Showing 22 open source projects for "3d component"

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  • 1
    A-Frame

    A-Frame

    A web framework for building virtual reality experiences

    A-Frame is an open source web framework for building virtual reality experiences. With A-Frame you can create WebVR with HTML and entity-component works on Vive, Rift, Daydream and more. A-Frame simplifies virtual reality by handling the required 3D and WebVR boilerplate to get you running on platforms like mobile, desktop, Vive, and Rift. Because it can be used from HTML, just about everyone can use it. A-Frame is a thin yet powerful framework on top of three.js. While A-Frame is completely accessible from HTML, developers can also make full use of JavaScript, DOM APIs, three.js, WebVR, and WebGL.
    Downloads: 6 This Week
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  • 2
    Lume

    Lume

    Create 3D web applications with HTML, bring a new depth to your DOM

    A toolkit that simplifies the creation of rich and interactive 2D or 3D experiences. LUME is composed of several packages that can be used individually, or together as a whole. HTML elements for easily defining rich and interactive 2D or 3D applications powered by CSS3D, WebGL, or both mixed together. This is a web component system that allows you to create new, fast, and performant HTML elements in a simple way.
    Downloads: 0 This Week
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  • 3
    react-map-gl

    react-map-gl

    React friendly API wrapper around MapboxGL JS

    react-map-gl is a suite of React components designed to provide a React API for Mapbox GL JS-compatible libraries. More information is in the online documentation. Starting with v2.0, mapbox-gl requires a Mapbox token for any usage, with or without the Mapbox data service. See about Mapbox tokens for your options. To show maps from a service such as Mapbox you will need to register on their website in order to retrieve an access token required by the map component, which will be used to...
    Downloads: 3 This Week
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  • 4
    Canvas UI

    Canvas UI

    A library of creative canvas components

    ...Each component ships as editable source through a shadcn-compatible registry with typed properties and practical defaults. The library is built for developers who want expressive visual effects without replacing accessible, interactive HTML.
    Downloads: 0 This Week
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  • 5
    Charts.css

    Charts.css

    Open source CSS framework for data visualization

    Charts.css is a modern CSS framework. It uses CSS utility classes to style HTML elements as charts. No dependencies. 72kb file size. Less than 6kb gzipped file size! Visualization helps end-users understand data. Charts.css help frontend developers turn data into beautiful charts and graphs using simple CSS classes. The data is structured using semantic HTML tags and styled using CSS classes which change the visual representation displayed to the end-user. The framework offers developers...
    Downloads: 1 This Week
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  • 6
    threeddonut

    threeddonut

    3D donut. Example of frojasg1.com libraries usage

    The application shows a 3D donut, that can be rotated with two sliders in both axis. It is a simple example of what can be done with frojasg1.com platform libraries: - Zoom option for components - Multi language - Dark mode option - Automatic Undo-Redo for text components, with popup menu included - Text Search/Replace window prepared to be used
    Downloads: 0 This Week
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  • 7
    Lullaby

    Lullaby

    A collection of C++ libraries designed to help teams

    Lullaby is a modular collection of high-performance C++ libraries developed by Google for creating immersive virtual and augmented reality (VR/AR) experiences. It provides a flexible framework built around an Entity-Component-System (ECS) architecture, enabling developers to design efficient, scalable, and data-driven 3D applications. The framework includes tools and APIs for rendering full 3D environments, managing spatial audio, handling animations, and constructing interactive UI elements optimized for VR interfaces. Lullaby’s design promotes rapid iteration and cross-platform deployment, offering support for Android, iOS, Linux, and Windows. ...
    Downloads: 0 This Week
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  • 8
    vue-awesome-swiper

    vue-awesome-swiper

    Swiper component for @vuejs

    Each display block (screen) of Swiper is a slide, and pictures or texts are placed in the slide. All the slides are arranged in one line (or multiple lines) and contained in the wrapper. The main container contains the wrapper and Arrow button control navigation and pager control pagination. When the finger (or mouse) touches and slides the Swiper, the Swiper transforms the wrapper by calculating the sliding distance difference in each frame of the browser to produce the drag effect. When...
    Downloads: 0 This Week
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  • 9
    DockStream

    DockStream

    A Docking Wrapper to Enhance De Novo Molecular Design

    DockStream is a docking wrapper providing access to a collection of ligand embedders and docking backends. Docking execution and post hoc analysis can be automated via the benchmarking and analysis workflow. The flexilibity to specifiy a large variety of docking configurations allows tailored protocols for diverse end applications. DockStream can also parallelize docking across CPU cores, increasing throughput. DockStream is integrated with the de novo design platform, REINVENT, allowing one...
    Downloads: 0 This Week
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  • 10
    MaLiang

    MaLiang

    iOS painting and drawing library based on Metal

    ...It supports drawing and handwriting with customized textures. The name of "MaLiang" comes from a boy who had a magical brush in a Chinese ancient fairy story. A Canvas is the basic component of MaLiang. You will paint all things on it. Canvas extends from MetalView, which extends from MTKView. MetalView handles all the logic with MetalKit and hides them from you. MaLiang supports the automatic adjustment of stroke size with painting force. 3D Touch is supported by default, and simulated force will be setup on devices that do not support this. forceSensitive is the property that force affects the stroke size. ...
    Downloads: 3 This Week
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  • 11
    Zenject

    Zenject

    Dependency Injection Framework for Unity3D

    ...Ability to validate object graphs at editor time (including dynamic object graphs created via factories). Automatic binding on components in the scene using the ZenjectBinding component.
    Downloads: 1 This Week
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  • 12
    whs.js

    whs.js

    Super-fast 3D framework for Web Applications

    whs is currently at v2 major version. We had plans for v3 yet but development isn't active. So v2 will probably remain the main stable version until further notice. We try to publish minor update releases for bug fixes, we will review PRs. Download the minified library or link the one from CDN. Simple integration of any high-performance physics even with Worker (Multithreading). Integrated Three.js rendering engine. Work with whs.js and Three.js at the same time.
    Downloads: 0 This Week
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  • 13
    egjs

    egjs

    Javascript components group that brings easiest way to build web apps

    egjs is Javascript components group that brings easiest and fastest way to build a web application in your way.
    Downloads: 0 This Week
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  • 14
    aframe-react

    aframe-react

    Build virtual reality experiences with A-Frame and React

    ...Since A-Frame is built on top of the DOM, web libraries such as React, Vue.js, Angular, Ember.js, d3.js are able to sit cleanly on top of A-Frame. I recommend using vanilla A-Frame and aframe-state-component with static templating over aframe-react. React wastes a lot of cycles and incurs a lot of memory garbage. aframe-react is often abused where it is too easy to place 3D/real-time logic at the React layer, causing poor performance (e.g., doing React renders on ticks). aframe-react applications frequently ignore the prescribed ECS framework of A-Frame. ...
    Downloads: 0 This Week
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  • 15
    HTML GL

    HTML GL

    Get as many FPS as you need and amazing effects by rendering HTML/CSS

    60 FPS and amazing effects by rendering HTML/CSS in WebGL, framework agnostic. HTML GL solves "the slow DOM problem" by creating WebGL representations of DOM elements and hiding actual DOM after. This speeds up HTML/CSS animations and transformations by using 3D hardware acceleration and allows to apply OpenGL effects as modern 3D games have. Using HTML GL you still work with HTML/CSS as you are common to, but DOM elements are just facades to their WebGL representations. These GPU...
    Downloads: 0 This Week
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  • 16

    NGSbinningpytools

    Python tools for binning NGS scaffolds to various genomes.

    Next generation sequencing has opened new avenues for sequencing prokaryotes which were difficult or either impossible to culture. Now, it is possible to sequence all organisms present in a metagenomic community. However, a critical problem is to determine the host organism for each genomic fragment present in the dataset. This project provides the computational tools for assigning the organismal identity for each genomic scaffold in the given dataset. For more detailed documentation...
    Downloads: 0 This Week
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  • 17
    Support for Java 3D in NetBeans IDE. Currently only a wrapper for Java3D libraries. The goal is to at least provide Matisse with every component a user can add to its form, and later a static Universe Editor.
    Downloads: 1 This Week
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  • 18
    Hinge3D is an component based message system developed for rapid game prototyping, game development and game design testing. Is has semi automated multithreading and uses different open source projects as codebase, like Ogre3D,OIS,Lua and Boost.
    Downloads: 0 This Week
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  • 19
    vhdPLUS Development Framework is a modern, fully component oriented simulation engine and middleware solution created by and reflecting many years of the R&D experience of both the MIRALab, University of Geneva and VRlab, EPFL labs in the domain of VR/AR
    Downloads: 0 This Week
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  • 20
    The Golem Engine is a Python-driven project which brings together many open source libraries such as PyOGRE and PyODE into a powerful 3d game engine by and for small and independent game studios. It uses a component-based game entity system for maximum f
    Downloads: 0 This Week
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  • 21
    A component architecture enabling the creation of run-time extensible/upgradable, scalable, composable networked virtual environments.
    Downloads: 0 This Week
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  • 22
    A cross-platform, component based application framework for game and simulation development, with the goals of flexibility, extensibility, and performance. Developed for the .NET platform.
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    Downloads: 0 This Week
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