Showing 500 open source projects for "open world"

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  • 1
    Armory Interface (short: ai) is a script to include informations of World of Warcraft items from the Armory (Blizzard Web-Database) as PHP object or as MouseOver boxes output, like in the Armory self, but with clean and semantic markup (XHTML) and JS/CSS
    Downloads: 0 This Week
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  • 2
    Artifical World simulator, it simulate virtual 3D world and execute IA programs. It have API for programming IAs in C++. it use Irrlicht as 3D engine.
    Downloads: 0 This Week
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  • 3
    Cheetan is MVC framework which is lightest in the world(?) for PHP. I usually use CakePHP. But I want framework that I able to use when the project isn't so large-scale but is a little tired... So I developed such a framework.
    Downloads: 0 This Week
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  • 4
    XCDE (eXtreme Collaborative Development Environment) is a plugin for Eclipse that adds support for real-time collaborative editing over the Internet, letting developers work on the same files at the same time from up to halfway around the world.
    Downloads: 0 This Week
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  • 5
    Template toolkit 2 for C++ bringing fast, flexible and highly extensible template processing to the world of C++!
    Downloads: 0 This Week
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  • 6
    This project explores the unproven concept of a "game browser", which attempts to bring what we have with current websites into the game world.
    Downloads: 0 This Week
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  • 7
    Paragon is a robust and flexible fast application development framework written in PHP. Paragon contains a structured library of extensible components for modelling real world objects and processes. Paragon is a 3-tier system using a MVC paradigm.
    Downloads: 0 This Week
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  • 8
    phpArmory is a PHP class library that can easily fetch and unserialize World of Warcraft Armory XML data into structured associative arrays.
    Downloads: 0 This Week
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  • 9
    This project is aimed to provide complete suite of MPLS control protocols and MPLS Forwarding Engine on GNU Linux.Initial aim is to support LDP(RFC 3036) and RSVP (RFC 3209)stack for control plane. Let's rock the world of MPLS in Linux
    Downloads: 1 This Week
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  • 10
    Machine learning toolkit for unsupervised and semi-supervised clustering that demonstrates excellent results on real-world data (see Bekkerman et al. ICML-2005 and ECML-2006).
    Downloads: 0 This Week
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  • 11
    Huinca is a DDD (Domain Driven Design) and .NET software architecture sand box. We will try to find and share best practices for .NET real world software development based on the DDD approach.
    Downloads: 0 This Week
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  • 12
    Grimoire is a framework for building and running Warcraft 3 game and world editor hacks. It includes several DLLs which streamline map development and add new functionality.
    Downloads: 2 This Week
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  • 13
    The ESCL is a class library that can be used to develop electronic structure codes like those that are used in computational condensed matter physics. An object-oriented approach is suitable since real-world items like atoms and electrons are modeled.
    Downloads: 0 This Week
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  • 14
    Enough lame computing! The project for re-desiging and re-writing the computer world, based on old & new ideas that have never been implemented in a practical way. Research in form of discussion is in the public forum at this sourceforge project page.
    Downloads: 0 This Week
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  • 15
    MudMop, abbr. for Multi-User Discontinuous system MOdeling Platform, is an enterprise application framework, stands on modeling real world business which is discontinuous, and build business perspective data view and process operations to multi-users
    Downloads: 0 This Week
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  • 16
    The Mandragora World Engine is a C++/Python engine which allows the easy creation of programs, including applications, simulations, and games. Able to load and run specific program modules. Will handle objects, graphics, sound, physics, GUI, and even AI.
    Downloads: 0 This Week
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  • 17
    A World of Warcraft API emulator, including WoW UI XML file parser, implemented wholly in Lua, for faster offline development and to gain debugging capabilities. Among other things, it supports logging in multiple, separate users that can communicate.
    Downloads: 0 This Week
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  • 18
    Rugg is a hard drive and filesystem harness tool that allows you to test and benchmark drives and filesystems, by writing simple to complex scenarios that can mimic the behaviour of real-world applications.
    Downloads: 0 This Week
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  • 19
    OpComm - The Operational Communicator - a IM/collaboration software which should help developers do realtime design and development collaboration even being in distant places of the world, or game players to communicate efficiently during a network game.
    Downloads: 0 This Week
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  • 20
    This tutorial demonstrates how easy it is to accomplish real world programming goals with Rebol. The text aims to teach average users to program computers to do useful things, without the long and difficult learning curve imposed by other languages.
    Downloads: 0 This Week
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  • 21
    "kokos" is low-level "burning api" framework written in ANSII C and Assembly. It provides perfect base to build world-class cross-platform "burning" application.
    Downloads: 0 This Week
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  • 22
    an integration framework for UML and MOF case tools based on Jini and SOAP. It exchanges models from ArgoUML, Poseidon, Rose, etc. as XMI (UML stored in XML), checks them and generates code. New services simply plug in and can be shared world-wide.
    Downloads: 0 This Week
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  • 23
    MAIF is developed in Java 5 (especially Generics) and aims at building AI algorithms, by concentrating onto the mapping of real-world problems, while abstracting from their inner working. It can be extended with new algorithms and problem representations.
    Downloads: 0 This Week
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  • 24
    Children of Fire is based on AD&D. It will work on Windows an Linux at least. Containing computer generated world.
    Downloads: 0 This Week
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  • 25
    RealmForge (now Visual3D Game Engine)

    RealmForge (now Visual3D Game Engine)

    1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor

    The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
    Downloads: 3 This Week
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