Showing 1566 open source projects for "open dynamics engine"

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  • 1
    jME Physics System provides an interface between jME (Java Monkey Engine) and ODE (Open Dynamics Engine). It sits on top of a slightly modified version of odejava, and provides a way to very easily set up a physics world and add objects to it.
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  • 2
    ValidatePHP aims to be an easy to use and expandable Form Validation system for the Smarty Template Engine. Unlike similar products, it does not use sessions to store validation criteria; instead it uses a temp file with validation criteria.
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  • 3
    Generates and simulates realistic traffic patterns. Focuses on detailed zone model & simplistic characters living at designated zones. Easy-to-use plugin for city and traffic simulators. Demo uses Ogre 3D.
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  • 4
    PsychoEngine is an Open-Source WYSIWYG 3D game engine/creation utility, that hopes to eventually compete with other Open-Source game engines/creation tools as well as commercial engines and tools, both visually and in playablity.
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  • 5
    A fuzzy logic engine written in Java.
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  • 6
    An open RPG engine that can process scripts written by a non-programmer to create a fully-featured RPG.
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  • 7
    Pure Python implementation of GOLD Parser Engine. GOLD Parser Engine is a LALR(1) parser with DFA tokenizer. It uses compiled grammar table generated by GOLD Parser Builder (not included - available on http://www.devincook.com/goldparser)
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  • 8
    Eclipse is a 2D game engine based upon SDL and FMOD to allow the greatest freedom across multiple platfoms. Designed to be easy to use Eclipse will take care of the mundane tasks and let you get on with the most exciting part - creating your game!
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  • 9
    OpenSource 3D Engine for Flash MX 2004: Create 3D applications using the builtin DataCube object and put your data as dynamic 3D Models into a virtual universe. Then let the viewer navigate the camera interactively through your data universe.
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  • 10
    A series of projects used for Flagrun Networks (http://www.flagrun.net) this network is dedicated to hosting; open source projects, development websites, gaming mods, community sites. these are the tools used on flagrun, completely open source to the pub
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  • 11
    Peek is a perl based chat engine. It can be used for local networks or even the internet! Peek-Engine supports plugins written in perl.
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  • 12
    Misc is a simple but powerful programming language, designed especially for performing efficient calculations. Development of the Misc Engine is currently continued as part of the Descend project (see https://sourceforge.net/projects/descend/).
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  • 13
    GAEM stands for Graphical Adventure tiny-Engine for Mobiles. Its main use is to read some text files and images and generate the game. It's being developed in J2ME under CLDC/MIDP environment.
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  • 14
    This is an easy to use and extensible rules engine written in C# for .NET and Mono.
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  • 15
    A 100% platform independent 2D/3D hybrid engine complete with networking (via BSD Sockets), database support (using MySQL), built-in webserver (again via BSD Sockets), graphics (via OpenGL and Cg for Shaders), sound (via OpenAL) and window management.
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  • 16
    PhpXBuilder is a template engine which is based on html template and uses PHP (>=3.x.x) and a MySQL database. The final goal is to have a CMS (Content manager System).
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  • 17
    libQGLViewer is a C++ library based on Qt that eases the creation of OpenGL 3D viewers.
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  • 18
    Luxor is an open-source XML UI Language (XUL) toolkit in Java that lets you build UIs using XML and includes a web server, a portal engine (supporting RSS), a template engine (Velocity), a scripting interpreter (Python) and more.
    Downloads: 1 This Week
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  • 19
    The GAME Engine stands for Generic Architecture for A Modular Enterprise. It uses Linux, Apache, MySQL and PHP as the platform for the engine itself and to create modular and reusable applications.
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  • 20
    ClipsGen is a Lightweight Eclipse plugin for easy code generation. ClipsGen uses simple XML files as model and the velocity template engine for code generation. The model can be accessed by the dot-notation which is a feature of velocity.
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  • 21
    A PHP5 Model/View/Controller framework including components for easy and extensible form validation, module and action level role and user-based security, support for the Smarty template engine and a layer on top of PEAR::DB for passing named parameters.
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  • 22
    Wazaabi is a java XUL Engine based on SWT. XUL, like HTML allows GUI modeling without knowing anything in java.
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  • 23
    VOpenCHR is an Open Source VERGE CHR Editor that aims to edit CHR (sprite) files for all VERGE versions. VERGE is a role playing game creation engine and can be found at www.verge-rpg.com
    Downloads: 1 This Week
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  • 24
    BenScript is a free interpreter for the BenScript language. It can be used as a standalone interpreter or as a library to add an interpreter engine to your software.
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  • 25
    XSWT is an XML-based GUI-description language for SWT. The XSWT engine uses Java reflection to actually construct a user interface, so it is automatically compatible with current and future SWT controls. An Eclipse editor for XSWT files is included.
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