Showing 1227 open source projects for "games linux"

View related business solutions
  • Our Free Plans just got better! | Auth0 Icon
    Our Free Plans just got better! | Auth0

    With up to 25k MAUs and unlimited Okta connections, our Free Plan lets you focus on what you do best—building great apps.

    You asked, we delivered! Auth0 is excited to expand our Free and Paid plans to include more options so you can focus on building, deploying, and scaling applications without having to worry about your security. Auth0 now, thank yourself later.
    Try free now
  • Custom VMs From 1 to 96 vCPUs With 99.95% Uptime Icon
    Custom VMs From 1 to 96 vCPUs With 99.95% Uptime

    General-purpose, compute-optimized, or GPU/TPU-accelerated. Built to your exact specs.

    Live migration and automatic failover keep workloads online through maintenance. One free e2-micro VM every month.
    Try Free
  • 1
    bevy_retrograde

    bevy_retrograde

    Plugin pack for making 2D games with Bevy

    Bevy Retrograde is a plugin for the Bevy game engine that helps developers build retro-style 2D games with pixel-perfect rendering, low-resolution output, and input abstraction. It simplifies the creation of NES- or SNES-era aesthetics while integrating tightly with Bevy’s ECS and rendering systems.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 2
    XyZerKunG ServerTool
    XyZerKunG ServerTool helps you to make your own Minecraft server and play with your friend for a few minutes
    Downloads: 0 This Week
    Last Update:
    See Project
  • 3
    Hexagon Engine

    Hexagon Engine

    Cinema Enters Game Console

    Framework for making Cinema enters game console. it's 3D Wendor please add details
    Downloads: 0 This Week
    Last Update:
    See Project
  • 4
    WebAssembly from Scratch

    WebAssembly from Scratch

    WebAssembly from Scratch: From FizzBuzz to DooM

    WebAssembly from Scratch is an educational and exploratory project that demonstrates how WebAssembly works from the ground up by progressively building increasingly complex programs starting from simple examples like FizzBuzz and culminating in advanced applications such as running classic games. It is structured as a narrative journey that emphasizes understanding WebAssembly at a low level, rather than relying on high-level tooling or abstractions. The project walks through writing...
    Downloads: 0 This Week
    Last Update:
    See Project
  • Ship Agents Faster Icon
    Ship Agents Faster

    Transform your applications and workflows into powerful agentic systems at global scale.

    Gemini Enterprise Agent Platform lets you rapidly build, scale, govern and optimize production-ready agents grounded in your organization's data. The platform enables developers to build custom or pre-built agents for virtually any use case. New customers get $300 in free credits.
    Get Started Free
  • 5
    Quan is designed to model physical quantities in C++ programs. Advantages include automated dimensional analysis checking, automatic unit conversions, self documentation of code.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 6
    Kookaburra

    Kookaburra

    Cross-Platform, Object-Oriented Programming language. With Kookaburra

    Kookaburra is a simple programming language. With Kookaburra you can choose between the powerful CLI (Command Line Interface), or start coding with its' intuitive syntax. The syntax is simple and efficient. Create apps/games and more that are fine-tuned to perfection. Kookaburra is completely free to use, using only local files and no data/telemetry collection. Our aim is to power creativity and inspire young developers. That's why we care about privacy and safety. We love hearing feedback...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 7
    Chess.jl

    Chess.jl

    Julia chess programming library

    A Julia chess programming library. This package contains various utilities for computer chess programming. There are functions for creating and manipulating chess games, chess positions and sets of squares on the board, for reading and writing chess games in the popular PGN format (including support for comments and variations), for creating opening trees, and for interacting with UCI chess engines. The library was designed for the purpose of doing machine learning experiments in computer...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 8
    ZED OS

    ZED OS

    ZED OS the clone of Windows XP

    ZED OS is a portuguese Linux based distribution (remaster of Ubuntu Mate). It was designed for users who want an innovative system. With both 3D and 2D interfaces you'll be able to chosse the better one according to your hardware/needs. It's Web Based and inspired in Windows XP from Microsoft
    Downloads: 0 This Week
    Last Update:
    See Project
  • 9
    texgen.js

    texgen.js

    JavaScript Texture Generator

    texgen.js is a compact JavaScript library for generating procedural textures directly in the browser. It exposes a set of composable operations—noise, gradients, patterns, transforms, blends—that you can stack to create complex materials without image files. The API is deliberately fluent, letting you chain nodes to define a pipeline and then render to a canvas or WebGL texture. This approach is ideal for games, demos, and creative coding where small footprint and dynamic variation matter...
    Downloads: 0 This Week
    Last Update:
    See Project
  • Stop vibe-debugging. Icon
    Stop vibe-debugging.

    Plug Claude into your app's actual errors.

    AppSignal's MCP server hands Claude, Cursor, or Zed your real errors, traces, and the deploy that shipped them. AI writes the fix; you review the diff.
    Free 30 days.
  • 10
    Vivid3D-Sharp

    Vivid3D-Sharp

    Modern 3D engine and IDE written using C# and C++.

    Modern 3D engine and IDE written using C# and C++. Vivid features all the required functionality to write modern apps ang games. Including a fully working custom GL UI called "ResonanceUI". It features lighting and shadows(Unified) and can even embed and playback videos via FFMPEG, in the UI or full screen, with fully synced audio+picture. It offers two scripting solutions: C# and a custom language called VividScript, which is an OOP style language. The Editor is based on other...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 11
    Phaser 3

    Phaser 3

    This repository contains the code necessary to start making a game

    The Phaser 3 TypeScript Starter Kit is a boilerplate project that provides a structured foundation for developing Phaser 3 games using TypeScript. It includes essential configurations and examples to help developers get started quickly.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 12
    JPointerLock

    JPointerLock

    Pointer Lock for Java AWT/Swing

    Adds support for confining the mouse pointer to a Java AWT or Swing window, useful for video games that use mouse look or edge scrolling. Usage: 0. Download release/jpointerlock.jar and lib/native-library-loader.jar from the code section, and add them to your build path/classpath. 1. Call PointerLockLoader.init() as early as possible on the AWT EDT to load the native library. 2. Call PointerLock.setPointerLock(Window, boolean) on the AWT EDT when you want to lock or unlock the...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 13
    deej

    deej

    Set app volumes with real sliders! Arduino project to build hardware

    deej is an open-source hardware volume mixer for Windows and Linux PCs. It lets you use real-life sliders (like a DJ!) to seamlessly control the volumes of different apps (such as your music player, the game you're playing and your voice chat session) without having to stop what you're doing. Control your microphone's input level. Lightweight desktop client, consuming around 10MB of memory. Runs from your system tray. Helpful notifications to let you know if something isn't working. The...
    Downloads: 4 This Week
    Last Update:
    See Project
  • 14
    JPHP

    JPHP

    JPHP - an implementation of PHP on Java VM

    ...JPHP is a compiler like javac, it compiles PHP sources to JVM bytecode and then can execute the result on the Java VM. We develop a new IDE for beginners like Game Maker or Scirra Construct. It's based on JPHP, JavaFX, Java 8, and Gradle, and allows to creation of desktop games and apps for Linux, Windows, and Mac (maybe Android and other platforms in the future). JPHP is not a replacement for the Zend PHP engine or Facebook HHVM. We don’t plan to implement the zend runtime libraries (e.g. Curl, PRCE, etc.) for JPHP. PHP 7.1+ (and many language features from PHP 7.2, 7.3, 7.4). JIT (~2.5x faster PHP 5.6, ~1.1x faster PHP 7.0, ~13% slower than PHP 7.4, bench). ...
    Downloads: 1 This Week
    Last Update:
    See Project
  • 15
    XPL

    XPL

    Unity Post Processing Stack Library

    The XPL Library project is a collection of advanced post-processing effects designed for use in Unity projects. It provides a wide range of visual effects such as bloom, color grading, motion blur, and stylized filters, enabling developers to enhance the visual quality of their games. The library is built with performance in mind, ensuring that effects can be applied efficiently in real-time environments. It integrates seamlessly with Unity’s rendering pipeline, allowing developers to easily...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 16
    Adventure Definition Langage (ADL) - a language used to create text adventures similar to Zork and other Infocom games.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 17
    Euler

    Euler

    A distributed graph deep learning framework.

    As a general data structure with strong expressive ability, graphs can be used to describe many problems in the real world, such as user networks in social scenarios, user and commodity networks in e-commerce scenarios, communication networks in telecom scenarios, and transaction networks in financial scenarios. and drug molecule networks in medical scenarios, etc. Data in the fields of text, speech, and images is easier to process into a grid-like type of Euclidean space, which is suitable...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 18

    Boss Engine

    8-bit Graphical API for Java

    Boss Engine is a graphical API for writing low-resolution 8-bit color applications. It offers easy to use functions for handling graphics, basic i/o and more. Screen access is performed through virtual framebuffers that allow direct read/write access to indexed color screen data. API is coded entirely with native libraries. No third party libraries required.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 19
    Programmer's library for random numbers. Also random number generator testing code. Intended for simulation, games and "Monte-Carlo" algorithms.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 20
    Go canvas

    Go canvas

    Canvas is a Go drawing library based on OpenGL

    Canvas is a high-performance 2D rendering library for C++ that mimics the HTML5 Canvas API. It is built using OpenGL for hardware acceleration and offers a simple, familiar interface for developers looking to draw shapes, images, and text in desktop applications or games. Canvas focuses on ease of use, speed, and flexibility, making it suitable for GUI overlays, visualizations, and real-time 2D rendering tasks. Its API is intentionally similar to JavaScript’s Canvas API, lowering the barrier...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 21
    Godot Steering AI Framework

    Godot Steering AI Framework

    A complete framework for Godot to create beautiful and complex AI

    This project is a framework to code complex and smooth AI movement in the Godot game engine, in GDScript, using steering behaviors. It works in both 2D and 3D games. It supports all essential steering behaviors like flee, follow, look at, but also blended behaviors, group behaviors, avoiding neighbors, following a path, following the leader, and much more. While an AI agent's next action is based on decision-making and planning algorithms, steering behaviors dictate how it will move from one...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 22
    DeepLearning

    DeepLearning

    Deep Learning (Flower Book) mathematical derivation

    " Deep Learning " is the only comprehensive book in the field of deep learning. The full name is also called the Deep Learning AI Bible (Deep Learning) . It is edited by three world-renowned experts, Ian Goodfellow, Yoshua Bengio, and Aaron Courville. Includes linear algebra, probability theory, information theory, numerical optimization, and related content in machine learning. At the same time, it also introduces deep learning techniques used by practitioners in the industry, including...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 23
    gditools

    gditools

    A Python program/library aimed at GD-ROM image files.

    This Python program/library is designed to handle GD-ROM image (GDI) files. It can be used to list files, extract data, generate sorttxt file, extract bootstrap (IP.BIN) file and more. This project can be used in standalone mode, in interactive mode or as a library in another Python program (check the 'addons' folder to learn how). For your convenience, you can use the gditools.py GUI program supplied in the Files section (optional). To use this project you must install the Python...
    Leader badge
    Downloads: 15 This Week
    Last Update:
    See Project
  • 24
    retroarch-ifjoy

    retroarch-ifjoy

    Script to start Retroarch w/ different config depending on joystick

    I love Retroarch, but something that always bothered me is that 6-button users are treated as second class citizens. Of course you can create core/game specific remaps, but sadly there are no device specific remaps. When you create a remap that works well with a 6-button fighting/Saturn gamepad or an arcade stick, it will suck with a 4-button gamepad, and vice-versa. It's impossible to create a single remap that's perfect for both 4-button and 6-button gamepads. I had to do...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 25
    Atari OSS Action

    Atari OSS Action

    Action a programming language for Atari 8-bit

    Action! is a programming language, with integrated editor, debugger, and 6502 compiler, for the Atari 8-bit family of microcomputers. Action! was created by Clinton Parker and released on cartridge by Optimized Systems Software in 1983. Its syntax is similar to that of ALGOL 68. Action! is significant for its high performance, which allows games and graphics demos to be written in a high-level language without use of hand-written assembly language code. Action! language constructs were...
    Downloads: 0 This Week
    Last Update:
    See Project
Auth0 Logo