Showing 164 open source projects for "system simulation"

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  • 1
    Robot Warfare is a real-time strategy game that gives the user an opportunity to manage and program a team of battling robots that autonomously face opposing teams in a network-enabled environment.
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  • 2
    The Network Security Response Framework (NSRF) allows for testing different computer security response engines and methodologies. It supports simulated and real: Intrusion Detection Systems (sensors), Attacks, and Responses.
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  • 3
    The DIVERSE Toolkit (DTK) has moved from this sourceforge project.
    Downloads: 0 This Week
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  • 4
    CRANKS is an Java application that uses the Swing toolkit to provide an interactive environment for the animation and kinematic synthesis of four-bar mechanisms created through a series of geometrical constructions.
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  • 5
    A java framework for developing meta-heuristics that supports the use of grids environments. The meta-heuristics planned to be realeased are GAs, VNS and NNs. The grid middleware that will be firstly explored is the OurGrid solution.
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  • 6
    TIKAPP is becoming a collection of tools for simulation of neural networks. The first available part is an ANSI-C++ library with support for backpropation networks.
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  • 7
    The project is a “data-parallel” C++ library to teach parallel programming concepts. We intend to make this library portable, small, and easy to extend to work with real parallel message passing systems such as MPI and PVM. Darrell Raymond Ulm
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  • 8
    The Spacecraft Simulation Framework is a collection of toolkits & libraries to assist in the modeling, testing & analysis of spacecraft.
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  • 9
    AdmIRC is a webmin module for irc server administration. It provides a config interface and advanced security and linking automatism support. Currently UnrealIRCD 3.2 and the services Anope and Epona are supported. Subprojects: irc newsbot and java tools
    Downloads: 0 This Week
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  • 10
    Cluster Networks are a new style of neural simulation / neural network modeling, that models networks of neural populations ("clusters") that transform and transmit information using precisely-timed, graded bursts ("pulses" or "volleys") of firing.
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  • 11
    Connect distributed simulation model components through CORBA
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  • 12
    GUI IDE for developing games with the Stratagus engine.
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  • 13
    python enteprise integration framework project. Powerfull class library based on EAI patterns and a modeling and simulation tool.
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  • 14
    FliteTutor is currently merely a concept for an interactive training enhancement to the free flight simulator FlightGear, the purpose will be to provide basic tutorials within FlightGear about its general usage and also specific topics. (check homepage)
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  • 15
    the Balls Graphics Library aims to provide all the tools you need to develop artificial worlds, including a script-driven 3D modeler, OpenGL-based renderer, physical simulation engine, and realistic image synthesizer.
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  • 16
    The class libraries here provide infrastructure for creating simulations of low energy nuclear physics experiments, as well as some useful working programs that do simple simulations and analysis of experiments performed with magnetic spectrographs.
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  • 17

    The ASCII Project

    An ASCII MMORPG / World Simulation / Genetic Programming Project

    This project was previously oriented towards creating an AI based Operating System. However new visitors should refer to www.theasciiproject.com for information about what this project has developed into.
    Downloads: 0 This Week
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  • 18
    G3C provides the main features for 3D-game developers: 3D rendering engine based on openGL, collision detection, physical rules, p2p network... A game-sample will be avaible, binding a wargame, a flight simulator, a first person shooter, a MMOG...
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  • 19
    OpenGL to ES realtime translator with extra profiling and debugging capabilities. It translates OpenGL calls into OpenGL ES and forwards them to the underlying OpenGL ES implementation DLL. Can also wrap on the standard OpenGL impl with ES simulation.
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  • 20
    World Foundry is a 3D level game engine and asset production pathway with over 170,000 lines of code. Originally a commercial product, now released under the GPL. Designed from the beginning to be cross-platform, runs on windows, working on linux port.
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  • 21
    J-Sim (previously known as JavaSim) is a component-based, compositional simulation environment written in Java. It is built upon the autonomous component architecture (ACA), a component architecture at the implementation level.
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  • 22
    the simple universe library aims to provide a simple (possibly game-oriented) virtual reality where real-world objects and surfaces (like terrain) can be defined and simulated. Uses OpenGL and ODE.
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  • 23
    ASM is the Santa Fe Institute "Artificial Stock Market" simulation model. This page is mainly aimed to the revision/updating of ASM using the Swarm Toolkit, which is provided by Swarm Development Group (http://www.swarm.org).
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  • 24
    Sigel teaches virtual robots to walk in a physical 3D-simulation. It uses the method of "Genetic Programming" to evolve control programs for any robots that come into your mind, visualizes them using OpenGL and exports animations to Povray.
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  • 25
    A kit for simulating the MIC-1 / IJVM computer architecture.
    Downloads: 0 This Week
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