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Transform your applications and workflows into powerful agentic systems at global scale.
Gemini Enterprise Agent Platform lets you rapidly build, scale, govern and optimize production-ready agents grounded in your organization's data. The platform enables developers to build custom or pre-built agents for virtually any use case. New customers get $300 in free credits.
Objective-3D is a video-game library developped by Dream Overflow. It works on PC and Machintosh, and it is developped for Windows, Linux and MacOSX plateforms. Developed in C++.
AAX Desktop is a suite of desktop applications, utilities, and libraries. It forms a nearly complete desktop environment, including a terminal, clock, calculator, address book, dictionary, lossless image library, etc...
SaGE (SaneT Game Engine) is a Game Engine, built on top of the largely successful Open Source Irrlicht graphic engine, along with irrKlang for audio and IrrNewt for physics. Developed for the developers, but available to general public.
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it is about a GUI (Graphical User Interface ) program based on Qt4 library ,that hides data on a picture using differents method depending on picture format (BMP,JPG,PNG,...) (this is called Steganography) the data can be on any file format
Cross-platform 3D Game Interpreter for 3D design games simulation and Virtual Reality Graphics Rendering with GUI and Command Line. Include map editor , game modeler , script editor.
QBlock is a cross-platform rapid-prototyping game design engine written in C++, SDL and OpenGL. Features game asset management, scrolling tilemaps, particle systems, 3D model support, Lua scripting and more.
NovaTK is an object-oriented, cross-platform GUI toolkit. One of the focuses of NovaTK is to facilitate rapid development of cross-platform applications requiring fewer lines of code.
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Haunter Project - A sequel to Office Poltergeist.
Do things such as: Open/Close Applications,Rename Start Button,Popup Text,Screen Strobe,TextDraw,Control Mouse/Keyboard,and much more!
Feel free to scare your friends, family, and even coworkers!
GLICT aims to creation of simple-to-implement set of classes to produce a functional widget-based GUI using OpenGL. Implementation is planned in that way so that no windowing system or method is preferred.
gmfMVC is a Model-View-Controller library built for the wxWidgets library. MVC is a design pattern that aids in the organization and implementation of windowed applications. gmfMVC is built within wxWidgets, so it is portable across many UI types.
A lightweight, nice-looking logger for C++. Provides possibility for (colorized) console output, logging to datafile or into a ringbuffer in memory. Sources are well documented.
Simple C++ Toolkit to add a GUI to your application based on a HTML Web-Frontend. Provides a Webserver & capabilities to extract POST data (forms). Template based dynamic HTML page generation. All templates and other contents (images) in one executable.
Native crossplatform GUI for bazaar version control system. SourceForge use is intended only for releases. Please get a bazaar branch from launchpad: https://www.launchpad.net/rapidbzr
Allegiance is a 3D space shooter/sim with support for up to 200 players, with distinct research paths, a dedicated commander position, RTS style 3D interface and teamwork-based gameplay style. http://en.wikipedia.org/wiki/Allegiance_(computer_game)
hiperGL - Is a 2D OpenGL hardware accelerated blitter, graphic loader, frame manager, a DIV like sprite system, and more utilities for creating video games. It works under SDL. It's portable, and easy to use.
Signal Visualizer is a client/server system that uses TCP/IP to display digital signals (DSP) graphically onto a remote server. The only requirements for the embedded system are : a physical IP interface and a C/C++ compiler that includes a socket API.
OpenFrag is an Open Source, multi-platform game. It plays in a medieval environment where Orcs and Humans fight to the death in a multiplayer session. Compile instructions and dependencies can be found on the following wiki page: http://wiki.openfrag.org
vhdPLUS Development Framework is a modern, fully component oriented simulation engine and middleware solution created by and reflecting many years of the R&D experience of both the MIRALab, University of Geneva and VRlab, EPFL labs in the domain of VR/AR
GCe is a graphical editor for GUI's using the Guichan library (guichan.sourceforge.net) It uses plugins to provide the components, so can be used with custom widgets by writing an editor and end user plugin. It saves and loads using XML
Trixul is an XML and JavaScript GUI toolkit that supports MacOS X, Linux, and Windows directly via Cocoa, Gtk+, and .NET. JavaScript code can call C++ components directly. Please visit the project web page (www.trixul.org) for additional information.