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This encapsulates some of the higher level functions of OpenGL using extensions into C++ objects. These at the moment in time are framebuffer objects and shaders
Like an engine is a open source graphics engine with gpl licence, written in c++ and opengl (with glut), that encapsulates opengl for the user, Now anyone with no knowledgement about opengl CAN MAKE 3D COOL THINGS!!!!!
gWcalc is a graphics front-end for Kyle Wheeler's excellent Wcalc scientific calculator. It uses the GTK+ toolbox, and adds extensive configuration and session history possibilities.
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Jadeite Engine is a free cross-platform 3D game development framework. It provides rendering, sound, networking and physics. Please visit the project homepage!
Wrapper for the library Libdc1394 to enable communication with the Java programming language. Java Video Capture for ieee 1394 cameras. Support for jfm JMF-2.1.1e, register a new protocol dc1394. ieee1394 camera for jmf, with this library jvc1394
G-Truc Creation is an open source and creativity enthousiat website. As a main goal, G-Truc Creation features an OpenGL Framework (GLF). It's a C++ based project that aims to improve OpenGL programmers work with libraries, documentation, samples and
A new academic framework for augmented reality based on QVision and OpenCV.
The project includes augmented reality detectors based on black&white patterns and natural features.
BZK is a set of tools to help creating games for mobile devices. Graphics are simple but enough to create good games. This suit maybe not be suitable for very intensive games or near-photorealistic graphics. For everything else, welcome.
Scriptable Multimedial Interactive Locations Engine, is a C++ written multiplatform engine designed to provide simple way to create 2D games and visualisations. SMILE consists of a shared library built upon SDL, data/ script interpret and Qt editor.
This is an entity relationship diagram visualization widget programmed on QT4. With this tool you can draw objects (computers, people, whatever), and the relationship between them.
Lunar aims to be a cross-platform engine geared towards developing two-dimensional video games. In addition to Lua-based scripting, planned features include support for interchangeable graphics, image and audio libraries, and a fully-featured editor.
An implementation of Bruhn et al.'s fast variational optical flow algorithm using the OpenCV image processing library. The code calculates dense flow fields with a user-specified level of precision.
Neuroph OCR - Handwriting Recognition is developed to recognize hand written letter and characters. It's engine derived's from the Java Neural Network Framework - Neuroph and as such it can be used as a standalone project or a Neuroph plug in.
Realistically and Acronymically Named Generalized Engine. Sometimes shortened to RANGE or RANGEngine. This is primarily a 2D computer game engine that provides all major functions required. See http://p.sf.net/rangengine/wiki
Web gallery based on pre-generated metadata, typically according to directory structure, not database or an administration. Development moved to: http://github.com/martinkozak/fsgal.
Spring3D enables the object-oriented creation and manipulation of 3D geometry running on top of most 3D API (i.e. JOGL or Android's OpenGL). The reference engine is based on Java3D and is in the application process for being made a Spring Extension.
CLara is a framework that enables you to access the computing power of many graphics processors in an IP-based network using a kind of Client/Proxy/Server model. Its programming interface conforms to the OpenCL 1.0 standard.
libtermgraph is a simple C/C++ library for portable character-based graphics and nonblocking keyboard input in a terminal window. It targets Windows and Unix/Linux systems, and is designed for use in introductory programming courses.
Flash Vector Drawing(aka faved) is a tool for flash developers to extract vector shapes from pictures. It uses native flash drawing(lineTo, curveTo, etc.) and allows to export the drawn picture into flash code(specially formatted or pure).