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Kaya: A statically typed, imperative cross-platform programming language with type inference, powerful data description capabilities and built-in abstractions and libraries for easy and robust web application development. http://kayalang.org/
RCL is a project to develop a new, better and more complete general-purpose, cross-platform class library for C++. The style is somehow influenced by the .NET class library, as this one is just the best I have seen yet.
Keros is an environment for crossplatform scripting and development, providing project management capabilities such as building and library dependency resolution.
JSysmon is a Java library providing access to system information like CPU or Memory usage on various platforms using native calls. It can be used to build cross-platform monitors in your applications.
A replacement STL implementation more suited for game development efforts, this project aims to create a crossplatform STL library with the speed and memory management features that a modern console or PC game typically require.
threadpool is a cross-platform C++ thread pool library. It provides a convenient way for dispatching asynchronous tasks and can be easily customized. threadpool is based on the high-quality Boost source libraries.
Rainforest is an effort to create a cross-platform logging and log viewing solution for use with the .NET and mono frameworks. We will start with the logging framework from MonoDevelop.
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Cross-platform 3D Game Interpreter for 3D design games simulation and Virtual Reality Graphics Rendering with GUI and Command Line. Include map editor , game modeler , script editor.
NovaTK is an object-oriented, cross-platform GUI toolkit. One of the focuses of NovaTK is to facilitate rapid development of cross-platform applications requiring fewer lines of code.
QBlock is a cross-platform rapid-prototyping game design engine written in C++, SDL and OpenGL. Features game asset management, scrolling tilemaps, particle systems, 3D model support, Lua scripting and more.
This project is a GPLed OSS project, which is developed and maintained by Feynman Software. It aims to provide a fast, stable, lightweight, and cross-platform Graphics User Interface support system, which is especially fit for real-time embedded systems.
Qxt, the Qt eXTension library, provides a suite of cross-platform utility classes to add functionality not readily available in the Qt toolkit by Trolltech, Inc.
wxEditor is an open-source cross-platform code editor written in wxEuphoria. wxEditor is still in "beta" stages of development and may not yet be ready for daily use.
The Gamebook Engine is the first free, cross-platform engine for writing gamebooks, such as the "Choose Your Own Adventure" series, or the "Lone Wolf" series. TGE can interpret scripts that use the "Hyena" gamebook format.
a free crossplatform calculator for calculating BIG numbers
BigAl is a free open source and platform independent software for calculating really BIG numbers. It supports not only standard arithmetic, but also exact period determination, predefined factorials, fibonacci with seeds, factorization, nth root, etc
J2ME Widget Toolkit
An advanced widget toolkit for J2ME devices, supporting cross-platform components such as tables, trees, graphical buttons, theming etc.
Trixul is an XML and JavaScript GUI toolkit that supports MacOS X, Linux, and Windows directly via Cocoa, Gtk+, and .NET. JavaScript code can call C++ components directly. Please visit the project web page (www.trixul.org) for additional information.
QuillTex is a cross-platform native application tiling management tool written in Qt4. An emphasis is made on making all major components a separate dynamic library, for modularity.