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A software library to bridge Simpull, a 2D Java Physics Engine, and PulpCore, a 2D rendering and animation framework. This will expand the capabilities of PulpCore to include physics simulations. Just extend SimpullScene2D and have at it!
Gamework is a framework for controlling simulations and games, decoupling the logic from the rendering. As it moves forward, the scope of the framework may grow, but for now, it is a pretty simple idea.
Components is a very fast and easy java web framework. The main features are: very strict separation between presentation and controller layers (no more JSP!), ease of use, very fast page rendering, zero-configuration paradigm.
An Eclipse plugin for editing and managing textures for POV-Ray (Persistence of Vision Raytracer). Inspired by TextureView and is an addition to PovClipse.