Showing 322 open source projects for "android game engine"

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    Atri Framework

    Atri Framework

    Open-source full-stack web development framework built on top of React

    ...This also has other benefits as well such as reducing compliance breaches. Use our powerful visual builder to create frontend or write React code. Write backend using our Python API that is inspired from Unity's game engine. Use our CLI to deploy at your platform of choice such as AWS, GitHub Pages, etc. or Atri cloud.
    Downloads: 0 This Week
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  • 2
    Java Client for Google Maps Services

    Java Client for Google Maps Services

    Java client library for Google Maps API Web Services

    This library brings the Google Maps API Web Services to your server-side Java application. Each Google Maps Web Service request requires an API key. API keys are generated in the 'Credentials' page of the 'APIs & Services' tab of Google Cloud console. The Java Client for Google Maps Services is designed for use in both server and Android applications. In either case, it is important to add API key restrictions to improve the security of your API key. Additional security measures, such as...
    Downloads: 0 This Week
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  • 3
    OpenGL Canvas

    OpenGL Canvas

    An Android library that provides views using openGL canvas

    android-openGL-canvas is a lightweight OpenGL rendering library for Android that emulates the Android Canvas API using OpenGL ES 2.0. It’s designed for developers who want to achieve hardware-accelerated 2D graphics on Android while maintaining the familiar Canvas drawing commands. Ideal for real-time graphics, games, or custom views, this project provides a fast and flexible alternative to Android’s software rendering without the need for a full game engine. ...
    Downloads: 0 This Week
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  • 4
    Sizzle

    Sizzle

    A sizzlin' hot selector engine

    A pure-JavaScript CSS selector engine designed to be easily dropped in to a host library. Browser support may differ between standalone Sizzle and libraries that include Sizzle. Please report issues on Sizzle's issue tracker, rather than the trackers for disparate libraries. In order to build Sizzle, you should have Node.js/npm latest and git 1.7 or later (earlier versions might work OK, but are not tested). For Windows you have to download and install git and Node.js. Mac OS users should...
    Downloads: 0 This Week
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    Veldrid

    Veldrid

    A low-level, portable graphics library for .NET

    Veldrid is a low-level, portable graphics library for .NET, providing a unified API over multiple graphics backends such as Direct3D, Vulkan, OpenGL, and Metal. It enables developers to write high-performance, cross-platform graphics applications without being tied to a specific graphics API. Veldrid is suitable for game development, simulations, and other applications requiring advanced graphics capabilities.
    Downloads: 0 This Week
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  • 6
    EJDB

    EJDB

    Embeddable JSON Database engine C library

    EJDB 2.0, Embeddable JSON Database engine C library. Simple XPath like query language (JQL). Websockets / Android / iOS / React Native / Flutter / Java / Dart / Node.js bindings. Docker image. Array elements are matched from start to end. In equal arrays all values at the same index should be equal. Lexicographically sort object keys in both maps. Do matching keys and its values starting from the lowest key.
    Downloads: 0 This Week
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  • 7
    WideW - WebIDEWeb

    WideW - WebIDEWeb

    Web IDE in single HTML file

    IDE written in a single HTML file that runs on the browser tab. There is no need to install, download a single file and run anywhere. To change the initial configuration, edit the widew.html file in the last lines. * Widew use CodeMirror components in code editor. URLs: https://soluc.org/widew https://widew.sourceforge.io
    Downloads: 5 This Week
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  • 8
    Valence

    Valence

    A Rust framework for building Minecraft servers

    Rust framework for building Minecraft: Java Edition servers. Built on top of Bevy ECS, Valence is an effort to create a Minecraft-compatible server completely from scratch in Rust. You can think of Valence as a game engine for Minecraft servers. It doesn't do much by default, but by writing game logic yourself and leveraging Bevy's powerful plugin system, you can make almost anything. Opinionated features like dynamic scripting, dedicated executables, and vanilla game mechanics are all expected to be built as optional plugins. This level of modularity is desirable for those looking to build highly custom experiences in Minecraft such as minigame servers.
    Downloads: 0 This Week
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  • 9
    Sabaki

    Sabaki

    An elegant Go board and SGF editor for a more civilized age

    An elegant Go board and SGF editor for a more civilized age. Sabaki is a modern, elegant, cross-platform Go/Baduk/Weiqi board and SGF editor for a more civilized age. It’s free, open source and uses web technology based on Electron. You can see its code, contribute or report an issue at our GitHub repository. Sabaki offers a variety of board markup tools, including the SGF 4-compliant line and arrow tool. Annotate your positions and moves, set hotspots in your favorite games, write reviews...
    Downloads: 2 This Week
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  • 10
    Free Pascal Compiler

    Free Pascal Compiler

    Free 32/64/16-bit multi-platform Pascal and Object Pascal compiler

    A 32/64/16-bit Pascal compiler for Win32/64/CE, Linux, Mac OS X/iOS, Android, FreeBSD, OS/2, Game Boy Advance, Nintendo NDS and DOS; semantically compatible with Delphi, Borland Pascal and Mac Pascal (partially) with extra features, e.g. operator overloading.
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    Downloads: 4,111 This Week
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  • 11
    MetalANGLE

    MetalANGLE

    OpenGL ES to Metal API translation layer

    metalangle is a Metal-backed implementation of ANGLE (Almost Native Graphics Layer Engine), allowing OpenGL ES applications to run on Apple platforms by translating their calls into Metal, Apple’s proprietary low-level graphics API. This makes it possible to run cross-platform OpenGL ES content on iOS and macOS with high performance and compatibility. It is particularly valuable for developers porting games and engines to Apple devices, where OpenGL is deprecated and no longer hardware-accelerated.
    Downloads: 0 This Week
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  • 12
    SoloPi

    SoloPi

    SoloPi Automated Testing Tool

    SoloPi is a wireless, non-intrusive Android automation tool. The public beta version has three main functions: recording and playback, performance testing, and multiple controls on one machine, which can save valuable time for test developers. SoloPi has the ability to record operations. Users only need to execute the use case steps through SoloPi, and SoloPi can record the user's operations and support playback on various devices, all of which can be done independently on the mobile phone....
    Downloads: 5 This Week
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  • 13
    Real-ESRGAN ncnn Vulkan

    Real-ESRGAN ncnn Vulkan

    NCNN implementation of Real-ESRGAN

    Real-ESRGAN ncnn Vulkan is an optimized, cross-platform implementation of Real-ESRGAN using the ncnn neural network inference engine and Vulkan for hardware acceleration. Unlike the standard PyTorch-based Real-ESRGAN code, this variant is written in C/C++ and designed to run efficiently on many platforms (including Windows, Linux, and possibly Android) without requiring heavy frameworks like CUDA or Python. It provides command-line tools for upscaling images with selected models, allowing users to specify input/output paths, scaling factors, tile sizes, and model names from a compressed model set, which is particularly helpful for larger images or automated workflows. ...
    Downloads: 117 This Week
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  • 14
    MACE

    MACE

    Deep learning inference framework optimized for mobile platforms

    Mobile AI Compute Engine (or MACE for short) is a deep learning inference framework optimized for mobile heterogeneous computing on Android, iOS, Linux and Windows devices. Runtime is optimized with NEON, OpenCL and Hexagon, and Winograd algorithm is introduced to speed up convolution operations. The initialization is also optimized to be faster. Chip-dependent power options like big.LITTLE scheduling, Adreno GPU hints are included as advanced APIs.
    Downloads: 0 This Week
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  • 15
    Desktop

    Desktop

    Building Local-First apps for Windows, MacOS, Linux, iOS and Android

    desktop enables building cross-platform desktop applications with Elixir by pairing a Phoenix/LiveView UI with a native webview shell. The approach keeps application logic on the BEAM—supervised, fault-tolerant, and hot-reload-friendly—while rendering an HTML/CSS/JS interface inside the system’s embedded browser engine. It offers conveniences for packaging and distribution on Windows, macOS, and Linux, including app metadata, icons, and startup integration. The library exposes...
    Downloads: 1 This Week
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  • 16
    Hexagon Engine

    Hexagon Engine

    Cinema Enters Game Console

    Framework for making Cinema enters game console. it's 3D Wendor please add details
    Downloads: 0 This Week
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  • 17
    Kotless

    Kotless

    Kotlin Serverless Framework

    Kotless stands for Kotlin serverless framework. Its focus lies in reducing the routine of serverless deployment creation by generating it straight from the code of the application itself. So, simply speaking, Kotless gives you one magic button to deploy your Web application as a serverless application on AWS and Azure. Kotless is able to deploy existing Spring Boot or Ktor applications to AWS serverless platform. To do it, you'll need to set up a plugin and replace the existing dependency...
    Downloads: 0 This Week
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  • 18
    Nim Game Library

    Nim Game Library

    NimGL is a Nim library that offers bindings for popular libraries

    NimGL (Nim Game Library) is a collection of bindings for popular libraries, mostly used in computer graphics. A library of libraries. This collection of bindings is heavily inspired by LWJGL3. It enables low-level access and it is not a framework, so we highly encourage you to use a game engine if you do not have experience in working with low-level graphics development.
    Downloads: 0 This Week
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  • 19
    Pixel Vision 8

    Pixel Vision 8

    Teach retro game development with streamlined workflows

    Pixel Vision 8's core philosophy is to teach retro game development with streamlined workflows. PV8 is also a platform that standardizes 8-bit fantasy console limitations built on top of a fork of MonoGame, called MonoVision. This engine provides a standard set of APIs to create authentic-looking 8-bit games with modern programming languages and workflows. It also allows you to define specific limitations for the resolution, colors, number of sprites on screen, and more. ...
    Downloads: 0 This Week
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  • 20
    bevy_retrograde

    bevy_retrograde

    Plugin pack for making 2D games with Bevy

    Bevy Retrograde is a plugin for the Bevy game engine that helps developers build retro-style 2D games with pixel-perfect rendering, low-resolution output, and input abstraction. It simplifies the creation of NES- or SNES-era aesthetics while integrating tightly with Bevy’s ECS and rendering systems.
    Downloads: 1 This Week
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  • 21
    ZED OS

    ZED OS

    ZED OS the clone of Windows XP

    ZED OS is a portuguese Linux based distribution (remaster of Ubuntu Mate). It was designed for users who want an innovative system. With both 3D and 2D interfaces you'll be able to chosse the better one according to your hardware/needs. It's Web Based and inspired in Windows XP from Microsoft
    Downloads: 1 This Week
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  • 22
    Insider

    Insider

    Static Application Security Testing (SAST) engine

    Static Application Security Testing (SAST) engine focused on covering the OWASP Top 10, to make source code analysis to find vulnerabilities right in the source code, focused on agile and easy-to-implement software inside your DevOps pipeline. Support the following technologies: Java (Maven and Android), Kotlin (Android), Swift (iOS), .NET. Insider is focused on covering the OWASP Top 10, to make source code analysis to find vulnerabilities right in the source code, focused on a agile and easy to implement software inside your DevOps pipeline. ...
    Downloads: 1 This Week
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  • 23
    Vivid3D-Sharp

    Vivid3D-Sharp

    Modern 3D engine and IDE written using C# and C++.

    Modern 3D engine and IDE written using C# and C++. Vivid features all the required functionality to write modern apps ang games. Including a fully working custom GL UI called "ResonanceUI". It features lighting and shadows(Unified) and can even embed and playback videos via FFMPEG, in the UI or full screen, with fully synced audio+picture. It offers two scripting solutions: C# and a custom language called VividScript, which is an OOP style language. The Editor is based on other...
    Downloads: 4 This Week
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  • 24
    JPHP

    JPHP

    JPHP - an implementation of PHP on Java VM

    ...How does it work? JPHP is a compiler like javac, it compiles PHP sources to JVM bytecode and then can execute the result on the Java VM. We develop a new IDE for beginners like Game Maker or Scirra Construct. It's based on JPHP, JavaFX, Java 8, and Gradle, and allows to creation of desktop games and apps for Linux, Windows, and Mac (maybe Android and other platforms in the future). JPHP is not a replacement for the Zend PHP engine or Facebook HHVM. We don’t plan to implement the zend runtime libraries (e.g. Curl, PRCE, etc.) for JPHP. ...
    Downloads: 0 This Week
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  • 25

    Boss Engine

    8-bit Graphical API for Java

    Boss Engine is a graphical API for writing low-resolution 8-bit color applications. It offers easy to use functions for handling graphics, basic i/o and more. Screen access is performed through virtual framebuffers that allow direct read/write access to indexed color screen data. API is coded entirely with native libraries. No third party libraries required.
    Downloads: 3 This Week
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