Showing 830 open source projects for "linux game"

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  • 1
    PsychoEngine is an Open-Source WYSIWYG 3D game engine/creation utility, that hopes to eventually compete with other Open-Source game engines/creation tools as well as commercial engines and tools, both visually and in playablity.
    Downloads: 0 This Week
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  • 2
    A light multi-level role-play game written in Java, built upon its own easy-to-use OOP game library, with no dependencies.
    Downloads: 0 This Week
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  • 3
    A game developement library for the Gamepark32 handheld console. The project goal is to provide a full C++ API that will provide Sprite, Tile, and Layer graphics functionality, as well as Music, Input, File and GUI APIs in the future.
    Downloads: 0 This Week
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  • 4
    BAGG is a flexible GAME GUI library for the ALLEGRO game library
    Downloads: 0 This Week
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  • 5
    JFrog is a free distributed components-oriented framework created to develop multiplatform game engines with high source code reusability. It’s possible to create game engines for personal computers and handhelds. Before this project was Amphibian.
    Downloads: 0 This Week
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  • 6
    Shadowed Horizons is a gaming software development framework. The aim of the project is to provide simple yet intuitive classes and utilities which will allow you to spend less time drudging around the foundation, and more time coding the next big game
    Downloads: 0 This Week
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  • 7
    This is an powerfull and highly modifyable fully featured open source 2D game engine written in C. More like an easy to use game SDK. It is built on top of SDL for cross platform use. Level editor included
    Downloads: 0 This Week
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  • 8
    VOpenCHR is an Open Source VERGE CHR Editor that aims to edit CHR (sprite) files for all VERGE versions. VERGE is a role playing game creation engine and can be found at www.verge-rpg.com
    Downloads: 0 This Week
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  • 9
    A rapid development tool for games. “The Game” abstracts across the set of all possible graphical computer games (2D as well as 3D), breaking it down into a set of objects, sprites, meshes, sounds etc that can be easily configured. Then hit “compile”.
    Downloads: 0 This Week
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  • 10
    Lixoo is a extensible, fast and small 2D point'n'click adventure game engine. It features the engine itself and an IDE that let you create full-featured games just by writing the essential code of the game.
    Downloads: 0 This Week
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  • 11
    SDL OO is an object oriented access to the SDL (Simple DirectMedia Layer), SDL_image, SDL_mixer, SDL_net, SDL_ttf, ... written in C++. It supports 2D/3D windows and is optimized for game/GUI development.
    Downloads: 0 This Week
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  • 12
    Basic framework for creating networkable games.
    Downloads: 2 This Week
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  • 13
    AllegroPro is a cross-platform 2D game programming library that provides access to powerful hardware accelerated features, including OpenGL acceleration, for 2D graphics, input, audio, and file access.
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  • 14
    Alvyn is a free and open source re-implementation of Amos Pro Basic (Amiga) a Basic interpreter used for game developing. Alvyn is multiplatform and written in C++, with aim to preserve max compatibility with AmosPro. It use SDL library for graphics and
    Downloads: 0 This Week
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  • 15
    XBashServ is a program written in Tcl to help set up and run game server programs and some other general network server programs on UNIX systems. It also works on Microsoft Windows but is experimental.
    Downloads: 0 This Week
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  • 16
    NeoEngine is an Open Source platform independent 3D game engine written in C++
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    Downloads: 2 This Week
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  • 17
    LucidEngine is a simple layer over MIDP compatible phones that will let you write simple and old fashioned games using a specific language. Every game you'll develop will basically work on all the devices (even not phones) LucidEngine as been ported.
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  • 18
    The J2MEGL (Java 2 Micro Edition Game Library) is a high-customizable library to speed up the development process involved in games when dealing with repainting, sprites and movement. It is based on the MIDP-1.0 specification.
    Downloads: 1 This Week
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  • 19
    Sarien is a portable implementation of the Sierra On-Line Adventure Game Interpreter (AGI), and is able to run games such as Leisure Suit Larry in the Land of the Lounge Lizards and Space Quest I and II.
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  • 20
    Venom is a small framework for writing 3d games and applications.
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  • 21
    This is a conversion-to-binary training game prototype. Random bits appear, and you must shoot them where they fit onto various bytes (given in octal, hex or even bit ops, decimal or Ascii). Shoot wrongly and you lose that byte, or get it right and win.
    Downloads: 0 This Week
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  • 22
    uIrcBot is a irc bot written in C++ for windows and unix. The bot can publish game-events from a counterstrike game server on an irc channel. The project includes a flexible and easy irc lib which handles the irc-events.
    Downloads: 0 This Week
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  • 23
    An open source version of Flashback game engine.
    Downloads: 0 This Week
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  • 24
    Mushroom GBALib is a simple C library for the Nintendo Game Boy Advance. It provides a thin layer over the GBA hardware to allow for maximum control and flexibility in development.
    Downloads: 0 This Week
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  • 25
    A graphical MUD server, running LPC scripts, using Sierra AGI-like graphics.
    Downloads: 0 This Week
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