Showing 973 open source projects for "linux game iso"

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  • 1
    An open source version of Flashback game engine.
    Downloads: 0 This Week
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  • 2
    Mushroom GBALib is a simple C library for the Nintendo Game Boy Advance. It provides a thin layer over the GBA hardware to allow for maximum control and flexibility in development.
    Downloads: 0 This Week
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  • 3
    A graphical MUD server, running LPC scripts, using Sierra AGI-like graphics.
    Downloads: 0 This Week
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  • 4
    Network gaming environment for AI warriors. Offers an application server, a soccer game application, an observer module visualizing a match and a template code for the warriors development.
    Downloads: 0 This Week
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  • 5
    A Portable 2D Role Playing Game Engine designed to allow non-programmers to create customized 2D role playing games using a platform independant development kit.
    Downloads: 0 This Week
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  • 6
    Falengard is a project to develop a game play system that can easily be transferred between a computer based medium to a tabletop game reminiscent of Dungeons and Dragons.
    Downloads: 0 This Week
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  • 7
    This is a consolidation of my Paul-X range of products, including PaulOS (operating system), PaulRPG (role playing game engine) and PaulMORPG (multiplayer, online role playing game engine)
    Downloads: 0 This Week
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  • 8
    The 3D game development studio based on the Eclipse platform featuring modelling, non-linear animation of characters, scripting and deployment support.
    Downloads: 0 This Week
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  • 9
    The UltraZig project is a next generation Game Creation System, built in the image of its arguable predecessor, MegaZeux. It aims to simplify the construction of games across platforms with a tightly-knit user interface and an intuitive source editor.
    Downloads: 0 This Week
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  • 10
    Arylon is a lisp-based game engine for rapid prototying and development of tilebased/bitmapped games.
    Downloads: 1 This Week
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  • 11
    G3C provides the main features for 3D-game developers: 3D rendering engine based on openGL, collision detection, physical rules, p2p network... A game-sample will be avaible, binding a wargame, a flight simulator, a first person shooter, a MMOG...
    Downloads: 0 This Week
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  • 12
    A source framework and runtime library for building game engines; providing windowing, input, sound, and networking; in a simple, platform-independant manner. Utilizing C++, OpenGL, and various native APIs to provide a platform-transparent system.
    Downloads: 0 This Week
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  • 13
    LCGML (Legacy Crawling Game Markup Language) makes it possible do script old fashioned text adventures. It is an XML-driven Document format. For the stable product, an perl interpreter is also planned
    Downloads: 0 This Week
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  • 14
    paklib provides easy-to-use pak-file access for the well-known Quake 2 PAK files. It consists of two files and is easy to use in your source code. It is written in pure C and makes only use of stdio.h, stdlib.h and string.h If you are a game developer
    Downloads: 4 This Week
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  • 15
    This XML-based language will allow easy creation and integration of Game Map and Object definitions for any game.
    Downloads: 0 This Week
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  • 16
    OAS is an application server for building online, cross-platform, multiplayer/user game applications and provides developers with a framework for handling client/server communication, handling and executing application logic, and multiple client types.
    Downloads: 0 This Week
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  • 17
    n-able is a cross platform J2ME middleware, providing all the leading edge features required to produce high quality, innovative and addictive 2D & 3D wireless games and applications. It supports MIDP 1.0/2.0, MMAPI & the J2ME Game API.
    Downloads: 0 This Week
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  • 18
    ZEngine is designed to provide a powerful yet easy to use 2D game API using OpenGL for fast 2D drawing and SDL for everything else, it is completely cross-platform and the class based design makes it easy to learn and use.
    Downloads: 2 This Week
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  • 19
    OpenReality will be a 3D Engine Library for development of Games, Virtual Reality and 3D Visualization applications. It will be very intuitive, and strongly object oriented. Of course, performance will have a great weight on the project´s decisions.
    Downloads: 0 This Week
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  • 20
    Perl bindings for the Allegro Low Level Game Routines library
    Downloads: 0 This Week
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  • 21
    GTEngine was started by members of the Game Tutorials web site, www.gametutorials.com, to bring together the various talents and levels of knowledge in the creation of a 3D game engine, and to foster our continued learning in a specific project.
    Downloads: 0 This Week
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  • 22
    Full implementation of ISO 2022 files (ECMA-35) as a library.
    Downloads: 0 This Week
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  • 23
    A set of tools and libraries aimed at easy, multi-platform game development for new and experienced developers.
    Downloads: 0 This Week
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  • 24
    The MAD Project is an attempt to create a powerful, flexible game engine, which is specifically designed for graphical adventure games.
    Downloads: 0 This Week
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  • 25
    A translator that converts information models written in ISO-10303-11 EXPRESS to DAML+OIL/OWL (e2ont). The software extends the OSEXPRESS parser. DAML+OIL or OWL code is obtained using the Jena2 Semantic Web framework.
    Downloads: 0 This Week
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