Showing 154 open source projects for "simple games"

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  • 1
    MLX42

    MLX42

    Codam's own fixed, functioning alternative of the miniLibX

    MLX42 is a modern C graphics and windowing library built on top of GLFW and inspired by the original MLX library used in 42 school projects. It aims to provide a higher-level, beginner-friendly abstraction for students learning about graphical programming, while also embracing modern practices like event-driven input, texture rendering, and transparency. MLX42 is structured to reduce boilerplate and simplify the creation of games or interactive applications in C, making it an excellent...
    Downloads: 0 This Week
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  • 2
    100 proyectos de JavaScript

    100 proyectos de JavaScript

    100 JavaScript projects with code and videos for free

    100 proyectos de JavaScript is a large collection of 100 JavaScript projects, each with source code and an accompanying video tutorial, offered entirely for free. The repository is tied to the website javascript100.dev, which presents the projects as a structured learning path so learners can progressively build their skills through practice.Each project lives in its own numbered folder (for example, 01-tinder-swipe), and the README explains how to run them via the VS Code Live Preview...
    Downloads: 0 This Week
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  • 3
    ML.NET

    ML.NET

    Open source and cross-platform machine learning framework for .NET

    ...ML.NET lets you re-use all the knowledge, skills, code, and libraries you already have as a .NET developer so that you can easily integrate machine learning into your web, mobile, desktop, games, and IoT apps. ML.NET offers Model Builder (a simple UI tool) and ML.NET CLI to make it super easy to build custom ML Models. These tools use Automated ML (AutoML), a cutting edge technology that automates the process of building best performing models for your Machine Learning scenario. All you have to do is load your data, and AutoML takes care of the rest of the model building process. ...
    Downloads: 0 This Week
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  • 4
    Arianne RPG

    Arianne RPG

    Arianne is an engine to develop multiplayer online games like Stendhal

    Arianne is a multiplayer online engine to develop turn based and real time games, providing a simple way of creating the game server rules and clients like our MORPG Stendhal. Our engine Marauroa uses Java and SQL for hosting hundreds of players on a solo host. Stendhal is a fun friendly and free multiplayer online adventure game with a huge and rich world. With hundreds of NPCs and different quests, features like the Travel log and achievement system keep track of progress. ...
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    Downloads: 50 This Week
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  • 5
    OneFile

    OneFile

    Curates delightful open-source projects

    OneFile curates delightful open-source projects that each consist of a single file, highlighting how much you can learn from compact, self-contained code. The collection spans tiny games, utilities, servers, interpreters, and teaching demos where the entire idea fits in one readable source. This “one file” constraint makes every example approachable—you can open it, grasp the full control flow, and experiment without navigating a large codebase. It’s ideal for learners seeking quick wins or for teachers looking for simple yet inspiring demos to showcase concepts. ...
    Downloads: 1 This Week
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  • 6

    ZAPH

    Tools and Z80 engine for creating adventure games. (RUST)

    This is an exercise in some advance programming topics using a text adventure as the central result. This originally began as a project to recreate an old BASIC text adventure, on the ZX Spectrum, using Z80. After developing a very simple byte code VM to handle the game interactions, I realised that there was an opportunity to use some more advance techniques, which in turn can lead to some PC based tools.
    Downloads: 0 This Week
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  • 7
    A bunch of modules built on top of the SDL-Libary to allow easy use of OpenGL with SDL. The basis is a 'Game-Loop' which allows real-time animation easily. Examples for turn based games with animation is provided - too. Includes examples for usage.
    Downloads: 1 This Week
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  • 8
    Competent Audio

    Competent Audio

    Machine graph audio engine for computer games

    Competent Audio (CA) is an audio engine suitable for video games. It is written in C, but is designed for interoperability with other languages. Windows and Linux binaries for x86 and amd64 are available. CA uses a machine graph model with support for arbitrary numbers of machines, limited only by the available system resources: - Samplers play back audio clips. - Mixers combine audio signals and optionally perform signal processing
    Downloads: 0 This Week
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  • 9
    Ring

    Ring

    Simple and flexible programming language for applications development

    ...The supported programming paradigms are imperative, procedural, object-oriented, declarative using nested structures, functional, meta programming and natural programming. The language is portable (MS-DOS, Windows, Linux, macOS, Android, WebAssembly, Microcontrollers, etc.) and can be used to create Console, GUI, Web, Games and Mobile applications. The language is designed to be simple, small and flexible. Ring is distributed as a Free-Open Source project under the MIT License.
    Downloads: 2 This Week
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  • 10
    Totally Built Linux Distro

    Totally Built Linux Distro

    build linux from termcap to GTK-4.7 100% non-stop

    Build all of a light linux distro non-stop and no buildfails with just a few commands. (not including un-tarring initial DL) Current Build Time: 3 to 4.7 hours* on an iCore7 using -j8 It's all automatic from Termcap to Gtk-4 and making new USB, it's new enough run firefox 20-130 and Mathematica 4 - 14. Minimal commandlines and configuration required; just a few in itself. Cross Compiles i386 to x86_64 (note not a canadian cross). ~500 pkgs built including configured database...
    Downloads: 3 This Week
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  • 11
    Portable OpenAL Sound

    Portable OpenAL Sound

    Concurrent, asynchronous sounds package for Ada apps.

    This is an Ada package that can play WAV files on Windows, OSX, and Linux, using Ada tasking and OpenAL libraries. It includes a partial Ada binding to OpenAL. It provides sound-playing capabilities for Ada apps to * asynchronously start and stop music/sound loops, * initiate transient sounds, * allow unlimited sound concurrency. It is suitable for any Ada application that needs music, sound loops or transient sound effects; eg. games. The proper command to extract the...
    Downloads: 2 This Week
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  • 12
    LifeAI is an artificial intelligence system that can be applied to robotics, games, or business. It simulates key processes of our minds, such as organizing data into concepts and categories, planning actions based on their predicted outcome, and communication. LifeAI was designed to be simple, but powerful and flexible enough to have many applications.
    Downloads: 0 This Week
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  • 13
    Ruby 2D

    Ruby 2D

    The Ruby 2D gem

    Ruby2D is a simple and elegant 2D graphics library for the Ruby programming language, designed to make it easy to build games, simulations, and interactive applications. Built atop SDL2 and OpenGL, Ruby2D abstracts away the complexity of low-level graphics programming while exposing enough control for performance and flexibility. It supports images, text, sounds, and basic geometric shapes, making it ideal for learning graphics or quickly prototyping ideas with Ruby.
    Downloads: 0 This Week
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  • 14
    Gym

    Gym

    Toolkit for developing and comparing reinforcement learning algorithms

    Gym by OpenAI is a toolkit for developing and comparing reinforcement learning algorithms. It supports teaching agents, everything from walking to playing games like Pong or Pinball. Open source interface to reinforce learning tasks. The gym library provides an easy-to-use suite of reinforcement learning tasks. Gym provides the environment, you provide the algorithm. You can write your agent using your existing numerical computation library, such as TensorFlow or Theano. It makes no...
    Downloads: 0 This Week
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  • 15
    SignalR

    SignalR

    Incredibly simple real-time web for .NET

    Today's modern apps are expected to deliver up-to-date information without hitting a refresh button. Add real-time functionality to your dashboards, maps, games and more. What is real-time functionality? It's the ability to have your server-side code push content to connected clients as it happens, in real-time. SignalR hubs can be written in C# code and added to your ASP.NET app, alongside your pages and APIs. The simple programming model integrates seamlessly with other ASP.NET features like dependency injection, authentication, authorization, and scalability. ...
    Downloads: 0 This Week
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  • 16
    Arduino

    Arduino

    Open-source electronics platform

    Arduino is an open-source physical computing platform based on a simple I/O board and a development environment that implements the Processing/Wiring language. Arduino can be used to develop stand-alone interactive objects or can be connected to software on your computer (e.g. Flash, Processing and MaxMSP). The boards can be assembled by hand or purchased preassembled. Arduino is a popular tool for IoT product development as well as one of the most successful tools for STEM/STEAM education. ...
    Downloads: 169 This Week
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  • 17
    WebAssembly from Scratch

    WebAssembly from Scratch

    WebAssembly from Scratch: From FizzBuzz to DooM

    WebAssembly from Scratch is an educational and exploratory project that demonstrates how WebAssembly works from the ground up by progressively building increasingly complex programs starting from simple examples like FizzBuzz and culminating in advanced applications such as running classic games. It is structured as a narrative journey that emphasizes understanding WebAssembly at a low level, rather than relying on high-level tooling or abstractions. The project walks through writing WebAssembly manually using the text format, then compiling from languages like Rust, and eventually integrating larger codebases into WebAssembly environments. ...
    Downloads: 0 This Week
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  • 18
    Kookaburra

    Kookaburra

    Cross-Platform, Object-Oriented Programming language. With Kookaburra

    Kookaburra is a simple programming language. With Kookaburra you can choose between the powerful CLI (Command Line Interface), or start coding with its' intuitive syntax. The syntax is simple and efficient. Create apps/games and more that are fine-tuned to perfection. Kookaburra is completely free to use, using only local files and no data/telemetry collection.
    Downloads: 0 This Week
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  • 19
    texgen.js

    texgen.js

    JavaScript Texture Generator

    ...It exposes a set of composable operations—noise, gradients, patterns, transforms, blends—that you can stack to create complex materials without image files. The API is deliberately fluent, letting you chain nodes to define a pipeline and then render to a canvas or WebGL texture. This approach is ideal for games, demos, and creative coding where small footprint and dynamic variation matter more than hand-painted assets. Because textures are generated at runtime, parameters can be animated or randomized to add life without extra downloads. The project demonstrates how far you can push simple building blocks to create wood, marble, clouds, checkerboards, and other familiar materials.
    Downloads: 0 This Week
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  • 20
    JPointerLock

    JPointerLock

    Pointer Lock for Java AWT/Swing

    Adds support for confining the mouse pointer to a Java AWT or Swing window, useful for video games that use mouse look or edge scrolling. Usage: 0. Download release/jpointerlock.jar and lib/native-library-loader.jar from the code section, and add them to your build path/classpath. 1. Call PointerLockLoader.init() as early as possible on the AWT EDT to load the native library. 2. Call PointerLock.setPointerLock(Window, boolean) on the AWT EDT when you want to lock or unlock the...
    Downloads: 0 This Week
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  • 21
    Go canvas

    Go canvas

    Canvas is a Go drawing library based on OpenGL

    Canvas is a high-performance 2D rendering library for C++ that mimics the HTML5 Canvas API. It is built using OpenGL for hardware acceleration and offers a simple, familiar interface for developers looking to draw shapes, images, and text in desktop applications or games. Canvas focuses on ease of use, speed, and flexibility, making it suitable for GUI overlays, visualizations, and real-time 2D rendering tasks. Its API is intentionally similar to JavaScript’s Canvas API, lowering the barrier for web developers transitioning into C++ graphics work.
    Downloads: 0 This Week
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  • 22
    Coach

    Coach

    Enables easy experimentation with state of the art algorithms

    ...With Coach, it is possible to model an agent by combining various building blocks, and training the agent on multiple environments. The available environments allow testing the agent in different fields such as robotics, autonomous driving, games and more. It exposes a set of easy-to-use APIs for experimenting with new RL algorithms and allows simple integration of new environments to solve. Coach collects statistics from the training process and supports advanced visualization techniques for debugging the agent being trained. Coach supports many state-of-the-art reinforcement learning algorithms, which are separated into three main classes - value optimization, policy optimization, and imitation learning. ...
    Downloads: 0 This Week
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  • 23
    nuBASIC

    nuBASIC

    BASIC language interpreter (multiplatform)

    nuBASIC is an implementation of an interpreter of the BASIC programming language and IDE. It has been designed mainly for educational purposes and it is suitable for simple games, educational or small business programs.
    Downloads: 7 This Week
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  • 24
    json.lua

    json.lua

    A lightweight JSON library for Lua

    json.lua is a lightweight JSON library for Lua that provides straightforward encoding and decoding without requiring a large external package. It is designed to be dropped into an existing project as a single Lua file, then required directly from application code. The library exposes a simple API for turning Lua values into JSON strings and parsing JSON strings back into Lua values. Its small size makes it practical for games, plugins, scripts, embedded Lua environments, and projects where dependency weight matters. It is implemented in pure Lua and is known for being fast among pure Lua JSON options while still offering useful error messages. ...
    Downloads: 2 This Week
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  • 25
    tinyraycaster

    tinyraycaster

    486 lines of C++: old-school FPS in a weekend

    The tinyraycaster project is a compact implementation of a classic raycasting engine inspired by early first-person shooter games, written in a minimal amount of C++ code. It demonstrates how to create a basic 3D environment using 2D grid-based maps and raycasting techniques. The project focuses on teaching the principles behind rendering pseudo-3D scenes, including wall projection, texture mapping, and camera movement. Its simplicity allows developers to understand the entire rendering...
    Downloads: 0 This Week
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