Showing 263 open source projects for "sdl"

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  • 1
    Basically an app based on an open soure library that manipulates images for different kinds of transformations. It's written in C and depends on qt libraries, SDL and SDL_image.
    Downloads: 0 This Week
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  • 2
    Optimized "pixel perfect" collision detection intended for use in 2-D games. This is intended for use with either Allegro or SDL (game-oriented IO libraries), but does not require either.
    Downloads: 0 This Week
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  • 3
    A matrix library intended for use with SDL.
    Downloads: 0 This Week
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  • 4
    C# SDL
    SDL.NET is a set of object-oriented .NET bindings for the SDL gaming library and provides high-level access to audio, keyboard, mouse, joystick, TTF fonts, various image formats, sound mixing, MPEG-1, and 2D video framebuffer.
    Downloads: 25 This Week
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  • 5
    alien-sdl contains SDL foreign function interface bindings for SBCL.
    Downloads: 1 This Week
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  • 6
    This is a generic engine for simulation of Game & Watch games, starting with ports of the Madrigal Game & Watch Simulators (http://www.madrigaldesign.it/sim/). It is designed to run anywhere SDL is available, with emphasis in handheld machines.
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    Downloads: 21 This Week
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  • 7
    Implement window system for SDL. The idea is to make SDL's GUI easier to make, and to keep design freedom (you give textures to make borders). Restarted from scratch in 2011 and will be moved to another site when 1st usable version come.
    Downloads: 0 This Week
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  • 8
    NedoPC SDK was moved to https://gitlab.com/nedopc/sdk
    Downloads: 0 This Week
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  • 9
    nJES is a complete CPython rewrite of JES (Jython Environment for Students), originally written by Mark Guzdial and Barbara Ericson. The primary objective of the rewrite is to enhance performance while maintaining full forward compatibility with JES.
    Downloads: 0 This Week
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  • 10
    Ray-traced version of iD Software's classic first-person shooter, Doom. Currently using the Chocolate Doom (a completely separate project) port to send events to our rendering engine. Data pack is not required anymore for 0.55 and up. NOTE: Project has been inactive for a VERY long time now; no further updates will be released.
    Downloads: 9 This Week
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  • 11
    Forgotten Dream - audio version (russian language) Simple cross platform audio game. It's an experiment, attempt to find alternative approach to create virtual reality. libxml + libSDL + C
    Downloads: 0 This Week
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  • 12
    Simple Fast Clean OpenGL rendering interface written in C++ with SDL.
    Downloads: 0 This Week
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  • 13
    Open Game Studio
    The Open Game Studio is a project that targets game developers (mostly hobbyists). The goal of this project is to create a development environment that focuses on developing the game content. An engine that can run the created games is in work too.
    Downloads: 0 This Week
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  • 14
    The Sequence Diagram / MSC Generator is a tool to generate Sequence Diagrams from a textual description. The diagrams (bmp, png, wmf, and emf) are conform to UML2 standard (Sequence Diagrams) und to SDL standard (Message Sequence Chart).
    Downloads: 0 This Week
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  • 15
    SpriteWorld (spriteworld.org) is a game SDK for Macintosh written in C. The goal of this project (SpriteWorld X) is to create a cross-platform version of SpriteWorld which sits on top of SDL (libsdl.org) and OpenGL (opengl.org) / OpenAL (openal.org).
    Downloads: 0 This Week
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  • 16
    GUIde is an OpenGL user interface written in C++. It's purpose is to let programmers to write applications that will look the same on different operating systems.
    Downloads: 0 This Week
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  • 17
    The SDL_vnc library was created to offer a VNC client library that integrates with SDL (framebuffer is a SDL surface), and where the I/O and processing runs as a thread, so it does not interfere with a traditional "game loop".
    Downloads: 0 This Week
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  • 18
    ZumbiEngine
    Uma poderosa Engine para games.
    Downloads: 0 This Week
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  • 19
    Objetivo de disseminar conhecimentos das diversas áreas de saber que envolvem o desenvolvimento de jogos independente de plataforma. The objective to spread diverse knowledge of areas to know that to involve the independent development of platform games
    Downloads: 0 This Week
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  • 20
    The Open Descent Foundation (ODF) is a community for developers, who want to help to create open source programs, tools, etc. for the famous games Descent1, -2 or -3. Everyone can join the ODF if he accepts the idea of writing open source programs.
    Downloads: 0 This Week
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  • 21
    Schwarzer Kaffee
    A SDL wrapper for the GNU Modula-2 compiler
    Downloads: 0 This Week
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  • 22
    SDL_Collide is a simple 2D collision detection library for SDL supporting pixel perfect collision tests between surfaces, bounding box collision checks and circle intersection routines.
    Downloads: 1 This Week
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  • 23
    The Widget Set for Super-Light Applications is a minimalist GUI toolkit written in Pascal. Rendering backends include Xlib, SDL and DirectFB. Visit our trac wiki for more information and updates: http://sourceforge.net/apps/trac/wiseslap
    Downloads: 0 This Week
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  • 24
    Libborland is a open-source library and header files for developing like a conio.h and graphics.h. With libborland you can compiling source code using functions and constans from borland librarys.
    Downloads: 0 This Week
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  • 25
    SMILE
    Scriptable Multimedial Interactive Locations Engine, is a C++ written multiplatform engine designed to provide simple way to create 2D games and visualisations. SMILE consists of a shared library built upon SDL, data/ script interpret and Qt editor.
    Downloads: 0 This Week
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