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BLua is a full featured Lua IDE for writing Lua code. It has code completion, code analysis with error display, code structure trees and many other features found in professional IDE's. It also has some World of Warcraft Lua specific features.
CO2 is a real-world simulator development package that integrates currently
available technologies in order to provide an ever wanted environment for
those who want to build simulators/games. The package includes an IDE called
VisualGameBuilder.
IIM4J is a Java library for accessing IPTC Information Interchange Model (IIM). IIM is industrial standard file transmission format used by all major news agencies around a world. More info at www.iptc.org
libcsp is C a library makes programming with threads much easier. By providing an easy mechanism to express and reason about programs with multiple threads, it becomes easier to fit software into the real world.
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Provisio.Collections brings STL like iterator-based containers to the .Net world (especially C#). It offers fundamental sequential (vector/list/deque) and associative (tree/skiplist) containers that can be filled, traversed and modified using iterators.
jME Physics System provides an interface between jME (Java Monkey Engine) and ODE (Open Dynamics Engine). It sits on top of a slightly modified version of odejava, and provides a way to very easily set up a physics world and add objects to it.
The aim of the project is to provide short description of many programming languages, dialects, IDEs, etc. with sample programs (realizations of common algorithms like 'hello, world', 'dot product', 'quine program').
The JotAzul is a free Object Oriented Java IDE created to help teachers and newbies in the POO World.
It was inspired on the BlueJ IDE and Blue System language (The Objects First approach).
JotAzul was created using the SWT (Simple Widget Toolkit)
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This Project aims to translate programming documentation available in the world wide web.
This project also aims to make a translator team that can be requested by other projects.
VRS is an environment for presenting three dimensional (3D) world. All visualisations are made at client(s) side VRC (Virtual Reality Client - example client is under developement, SF site avaible, see also http://jvrc.info).
Colle is the glue of a properly designed web application. It is written on several popular technologies of the Java and XML world including Servlet API, EJB 2.0, XSLT, JDBC, XML Schema, jdom, JAXP and others.
CVS Permissioning Tool
It allows you to tightly control commit and tagging access to your CVS Repository.
This tool makes cvs a serious player in the SCM Tool World it makes up to any other system such as VSS or ClearCase.
JCGrid is an easy-to-use tools for real-world grid-computing. It requires only to install Java Runtime and you can easy split your cpu-intensive task among several Workstations/PC/Mac/etc. It includes support for POVRay and MandelGrid as usage examples.
An ASCII MMORPG / World Simulation / Genetic Programming Project
This project was previously oriented towards creating an AI based Operating System.
However new visitors should refer to www.theasciiproject.com for information about what this project has developed into.
P::Classes is a portable, high performance C++ application framework which
provides many classes needed for real-world application development, emphasing
on ease of use, size and stability.
SymLang is an other interpreted object oriented embedded language. It's a prototype language, this means it implements some ideas that would not work well in a real world environment. If you are interested in language development, tou will enjoy it :)
World Foundry is a 3D level game engine and asset production pathway with over 170,000 lines of code. Originally a commercial product, now released under the GPL. Designed from the beginning to be cross-platform, runs on windows, working on linux port.
GeMMS (Gene's Mac Mud Server) is an out of the box text adventure world for the Mac. It is written with state of the art Java Cocoa APIs used in the latest Mac OS X programs. Our goal is to have you hosting a fantasy world via telnet in minutes.
The Mercury MUD driver is a C++ network server for extensible text-based multi-user role playing games. Players can extend the game world on the fly (even while the game is running) via a simple object-oriented C-like language.
The purpose of the project is to build a world class open source Enterprise integration engine.
<br>Uses of JEngine include healthcare systems/hospitals HL7 interface engine, intergration of HL7 with EMR and Practice Management Systems.
Emotion Engine is an 3d game engine based on plib of the 3d graphics, lua for the scripting engine and xml for the world files. Originally the engines intent was to demo and create a tutorial on how to use plib for new game developers.
the simple universe library aims to provide a simple (possibly game-oriented) virtual reality where real-world objects and surfaces (like terrain) can be defined and simulated. Uses OpenGL and ODE.
PHP World Portal is being developed as the framework for JLS Web Development's site. After each module is completed it will be released as open source for the public. The core framework will be released by 1/23/04.