWeb 3D Globe" The main contents of the project are as follows: 1. Based on proven open source SW(WWJava) 2. Specializing in 3D visualization of geospatial data 3. Web based service
    Downloads: 0 This Week
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  • 10
    Support for Java 3D in NetBeans IDE. Currently only a wrapper for Java3D libraries. The goal is to at least provide Matisse with every component a user can add to its form, and later a static Universe Editor.
    Downloads: 0 This Week
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  • 11
    Cross-platform 3D Game Interpreter for 3D design games simulation and Virtual Reality Graphics Rendering with GUI and Command Line. Include map editor , game modeler , script editor.
    Downloads: 0 This Week
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  • 12
    WikkaWiki is a standards-compliant, lightweight PHP/MySQL wiki engine. Designed for speed, extensibility, and security. Highlights: GUI page editor, FreeMind map viewing, page-level ACLs, page commenting, RSS, codeblocks with syntax highlighting.
    Downloads: 0 This Week
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  • 13
    RealmForge (now Visual3D Game Engine)

    RealmForge (now Visual3D Game Engine)

    1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor

    The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
    Downloads: 1 This Week
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  • 14
    TheTool is highy customizable map editor(based on QT) which can be extended via LUA scripts. A first implentation is ready and can be published to the public. The editor is the perfect tool who wants to design some 3d games but don't have time to write
    Downloads: 0 This Week
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  • 15
    Pangaea will be a robust and feature filled game engine built using Allegro (http://alleg.sourceforge.net) It will be similar to Final Fantasy 1-3, etc., complete with map editor/world builder.
    Downloads: 0 This Week
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  • 16
    Pure Java tile based map editor. A Cross platform, multi-language tool to create a map file for 2D/3D applications.<p>Un basado en azulejos redactor de mapa en Java. En plataformas múltiples, y idiomas múltiple crea mapas para aplicaciones de 2D/3D.
    Downloads: 0 This Week
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  • 17

    The Engine

    Game creation engine with built-in BASIC interpreter.

    "The Engine" is a game creation engine with built-in classic type BASIC interpreter (as known from old 8-bit computers), screen editor and full-screen editor, using OpenGL and SDL (currently POSIX only, but portable, in principle). It is aimed at game developers with little spare time, and tries to reduce program size with powerful commands that takes as much coding effort off the shoulders of the developer as humanly possible. The BASIC interpreter supports only labels, not line...
    Downloads: 0 This Week
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  • 18
    Eynhorn is a 3d action rpg engine / framework. It will support dialog system, fight system, armors and weapons, and will include a map assembly. It is realized in Soya 3d and Python, so it'll be platform independent.
    Downloads: 0 This Week
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  • 19
    Zen3D

    Zen3D

    Zen3D is a 3D engine and editor for creating games

    Zen3D is a full 3D engine and editor to create games. It supports DX12/11/GL/Vulkan & Metal. It has a bespoke scripting language called ZenScript. It includes RTX support for Raytraced or Hybrid rendering.
    Downloads: 0 This Week
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