Showing 1585 open source projects for "game creation software"

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  • 1
    Kopf

    Kopf

    A Python framework to write Kubernetes operators

    Kopf —Kubernetes Operator Pythonic Framework, is a framework and a library to make Kubernetes operator's development easier, just in a few lines of Python code. The main goal is to bring the Domain-Driven Design to the infrastructure level, with Kubernetes being an orchestrator/database of the domain objects (custom resources), and the operators containing the domain logic (with no or minimal infrastructure logic).
    Downloads: 3 This Week
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  • 2
    Select2

    Select2

    The jQuery replacement for select boxes

    Select2 is a jQuery-based replacement for select boxes that allows for searching, tagging, pagination of results, remote data sets, and many other useful options. It’s ideal for enhancing native selects in terms of search and interface, easily loading data from JavaScript, paging and working with large datasets and more. Select2 comes with remote data support and built-in full browser support, be it for modern or legacy browsers. Select2 is also fully extensible, with a great selection of...
    Downloads: 11 This Week
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  • 3
    Cppfunct implements run-time C++ function objects, with creation, invocation, manipulation, and combination. The function object concept abstracts ways to parameterise other classes beyond simple static values.
    Downloads: 0 This Week
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  • 4
    0xcert

    0xcert

    JavaScript framework for building decentralized applications

    The 0xcert Framework is a platform that provides a complete set of tools for building powerful decentralized applications (dapps). Our mission is to equip application developers with a secure, agnostic, and opinionated framework with conventions to enable interoperability between applications. If you are new to blockchain try the 0xcert API for quick deployments of dapps with minimal effort.
    Downloads: 3 This Week
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  • 5
    Overlord

    Overlord

    Providing automated and highly available caching service solutions

    Overlord is the proxy and cluster management function of Bilibili based on memcache and redis &cluster written in Go language, and is committed to providing automated and highly available caching service solutions. It mainly includes the following components. A lightweight and highly available cache proxy module that supports memcache and redis proxies, which is equivalent to twemproxy. The difference is that it supports redis-cluster and can disguise itself as a cluster mode. Including...
    Downloads: 1 This Week
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  • 6
    retroarch-ifjoy

    retroarch-ifjoy

    Script to start Retroarch w/ different config depending on joystick

    I love Retroarch, but something that always bothered me is that 6-button users are treated as second class citizens. Of course you can create core/game specific remaps, but sadly there are no device specific remaps. When you create a remap that works well with a 6-button fighting/Saturn gamepad or an arcade stick, it will suck with a 4-button gamepad, and vice-versa. It's impossible to create a single remap that's perfect for both 4-button and 6-button gamepads. I had to do...
    Downloads: 0 This Week
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  • 7
    Design Patterns Written in Unity3D

    Design Patterns Written in Unity3D

    All Gang of Four Design Patterns written in Unity C#

    The Design Patterns Written in Unity3D project is a guide to implementing software design patterns specifically within the Unity game development environment. It demonstrates how common patterns such as singleton, observer, factory, and state can be adapted to Unity’s architecture. The repository includes practical examples and code snippets that show how to structure game systems for scalability and maintainability.
    Downloads: 0 This Week
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  • 8
    FuzzyWuzzy

    FuzzyWuzzy

    Fuzzy string matching in Python

    We’ve made it our mission to pull in event tickets from every corner of the internet, showing you them all on the same screen so you can compare them and get to your game/concert/show as quickly as possible. Of course, a big problem with most corners of the internet is labeling. One of our most consistently frustrating issues is trying to figure out whether two ticket listings are for the same real-life event (that is, without enlisting the help of our army of interns). To pick an example...
    Downloads: 3 This Week
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  • 9
    KonsolScript and Game Engine

    KonsolScript and Game Engine

    Free and Open Game Programming Language for Windows and GNU/Linux

    KonsolScript is a free and open source, scripting language primarily intended for 2D games development. KonsolScript Development Team believes that the unavailability of games on GNU/Linux desktops is one of the major concerns why people keep using unauthorized copies of proprietary OS over GNU/Linux and that is something the Development Team is ought to address – we are doing our part to help promote GNU/Linux as a viable gaming platform for desktops both for Game Publishers and...
    Downloads: 7 This Week
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  • 10

    Wheefun Ingeniously Retro Engine

    Low-Level Game Engine for Retro Platforms

    WFIRE is a low-level game engine which provides a portable library allowing for writing video games for multiple classic targets. Originally written for a game called the Crypts of Eldor, WFIRE aims to provide compatibility with a number of constrained environments, such as DOS and the Amiga. It also aims for "new-retro" computers such as the Commander X16 and the Neon816. Of course, modern operating environments such as Windows NT and GNU/Linux are also planned. WFIRE is meant to reduce...
    Downloads: 0 This Week
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  • 11
    Cocos2d-x

    Cocos2d-x

    Open-source, cross-platform, game-development tools

    Cocos2d-x is a mature, free, open-source, cross-platform C++ game development framework—derived from cocos2d-iPhone—for building 2D games, interactive media, and demos across major platforms. Fast and compressed textures: PVR compressed and uncompressed textures, ETC1 compressed textures, and more. Language: C++, with Lua and JavaScript bindings. Android Studio 3.0.0+ to build Android games(tested with 3.0.0). JRE or JDK 1.6+ is required for web publishing. Fast font rendering using Fixed...
    Downloads: 9 This Week
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  • 12
    readme-md-generator

    readme-md-generator

    CLI that generates beautiful README.md files

    readme-md-generator is able to read your environment (package.json, git config...) to suggest you default answers during the README.md creation process. Make sure you have npx installed (npx is shipped by default since npm 5.2.0).
    Downloads: 0 This Week
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  • 13
    Network Function Framework for Go

    Network Function Framework for Go

    NFF-Go -Network Function Framework for GO (former YANFF)

    NFF-Go is a set of libraries for creating and deploying cloud-native Network Functions (NFs). It simplifies the creation of network functions without sacrificing performance. We are now supporting AF_XDP and supporting(almost) getting packets directly from Linux. So you do not need to write 3(three) different applications to process packets coming from different type of drivers of PMDs. You just write everything in NFF-Go, and it can dynamically use whatever you would like underneath....
    Downloads: 0 This Week
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  • 14
    SharpShell

    SharpShell

    Create Windows Shell Extensions using the .NET Framework

    SharpShell is a .NET library that allows developers to create Windows Shell extensions in managed code, simplifying what is traditionally a complex and low-level development process. It enables the creation of context menu handlers, icon overlays, and other shell integrations using C# instead of native C++. The library abstracts many of the complexities of COM programming, making it more accessible to developers who are familiar with .NET. It includes templates and examples that help...
    Downloads: 3 This Week
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  • 15
    Nuklear

    Nuklear

    A single-header ANSI C gui library

    Nuklear is an open source minimal-state, immediate-mode graphical user interface (GUI) toolkit written in ANSI C. It is designed to be lightweight, portable, and self-contained, requiring no external dependencies. The library is easy to integrate into existing applications by including a single header file, making it popular for game development, prototypes, and embedded systems. Nuklear supports a variety of UI elements such as windows, buttons, sliders, and text inputs, with customizable...
    Downloads: 3 This Week
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  • 16

    jpeg2pdf

    Create PDF from JPEG scans and photos

    Cross-platform command-line tool for creation of PDF documents from scans/photos of pages in JPEG (.jpg) format and the lightest weight ANSI C library to put multiple JPEG files into one PDF file. You can add handwritten comments to PDF scans (over original images) with xournal: http://xournal.sourceforge.net/ It supports graphics tablets and saves comments to PDFs as vector data.
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    Downloads: 44 This Week
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  • 17
    Phaser Ads

    Phaser Ads

    A Phaser plugin for providing nice ads integration in your phaser.io

    Phaser Ads is a plugin designed to integrate various advertising providers into Phaser-based games, offering a unified API for managing ads across different platforms. It simplifies the process of incorporating ads, including mobile-specific options, into your game.
    Downloads: 1 This Week
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  • 18
    jul-javascript

    jul-javascript

    JUL - The JavaScript UI Language

    The JavaScript UI Language (JUL) is a configuration and instantiation module for the JavaScript frameworks. It can be used with any framework that accepts a configuration object as a constructor parameter, or with a custom factory for the other frameworks. JUL parses a tree of configuration objects, and creates the runtime components in the expected order and membership. For the most uses, after this step, you will have your application's user interface up and running. Browser...
    Downloads: 0 This Week
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  • 19
    Artemis-odb

    Artemis-odb

    A continuation of the popular Artemis ECS framework

    Artemis-odb is a high-performance java based Entity-Component-System framework. It is mature, actively maintained, and a continuation of the popular Artemis. Artemis-odb is one of the fastest incarnations of Artemis! Don't take our word for it, check out and run the benchmarks yourself! Dozens of games with sources are available in the Game Gallery! Use it commercially! Expand your toolkit! Easy migration from Artemis clones. Optionally auto-pooled components and hotspot optimization via...
    Downloads: 2 This Week
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  • 20
    setupdocx

    setupdocx

    Multidocument automation by templates - for sphinx, mkdocs, epydoc ...

    The ‘setupdocx‘ provides a control layer for continuous documentation by the simplified creation, packaging, and installation of documentation. The provided commands are distributed as entry points and optional base classes for further customization into 'setup.py' - setuptools / distutils. Manages arbitrary document templates for the supported builder, supports multiple builds with arbitrary document layouts, designs, and patched contents. The current release supports the following...
    Downloads: 0 This Week
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  • 21
    Incremental DOM

    Incremental DOM

    An in-place DOM diffing library

    Incremental DOM is a lightweight library for building DOM trees by issuing imperative update instructions, avoiding heavyweight virtual DOM diffing at runtime. Instead of creating and diffing large object graphs, templates compile to a sequence of function calls that “patch” the live DOM in place. This model eliminates allocations associated with virtual trees and allows updates to be streamed directly to the DOM, which can improve memory usage and reduce GC pressure. It integrates naturally...
    Downloads: 0 This Week
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  • 22
    ApertusVR

    ApertusVR

    Virtual Reality software library

    The main feature of ApertusVR is the so called "Distributed Plugin-in Mechanism" which means that not only humans could be involved in a multi-user virtual reality scene but any element of the Internet of Things like hardware, software, robot or any kind of smart device. ApertusCore is a programming library written in C++11, that fulfills modern software requirements as it is modular, embeddable, platform-independent, and easily configurable. It contains basic software interfaces and modules...
    Downloads: 1 This Week
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  • 23
    Fighting Fantasy Framework

    Fighting Fantasy Framework

    A complete web framework to create online Fighting Fantasy adventures

    With FFFramework you can create your own interactive adventure or gamebook with minimum html knowledge and publish it on the web. Just edit the html files in /game catalogue. The tutorial is included. The project provides the Fighting Fantasy mechanics including fight, dice throwing, testing skil and luck . Enjoy :) Example: http://www.dudziarz.net/fff
    Downloads: 0 This Week
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  • 24

    javaLightConsole

    Easy fine console input/output for java

    Input : non blocking keyboard handling. Output : clean console, print at x,y coordinates, echo on/off, cursor on/off. Developed for learning game programming and MVC. Uses native code through JNI. Provides windows and linux versions. Includes code:blocks and eclipse projects for native and java code. You can use the classes InputProxy and OutpoutProxy in your projects. For usage examples, see their main() methods.
    Downloads: 0 This Week
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  • 25
    Native File Dialog

    Native File Dialog

    Neat C library that portably invokes native file open and save dialogs

    A tiny, neat C library that portably invokes native file open, folder select, and save dialogs. Write dialog code once and have it pop up native dialogs on all supported platforms. Avoid linking large dependencies like wxWidgets and qt. Tested, works alongside libsdl on all platforms, for the game developers out there.
    Downloads: 3 This Week
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