Showing 1227 open source projects for "games linux"

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  • 1
    Inverse Kinematics using ANalytical Methods (IKAN) is a complete set of inverse kinematics algorithms suitable for an anthropomorphic arm or leg.
    Downloads: 0 This Week
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  • 2
    Built from ground up using Objective-C and Mac OS X's Quartz Compositing Engine (now using Open GL for blitting), Cocoa Sprite Kit is a framework designed to make powerful 2D graphics applications with ease.
    Downloads: 0 This Week
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  • 3
    AdmIRC is a webmin module for irc server administration. It provides a config interface and advanced security and linking automatism support. Currently UnrealIRCD 3.2 and the services Anope and Epona are supported. Subprojects: irc newsbot and java tools
    Downloads: 0 This Week
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  • 4
    SDL Perl is a multimedia binding for Perl, using the Simple DirectMedia Layer and OpenGL. Its homepage is at http://sdl.perl.org.
    Downloads: 0 This Week
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  • 5
    AllegroPro is a cross-platform 2D game programming library that provides access to powerful hardware accelerated features, including OpenGL acceleration, for 2D graphics, input, audio, and file access.
    Downloads: 0 This Week
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  • 6
    Squeak is an open, highly-portable Smalltalk-80 implementation providing platform-independent 2d and 3d graphics, sound, and network access. Active development of Squeak is going on elsewhere than SourceForge now, meet us at squeak.org.
    Downloads: 0 This Week
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  • 7
    Lixoo is a extensible, fast and small 2D point'n'click adventure game engine. It features the engine itself and an IDE that let you create full-featured games just by writing the essential code of the game.
    Downloads: 0 This Week
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  • 8
    The purpose of Element is to provide a powerful, high-level object-oriented 2D engine primarily intended for the development of games through the Python programming language.
    Downloads: 0 This Week
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  • 9
    A rapid development tool for games. “The Game” abstracts across the set of all possible graphical computer games (2D as well as 3D), breaking it down into a set of objects, sprites, meshes, sounds etc that can be easily configured. Then hit “compile”.
    Downloads: 0 This Week
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  • 10
    frCoder is a set of tools used to write, test, and simulate software written for the FIRST Robotics Competition (FRC). frCoder also includes basic libraries of common techniques used in the FRC.
    Downloads: 0 This Week
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  • 11
    LucidEngine is a simple layer over MIDP compatible phones that will let you write simple and old fashioned games using a specific language. Every game you'll develop will basically work on all the devices (even not phones) LucidEngine as been ported.
    Downloads: 0 This Week
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  • 12
    NeoEngine is an Open Source platform independent 3D game engine written in C++
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    Downloads: 7 This Week
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  • 13
    XBashServ is a program written in Tcl to help set up and run game server programs and some other general network server programs on UNIX systems. It also works on Microsoft Windows but is experimental.
    Downloads: 0 This Week
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  • 14
    GUI IDE for developing games with the Stratagus engine.
    Downloads: 0 This Week
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  • 15
    MATHLIB3D: MATHLIB3D is a Vector/Matrix/Quaternion/Plane/Polynomial C++/Java library targeting either precision or fast mathematical operations executed on vectors, matrices and quaternions.
    Downloads: 0 This Week
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  • 16
    The J2MEGL (Java 2 Micro Edition Game Library) is a high-customizable library to speed up the development process involved in games when dealing with repainting, sprites and movement. It is based on the MIDP-1.0 specification.
    Downloads: 1 This Week
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  • 17
    Basic framework for creating networkable games.
    Downloads: 2 This Week
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  • 18
    Sarien is a portable implementation of the Sierra On-Line Adventure Game Interpreter (AGI), and is able to run games such as Leisure Suit Larry in the Land of the Lounge Lizards and Space Quest I and II.
    Downloads: 2 This Week
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  • 19
    Team Of Learning OpenSource Programmers (TOLOP) A team that writes games and documentations/articles. Recently started working on a 2d engine - community project.
    Downloads: 0 This Week
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  • 20
    FliteTutor is currently merely a concept for an interactive training enhancement to the free flight simulator FlightGear, the purpose will be to provide basic tutorials within FlightGear about its general usage and also specific topics. (check homepage)
    Downloads: 0 This Week
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  • 21
    Python Web development framework based on XSLT engine.
    Downloads: 0 This Week
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  • 22
    This is a conversion-to-binary training game prototype. Random bits appear, and you must shoot them where they fit onto various bytes (given in octal, hex or even bit ops, decimal or Ascii). Shoot wrongly and you lose that byte, or get it right and win.
    Downloads: 0 This Week
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  • 23
    PyMetamod is a metamod plugin which allows you to create Half-Life modifications in Python.
    Downloads: 0 This Week
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  • 24
    This project has been integrated with project http://sf.net/projects/okopo and will be shutdown when the published files have been transferred there.
    Downloads: 0 This Week
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  • 25
    the Balls Graphics Library aims to provide all the tools you need to develop artificial worlds, including a script-driven 3D modeler, OpenGL-based renderer, physical simulation engine, and realistic image synthesizer.
    Downloads: 0 This Week
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