Ray3d is a multi-platform 3d game engine with an entire FPS game for it's techdemo. It's based on Irrlicht and other open source libraries, and written in C/C++. It is in pre-alpha and under HEAVY development.
This is a continuation of the command line tool createtorrent. While useful, it is lacking in some recent features. The new releases of createtorrent hope to bring createtorrent up to date, making it a modern command-line bittorrent creation program.
A calculator with C-style syntax and many features, like functions, braching and arrays. It's a small programming language that can be executed on VM or compiled to x86 code and run natively.
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Implementation of the ISO 8583 protocol for .NET, focused on making the creation, edition and reading of ISO8583 messages as simple and flexible as possible. This is the .NET version of the j8583 project.
OpenGDK is short for Open Game Development Kit. It's supposed to be a plug-in BASED (it's different from OGRE. OGRE is plug-in friendly), cross-platform, open source, general purpose (2D, 3D, client, server, editor), game development kit.
JFW is a Java framework and library that simplifies the creation of web based Java applications. JFW is based on Struts and offers utilities classes that not offered by Struts. http://jfwprj.sourceforge.net
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This is Java based game framework plus an implementation for a Texas Holdem poker game. The framework allows for the creation and distribtution of games in a manner similar to big poker houses, like PokerStars and FullTillt. site at www.trapoula.net
Jadeite Engine is a free cross-platform 3D game development framework. It provides rendering, sound, networking and physics. Please visit the project homepage!
G-Truc Creation is an open source and creativity enthousiat website. As a main goal, G-Truc Creation features an OpenGL Framework (GLF). It's a C++ based project that aims to improve OpenGL programmers work with libraries, documentation, samples and
The purpose of this is to facilitate the creation of web applications with php, which allows the separate layout of the rules of business, so the developer would not have to worry about the layout being left to the designer.
Lunar aims to be a cross-platform engine geared towards developing two-dimensional video games. In addition to Lua-based scripting, planned features include support for interchangeable graphics, image and audio libraries, and a fully-featured editor.
X11 based GUI toolkit with stylesheet support. It is meant to be used for creating completely custom GUI elements (i.e. an in-game interface) for one application.
Snack combines a high-level object oriented language (think JavaScript) with a bytecode execution engine. An example air traffic control game (a port of the classic ATC) and a text adventure framework are included.
A plugin-oriented, modular, small and extremely flexible application framework written in PHP.
With support for many database engines, templates, all HTTP methods, small core and a simple API, it allows creation of custom tools and systems.
jBlame was designed to help working with files versioned by ClearCase. It is able to visualize the version tree of a source file, to visualize the source file related to a chosen version and to show the author, creation and last modified date.
ODic stands for "Options Dictionary" and aims at creating standards for easier command line tool creation. At the moment it is focused on the 'odic' python module including new design patterns for python main functions.
ENG is a cross-platform event/object based SDL engine designed to manage many common application subsystems and to integrate the various input devices of handheld computers.