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A C++ multiplatform (Windows, Linux/Unix, Mac OSX), boost-based library for network programming (supporting synchronous, asynchronous and non-blocking models). Both easy to use and powerful.
a portable base library for C. It supplies file,threading, mutexes, socket, and other needed functions. Primary targets are Win32/MinGW, Linux and BSD systems.if you interest the project,you can modify it and release it.
AsyncResolv is an asynchronous DNS query library written in C++.
Resolver is capable of most rfc1035 resource records parsing, supports queries over UDP and over TCP (if UDP failed)
This project is an attempt to design strongly typed langauge like C# or Java using capability security model. This is an reseach project. This project is also a temporary home for async-objects projects which is prototype of classes for asynchronous inte
wonderlib is a modular cross-platform c++ toolkit. the core includes unicode string, a signal/slot library, containers, smart pointer. it highlights asynchronous cross-thread method calls and io multiplexing. useful for servers, gui programming or games.
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Powerful cross-platform, ANSI Clibrary for writing network applications. Full IPv4 and IPv6 support, multiple socket threading, broad- and multicasting, interface access, link-layer access, raw IP datagrams, and more.
This project is intend to implment general c socket API wrapper class.
With this class, you can handle socket as a class in unix c++ and visul c++ or cygwin g++ in Win32
The goal is to develop a c++ class library on linux platform. It offers lots of threadsafe c++ classes and functions for common linux programming such as linuxthread, socket, IPC, file lock, time, html template, etc.
This library supplies some functions to bind and connect socket, and to read and write variables of all simple types and strings. It's written in C, but there is also an interface for PHP3.
Multi-platform C++ class library, abstracting many system facilities, such as threads,
mutexes, conditions, socket stream I/O. Supporting many industry standards such as XML/DOM, and HTTP.
Multi-threaded socket server framework.
Gcf is a messaging middleware which provides Asynchronous Communication Framework for distributed apps developement. Distributed Apps developers could use GCF Library functions to build applications with less overhead of knowing system details.
A single-header library for event-driven programming
LibEventCpp is a lightweight and portable C++14 library designed for handling events efficiently. It is implemented in a single header file, making it easy to integrate into projects. The library supports an unlimited number of arguments for event handlers, providing flexibility in event management. LibEventCpp is designed to be simple to use while offering powerful features for event-driven programming.
Library dedicated to the parsing of network protocols and designed to be fast, auto-adaptive, asynchronous, modular and completely independent from client/server code.