Showing 4 open source projects for "video rendering ai"

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    WebRTC Android

    WebRTC Android

    webrtc VideoCall VideoConference

    WebRTC Android is a sample project that showcases how to implement real-time peer-to-peer communication (audio, video, and data) on Android using WebRTC. It demonstrates a complete pipeline—from signaling and connection setup to media capture and transmission—making it an excellent reference for developers looking to integrate WebRTC into their mobile apps. The project includes UI components and handles network state changes, codec configuration, and ICE negotiation to provide a robust base...
    Downloads: 0 This Week
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  • 2
    Grafika

    Grafika

    Grafika test app

    Welcome to Grafika, a dumping ground for Android graphics & media hacks. A collection of hacks exercising graphics features. An SDK app, developed for API 18 (Android 4.3). While some of the code may work with older versions of Android, some sporatic work is done to support them. Open source (Apache 2 license), copyright by Google. So you can use the code according to the terms of the license, A perpetual work-in-progress. It's updated whenever the need arises. To some extent, Grafika can be...
    Downloads: 1 This Week
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  • 3
    BayesianCortex

    BayesianCortex

    simple algorithm for a realtime interactive visual cortex for painting

    A paint program where the canvas is the visual cortex of a simple kind of artificial intelligence. You paint with the mouse into its dreams and it responds by changing what you painted gradually. There will also be an API for using it with other programs as a general high-dimensional space. Each pixel's brightness is its own dimension. Bayesian nodes have exactly 3 childs because that is all thats needed to do NAND in a fuzzy way as Bayes' Rule which is NAND at certain extremes. NAND can be...
    Downloads: 0 This Week
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  • 4

    Blackspirit Graphics

    A cross-platform Java 2D graphics library using OpenGL.

    A hardware accelerated Java 2D graphics library designed for cross-platform games, providing a powerful but simple interface. It focuses on real-time applications but can also be integrated into graphical user interfaces. The implementation uses JOGL (OpenGL).
    Downloads: 0 This Week
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