Showing 575 open source projects for "3d linux"

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  • 1
    Massively Multi-Threaded and fully Object-Oriented game engine. An easily extensible core library, along with embedded Python for easy scripting of just about anything, makes the Auross engine a perfect choice for just about any gaming project.
    Downloads: 0 This Week
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  • 2
    SLAX based LiveCD showcasing Sun Microsystem's open source project "Project Looking Glass 3D" (LG3D). Presented in 2004 LG3D combines a stunning 3D UI with the benefits of Java (easily expandable and reusable code, platform independency, etc.).
    Downloads: 4 This Week
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  • 3
    SIGE - Simple Imperative Game Engine SIGE is a toolkit for game creation with OpenGL. At the moment suport for menus, textures, keybindings and configuration files is working. The project plans to include audio and video at a later time.
    Downloads: 0 This Week
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  • 4
    KAGEfx is a framework to load shader programs based on the OpenGL Shading Language contained within an XML file that holds descriptive metadata about the shader and to replace shader modules on the fly with respect to their level-of-detail metadata.
    Downloads: 0 This Week
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  • 5
    pylib3d is a 3D graphic library written in python using wxpython libs. It implements the pimitive 3d and it will be the base for other applications. It will be implemented using a layered architecture.
    Downloads: 0 This Week
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  • 6
    SPE is a python IDE with auto indentation&completion,call tips,syntax coloring&highlighting,uml viewer,class explorer,source index,todo list,pycrust shell,file browsers,drag&drop,Blender support.Spe ships with wxGlade,PyChecker and Kiki.
    Downloads: 1 This Week
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  • 7
    Surge is the name of an advanced game engine--includes graphics, sound, physics, scripting, networking, and more. Surge is also the name for the first game for this engine, which will be based on a replacement until the Surge Engine becomes viable.
    Downloads: 0 This Week
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  • 8
    x86mph is an optimized library with vector, matrix, and vertex helpers (including an own TnL) It also contains memory helpers, and other stuff such as image processing (color inverting, changing bpp) taking advantage of x86's 3DNow!, MMX, and SSE
    Downloads: 0 This Week
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  • 9
    Show Mesh is a mesh viewer using Ogre and Qt. It allows the user to view 3D Ogre models and play with light, shadow, fog. It also allows the user to see the materials the model uses and see the bounding boxes and animations the model has.
    Downloads: 0 This Week
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  • 10
    An OpenGL GUI for the inspection and segmentation of 3D surface meshes
    Downloads: 0 This Week
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  • 11
    GLeffect! is a set of components that simplify writing OpenGL demos and applications. It includes OpenGL effect file (glfx), text rendering, scene loading (ase files) etc.
    Downloads: 0 This Week
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  • 12
    The Mandragora World Engine is a C++/Python engine which allows the easy creation of programs, including applications, simulations, and games. Able to load and run specific program modules. Will handle objects, graphics, sound, physics, GUI, and even AI.
    Downloads: 1 This Week
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  • 13
    KartoMNT is a free software of height model digitalization. This software allows you to create your own Digital Height Models (DHM) with a simple map. Then you'll be able to visualize DHMs with the KartoMNT 3D viewer.
    Downloads: 0 This Week
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  • 14
    Citric is a multi-platform game development suite that will enable you to create amazing 2D and 3D games with ease. It features an incredibly powerful yet simple programming language that makes all this possible.
    Downloads: 0 This Week
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  • 15
    Powerful, professional implementation of Logo.
    Downloads: 0 This Week
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  • 16
    A 3D math library implemented in C++, suitable as building blocks for game development and middleware. Spawned by discussion on the sweng-gamedev mailing list.
    Downloads: 0 This Week
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  • 17
    If you want to make a game in Java, Base should be the first package you import.
    Downloads: 0 This Week
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  • 18
    OpenVRL - standas for Open Source Virtual Reality 'L' ('L' stands for Life or Library...). A full 3D virtual reality simulation library, with physics, collision detection, platform independand rendering, etc. Uses OpenDE and OPCODE libraries for dy
    Downloads: 0 This Week
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  • 19
    Spineless is a generic cross-platform 3D game engine implemented in Python. Focus is on flexibility, clean design and ease of use, not pure speed or bleeding edge graphics.
    Downloads: 0 This Week
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  • 20
    M3DEA (Mobile 3D Engine API) facilitates the development of 3D games for mobile devices, by using the Java language with support to the Mobile 3D Graphics API specification (M3G) and J2ME.
    Downloads: 0 This Week
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  • 21
    GtkGLExt is an OpenGL extension to GTK+. It provides additional GDK objects which support OpenGL rendering in GTK+, and GtkWidget API add-ons to make GTK+ widgets OpenGL-capable.
    Downloads: 30 This Week
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  • 22
    Soe stands for Simple OpenGL Engine. This projects aims at giving a simple framework when dealing with 3D.
    Downloads: 0 This Week
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  • 23
    The Fluxions 3D Engine is a full-featured 3D application toolkit for developing 3D simulations and games.
    Downloads: 0 This Week
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  • 24
    MyWorld is an open virtual reality and game engine. It is written and usable in C/C++. It has own abstract layers for Graphics and Physics. Actually we use Irrlicht for 3D-Rendering and GUI, and ODE for Physics. It is smart, powerful and easy to extend.
    Downloads: 0 This Week
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  • 25
    The Golem Engine is a Python-driven project which brings together many open source libraries such as PyOGRE and PyODE into a powerful 3d game engine by and for small and independent game studios. It uses a component-based game entity system for maximum f
    Downloads: 0 This Week
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