Showing 64 open source projects for "game editor"

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  • 1
    Debvi

    Debvi

    Plugin based multi-purpose dev tool.

    Debvi is Java based, stand alone, and is based on plugins for unlimited features. Planned Features: - Interactive scene creation (Games / Animation) - Private game engine editor - Themes - Depola language (A programming language with similar syntax to the other languages to exported to such as JavaScript) - GIT, SVN or others similar
    Downloads: 0 This Week
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  • 2
    GraphEditor

    GraphEditor

    Graph editing tool

    For creating graphs with can be exported to use in game making environments.
    Downloads: 0 This Week
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  • 3
    Tiger's SmoothJazz Editor

    Tiger's SmoothJazz Editor

    A visual editing environment for Sims3 JAZZ resources.

    Tiger, from Tyger Stripe Software, has donated the source of all his tools to the Sims3 community. This is his SmoothJazz editor. It lets you edit JAZZ resources - decompiling the package content to meaningful text and compiling back into game-format data. This project continues the work Tiger started.
    Downloads: 5 This Week
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  • 4

    data2bin

    Create structured binary files from XML data.

    Need to create binary files with data for Your program, game etc.? Tired of using hex-editor and editing the file manually with the risk of structure-mismatches? Too lazy to reedit complete file after changing structure members order or size? "data2bin" is a utility that takes: 1. Your structures description (you can use integers of different sizes and endiannesses, null-terminated text strings, fixed-size binary strings, structures, arrays...) 2.
    Downloads: 17 This Week
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  • 5

    ImpPath

    Simple C++ library for path manipulation

    ...For example, for working with internal application resource paths referencing a "sandboxed" virtual filesystem (like with PhysicsFS). Platform-specific path support is mainly intended for tools (e.g. map editor) which need to share a common code base (and perhaps some hard-coded resources) with the main sandboxed application (e.g. game).
    Downloads: 0 This Week
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  • 6
    StarlingPunk

    StarlingPunk

    StarlingPunk is a framework built on top the Starling library

    StarlingPunk is a game framework built on top of the Starling GPU-accelerated 2D library (AS3 / Flash / AIR). It is inspired by FlashPunk: it gives structure (entities, worlds), collision detection systems, tile maps, etc., and is intended to help developers organize 2D game code more cleanly while benefiting from Starling’s performance. It has features for quick prototyping and reusing code between projects. Organizing game objects into Worlds, Entities, with type-based grouping etc. Manage...
    Downloads: 0 This Week
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  • 7

    Phobos Editor

    Phobos editor is a generic resource editing system.

    Phobos editor will enable developers to create editors for specific tasks. It can be viewed as editor editor. It will be geared towards games.
    Downloads: 0 This Week
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  • 8
    Game Editor
    Game Editor is the game design software that gives you the power to create the games of your dreams, and gives you the chance to get the source code of the game creator and develop 2D games for personal computers as well as mobile devices like iPhone
    Downloads: 21 This Week
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  • 9
    Object Oriented Context Manager, serializer, editor API, targeted to extend short sized libraries able to play media objects as they are edited. Provides a virtual Machine, undo,merge,... API independant. Provides many extended libs. Demoscene oriented. https://www.youtube.com/watch?v=N86VfpYiz-Y
    Downloads: 1 This Week
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  • 10
    The Modding Table

    The Modding Table

    A software to craft easily your own Minecraft mod, without coding

    NOTE: THIS PROJECT HAS BEEN DISCONTINUED FOR MONTHS AND IS NO LONGER AVAILABLE FOR THE LATEST VERSIONS. The Modding table is a free software by CraftYourMod, to craft easily your own Minecraft mod without writing a line of code. Just configure your mod, add blocks/items, export it, compile it and run it ! The Modding table is also Cross Platform, so you can run on every recent OSes. There is also a WYSIWYG crafting recipe editor.
    Downloads: 0 This Week
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  • 11
    jAMOS

    jAMOS

    AMOS BASIC reimplementation in Java

    jAMOS is a cross platform, Java-based reimplementation of François Lionet's AMOS BASIC on the Amiga.
    Downloads: 0 This Week
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  • 12
    A Java Utility to edit and create new game content for Might and Magic 8 with support for 6 and 7. This is an extension of the no-longer-developed UnLod java utility for MM8. MM8LevelEditor is no longer actively developed. A new MMLevelEditor is being re
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    Downloads: 10 This Week
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  • 13

    ByChance Framework

    A generic framework for the generation of game levels.

    This project has moved to GitHub: https://github.com/npruehs/ByChance
    Downloads: 0 This Week
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  • 14
    jAMAL
    jAMAL is a Java-based reimplementation of the AMOS Animation Language (AMAL).
    Downloads: 0 This Week
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  • 15
    A framework for implementing various editors in Java. Intended to simplify and expedite the development of customized development tools for various game engines by providing various, commonly used controls to be used in the target application.
    Downloads: 0 This Week
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  • 16
    Wh32Edit is an army and savegame editor for the game Dark Omen
    Downloads: 3 This Week
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  • 17
    Qt based map editor for Warzone 2100 game.
    Downloads: 0 This Week
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  • 18
    OpenGDK is short for Open Game Development Kit. It's supposed to be a plug-in BASED (it's different from OGRE. OGRE is plug-in friendly), cross-platform, open source, general purpose (2D, 3D, client, server, editor), game development kit.
    Downloads: 0 This Week
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  • 19
    Lunar aims to be a cross-platform engine geared towards developing two-dimensional video games. In addition to Lua-based scripting, planned features include support for interchangeable graphics, image and audio libraries, and a fully-featured editor.
    Downloads: 0 This Week
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  • 20
    Torque Integrated Development Environment (TIDE) is a free, cross-platform IDE for Torque Game Engine scripting. It is implemented in Java as a plug-in for the jEdit text editor and contains plugins for function browsing, code completion, script debuggin
    Downloads: 1 This Week
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  • 21
    A tool for Savage Worlds game masters. It combines a kind of desktop wiki (fast text editor with links) with tools to rapidly create characters. More ideas can be added in the future
    Downloads: 0 This Week
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  • 22
    The Mud Designer gives developers a quick and simple approach to generating text based game content and an easier way to manage their MUD games. It is being developed from the ground up in C# 2008 using .NET 3.5
    Downloads: 0 This Week
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  • 23
    MiniRGSS-Editor is a lightweight RGSS(Ruby Game Scripting System) syntax-highlighter for the RPG Maker XP/VX. It uses the Qt 4.3.0 framework.
    Downloads: 0 This Week
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  • 24
    Cross-platform 3D Game Interpreter for 3D design games simulation and Virtual Reality Graphics Rendering with GUI and Command Line. Include map editor , game modeler , script editor.
    Downloads: 0 This Week
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  • 25
    A Java framework for writing sprite based games (turn-based, card, and arcade games.) Provides: Sprite management, rendering (Java2d or OpenGL), Collision Detection, Sprite widgets (buttons etc...), visual editor for layout of game widgets.
    Downloads: 3 This Week
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