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GeneThello (read jə-ˈne-ˈthe-lō), is an acronym for genetic othello, an othello (reversi) playing program which based on Genetic Algorithm (GA). In principle GeneThello consist of an othello program and a genetic algorithm system.
Pm2Media is a PmWiki to MediaWiki converter, reading contents of an existing PmWiki, converting it into MediaWiki syntax and then posting it into a MediaWiki.
The converter is not using the official MediaWiki API, rather it is simulating a browser logging in with a specified user.
The converter was tested with MediaWiki 1.16.5 and PmWiki 2.1.27.
Very simple and stable C++ game framework. This is the base of a new game engine based on the irrlicht rendering engine. Every feature can be easily removed if unwanted. Look features at project homepage. IrrSolid does not work on 64 bit systems
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Bromine is an open source QA tool that uses selenium RC as its testing engine.
It provides project management, OS/browser specification, test-case creation as well as user management.
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Programming language Karel is a game to learn structural programming. It consist of graphical user interface and debugger that provide easy and fast learning.
A spring utility that makes developing with spring a little easier by enabling, with minimal code, runtime wiring, static ApplicationContext access, easy spring application creation and FitNesse-Spring integration
A framework for implementing various editors in Java. Intended to simplify and expedite the development of customized development tools for various game engines by providing various, commonly used controls to be used in the target application.
Endeavour Agile ALM is an Open Source solution to manage the creation of large-scale enterprise systems in an iterative and incremental agile software development process.
Libcmpio is a general purpose library, which provides an easy way to manipulate data files with variable record length, record compression, transparent volume creation and control and portability among different platforms .
Project created to help the process of develop a game or an interactive application. Have some OpenGL, CGFX and OpenAL abstraction layers, a lot of matrix and vector operations and a simple simulation system to do animation and smooth interpolation.
The GUCE project aims to provide an engine that can be used for multimedia applications. At first mainly targeted at game development. The affiliated GUCEF project is used as the main platform uppon which GUCE is build.
Optimized "pixel perfect" collision detection intended for use in 2-D games.
This is intended for use with either Allegro or SDL (game-oriented IO libraries),
but does not require either.
ProViz is a program visualization framework for Java. It is built as a plugin to the Eclipse IDE. (We are getting close to publishing resources and making this project distributable. Stay tuned!) A video demo: http://www.youtube.com/watch?v=BsoK1n-OM
This is a generic engine for simulation of Game & Watch games, starting with ports of the Madrigal Game & Watch Simulators (http://www.madrigaldesign.it/sim/). It is designed to run anywhere SDL is available, with emphasis in handheld machines.
The embedded Buffer Pool Manager (eBPM) supports the creation of pools of fixed buffer sizes. The user may allocate a buffer from the pool and queue to any other pool. A freed buffer is returned to its original pool.
CLIG - Command Line Interface Generator Clig is a code generator for several programming languages that allows you easy creation of command line parsers. Including a GUI and Command Line tool.
metaDSL provides a framework which eases creation of BNF grammars, parser generators and code generators. Executes as a Maven plugin or from the command line via a lightweight launcher powered by Maven runtime. See also: http://www.metadsl.com/
Simple Includable Graphical User Interface - for use with SFML. A c++ source and header file which are easily included into your project to provide a full featured GUI.
JTronic is a game designed for programming competitions. Players program a Java agent that participates in a game that combines the classic Tron and PacMan games. Features include an AWT GUI, record/playback functionality, and tournament mode.